A good few with friends it does so-so against them, one is a control heavy player and I generally lose to him when he's playing control, but it's about 50-50 against other people. Not nearly as good as I want it to be, but I also just moved around about 29 cards a couple of days ago so I haven't had a chance to test the changes.
Ok so what would you say are your decks strengths and weaknesses? I can also tell you you are missing the obvious "Must Have" EDH staples...
* Sol Ring
* Mana Vault
* Sensei's Divining Top
* Guilded Lotus
* Grim Monolith
* Coalition Relic
* Expensive Land Base (Dual, Fetches, Shock, and Filter Lands
We can talk about that later... I would suggest adressing your decks strengths and weaknesses and adding cards to assist and help you find your strengths and that eliminate or reduce your weaknesses.
when you only have 1 of each card, you are a lot less likely to get that card in a game. you need to find the strongest cards that are the most versatile at any point in the game, and put 4 of them in. ive never lost a game becuase of the excuse "i got bad draws"
when you only have 1 of each card, you are a lot less likely to get that card in a game. you need to find the strongest cards that are the most versatile at any point in the game, and put 4 of them in. ive never lost a game becuase of the excuse "i got bad draws"
Take out Deathmark, far too situational, and completely useless against some decks.
You should also definitely add in Grave Pact. I run more of a control version of Thraximundar, my list is in my signature. I've actually gone down to about 14 creatures or so, I need to update my list pretty badly. You get the idea though.
-2 Island
-3 Swamp
-1 Mountain
-1 War Torch Goblin
-1 Dimir Signet
-1 Goblin Outlander
-1 Seal of Fire
-1 Izzet Signet
-1 Royal Assassin
-1 Hearth Kami
+1 Rakdos Carnarium
+1 Seat of Synod
+1 Rhystic Study
+1 Rewind
+1 Hinder
+1 Desertion
+1 Crosis's Charm
+1 Mystical Teachings
+1 Vault of Whispers
+1 Temple of the False God
+1 Great Furnace
+1 Crumbling Necropolis
I saw in another thread, that if your running the deathbringer, you might as well run the mephidross vampire . Probably will seem kinda weak that it's probably going to work with only that creature, but who knows.
1x Thraximundar
// Creatures //
1x Arcanis, the Omnipotent
1x Trinket Mage
1x Goblin Flectomancer
1x Thoughtpicker Witch
1x Lich Lord of Unx
1x Blood Tyrant
1x Flametongue Kavu
1x Teferi, Mage of Zhalfir
1x Sower of Temptation
1x Shriekmaw
1x Vampire Aristocrat
1x Cephalid Pathmage
1x Carrion Feeder
1x Sedris, the Traitor King
1x Lightning Reaver
// Draw //
1x Mulldrifter
1x Sign in Blood
1x Fact or Fiction
1x Sensei's Divining Top
1x Rhystic Study
// Sorceries //
1x Cruel Ultimatum
1x Fireball
1x Insurrection
1x Act of Treason
1x Damnation
1x Rite of Replication
1x Disentomb
1x Duress
1x Slave of Bolas
1x Incendiary Command
1x Diabolic Edict
1x Profane Command
1x Liliana Vess
1x Sorin Markov
1x Jace Beleren
// Enchantments //
1x Bloodchief Ascension
// Tutors //
1x Beseech the Queen
1x Diabolic Tutor
1x Mystical Teachings
// Counters //
1x Wild Ricochet
1x Counterspell
1x Swerve
1x Cryptic Command
1x Hinder
1x Desertion
1x Rewind
// Equipment //
1x Lightning Greaves
1x Loxodon Warhammer
1x Quietus Spike
1x Unscythe, Killer of Kings
// Instants //
1x Terror
1x Treacherous Urge
1x Bituminous Blast
1x Twincast
1x Terminate
1x Dark Ritual
1x Grixis Charm
1x Cabal Ritual
1x Crosis's Charm
// Mana-Artifacts //
1x Izzet Signet
1x Coalition Relic
1x Sol Ring
1x Mana Vault
1x Rakdos Signet
1x Gilded Lotus
1x Darksteel Ingot
1x Vivid Creek
1x Vivid Crag
1x Vivid Marsh
1x Crumbling Necropolis
1x Dimir Aqueduct
1x Rakdos Carnarium
1x Minamo, School at Water's Edge
1x Sulfurous Springs
1x Underground River
1x Temple of the False Gods
1x Reliquary Tower
1x Rupture Spire
1x Drowned Catacomb
1x Dreadship Reef
1x Izzet Boilerworks
1x Seat of the Synod
1x Great Furnace
1x Vault of Whispers
1x Terramorphic Expanse
1x Grixis Panorama
5x Swamp
4x Island
5x Moutain
Feed back is greatly appreciated.
* Sol Ring
* Mana Vault
* Sensei's Divining Top
* Guilded Lotus
* Grim Monolith
* Coalition Relic
* Expensive Land Base (Dual, Fetches, Shock, and Filter Lands
We can talk about that later... I would suggest adressing your decks strengths and weaknesses and adding cards to assist and help you find your strengths and that eliminate or reduce your weaknesses.
you do know this is edh right????
You should also definitely add in Grave Pact. I run more of a control version of Thraximundar, my list is in my signature. I've actually gone down to about 14 creatures or so, I need to update my list pretty badly. You get the idea though.
MTGSalvation 1v1 EDH Community Members List
Death Baron + Deathbringer Thoctar is a great combo that can destroy
anymost creature(s) at instant speed, repeatedly.-3 Swamp
-1 Mountain
-1 War Torch Goblin
-1 Dimir Signet
-1 Goblin Outlander
-1 Seal of Fire
-1 Izzet Signet
-1 Royal Assassin
-1 Hearth Kami
+1 Rakdos Carnarium
+1 Seat of Synod
+1 Rhystic Study
+1 Rewind
+1 Hinder
+1 Desertion
+1 Crosis's Charm
+1 Mystical Teachings
+1 Vault of Whispers
+1 Temple of the False God
+1 Great Furnace
+1 Crumbling Necropolis
Nice deck otherwise.
Cheers,
rant
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