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Old 08-09-2009, 05:01 PM   #1
LSK
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Default Is a 1/1 for 0 overpowered?

Here's the theoretical card:

Minikin - 0
Artifact Creature - Mannequin
1/1

Imagine it were a M10 common, tacked on to the set as-is. Would it break limited formats? Standard? Extended?

It might allow for explosive openings, but that's balanced by its low power.
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Ideally it'd be an easily obtained promo, like playsets in cereal boxes, to minimize impact on limited.
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Last edited by LSK : 08-09-2009 at 05:05 PM.
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Old 08-09-2009, 05:17 PM   #2
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It being an artifact bothers me at some visceral level. I have no issues with it otherwise.

Could you make it a red cobold? :P

Kobold Hero 0
(Legendary?) Creature - Kobold (Warrior?)
CARDNAME is red.
1/1
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Old 08-09-2009, 08:56 PM   #3
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As an artifact, it scares me. Otherwise it would be fine.
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Old 08-09-2009, 09:50 PM   #4
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Quote:
Originally Posted by Jasper View Post
Kobold Hero 0
(Legendary?) Creature - Kobold (Warrior?)
CARDNAME is red.
1/1
I did that, it got mixed reviews.
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Old 08-09-2009, 09:54 PM   #5
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I really like it and would make it an auto-include in an Esper deck. But maybe I'd make it nonartifact for it to have any chance of seeing print.
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Old 08-09-2009, 09:56 PM   #6
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Quote:
Originally Posted by Kenaron View Post
I did that, it got mixed reviews.
In the half-a-year since, the power level for creatures has shifted in unexpected ways. What can I say?
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Quote:
Originally Posted by mortusbard View Post
I think finnally WWK is spelling the end of alara and we are seeing the new beginig of what magic will be in the future. All sets rotate and change the matgame. Change faster learn from other poeple.
Quote:
Originally Posted by Kenaron (on the topic of a 1/1 for 0) View Post
Ideally it'd be an easily obtained promo, like playsets in cereal boxes, to minimize impact on limited.
Quote:
Originally Posted by ludd_gang proposing flavor text for Skitter of Lizards View Post
They skittered about the world, about their families, about their lives. But mostly they just skittered.
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Old 08-09-2009, 10:24 PM   #7
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Well, you're talking about making it nonlegendary, and given what we've seen recently I don't think a free 1/1 would do much in the long run. It would probably have some kind of drawback text, something that can be easily ignored, but I could certainly see it.
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Old 08-10-2009, 12:50 AM   #8
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Dryad Arbor seems to be okay.
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Old 08-10-2009, 12:55 AM   #9
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Quote:
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Dryad Arbor seems to be okay.
There's a substantial difference between Dryad Arbor turn one and this, Forest, Llanowar Elves turn one.

That said, I still don't think a non artifact 1/1 for 0 is busted. Good, yes, but it's something that could easily be printed (probably with a drawback).
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Old 08-10-2009, 07:09 AM   #10
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I designed this 8 years ago
Course, I was called a lunatic then, and I probably was. Oh well.
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Old 08-10-2009, 07:46 AM   #11
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I think the main problem is that you could drop 4 first turn and hit for 4 since turn 2.

Other than that, it could be perfectly printable, if worked around enough.
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Old 08-10-2009, 07:59 AM   #12
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Quote:
Originally Posted by rancored_elf View Post
I designed this 8 years ago
Course, I was called a lunatic then, and I probably was. Oh well.
Again, this card would've been ridiculous in any Standard context up until now, which is why it's so interesting.
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Quote:
Originally Posted by mortusbard View Post
I think finnally WWK is spelling the end of alara and we are seeing the new beginig of what magic will be in the future. All sets rotate and change the matgame. Change faster learn from other poeple.
Quote:
Originally Posted by Kenaron (on the topic of a 1/1 for 0) View Post
Ideally it'd be an easily obtained promo, like playsets in cereal boxes, to minimize impact on limited.
Quote:
Originally Posted by ludd_gang proposing flavor text for Skitter of Lizards View Post
They skittered about the world, about their families, about their lives. But mostly they just skittered.
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Old 08-10-2009, 08:28 AM   #13
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I think that this card would be fine even as an artifact. If a draw back is really called for then give it echo 1.
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Old 08-10-2009, 08:47 AM   #14
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All it really needs is a clause preventing you from playing multiples in a turn. Say once it hits play you can't cast spells for the rest of the turn. You can still play it and an other creature turn one, but you can't get 4 and a lion to attack for 6 next turn. You also couldn't play it and enchant it on the same turn, as if that would be too strong.
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Old 08-10-2009, 02:14 PM   #15
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Yes, but what about later game?

Why not "When this card comes into play players can't cast spells this turn, unles any player pays 2."
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