Early game I usually don't have that many creatures in play, thats why I don't play Symbiotic Deployment, that is also why I have the savage twister; it is just a board sweep before my general comes out. Also if my creatures die then I'm out a lot of cards. On the Dragon Arch I don't have THAT many multicolored creatures in my deck; and the general is not in my hand.
Starstorm is a strict upgrade to Savage Twister and Rolling Thunder a strict upgrade to Fireball.
Fanning the Flames is semi better then Titan's Revenge (cost a bit more to get it back, but less of a gamble if you need it back).
Where is Reap and Sow or Sylvan Scrying?
Take any of those two, conspire them and then fetch out Deserted Temple+ Gaea's Cradle.
Garruk has been stellar in my list, just for the acceleration alone. Combined with the above two, and you go nuts.
If you can cast Reap and Sow, you can then include Temple of the False Gods. It turns a non conspired Reap and Sow into a Skyshroud Claim kinda, if you needed that extra kick to go from 4 mana to 6 mana to cast Wort next turn.
Don't like Sprouting Vines too much, would rather see Deep Reconaissance which can get you some early acceleration, but then be conspired once Wort is out for a further two.
Skullclamp wants an invite to the token party.
Unwilling Recruit is the ultimate kill card in 1v1 with abundant mana and a opponents General to target.
Why run artifacts like Talisman of Impulse and Gruul Signet over say Nature's Lore or Into the North which can fetch Scrying Sheets? The acceleration is basically the same with Nature's Lore and both spells are conpspirable. Firewild Borderpost seems pretty suboptimal...
My experience is that Wort is the best suited general to abuse token making. I would cut some expensive fat and go more of a combo route, but that's up to you
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01 Wort, the Raidmother
Land
16 Snow-Covered Forest
12 Snow-Covered Mountain
01 Scrying Sheets
01 Highland Weald
01 Gaea's Cradle
01 Stomping Ground
01 Taiga
01 Wasteland
01 Strip Mine
01 Springjack Pasture
01 Wooded Foothills
01 Llanowar Reborn
01 Grove of the Burnwillows
01 Ghitu Encampment
Artifact
01 Firewild Borderpost
01 Talisman of Impulse
01 Gruul Signet
01 Relic of Progenitus
01 Gilded Lotus
01 Sensei's Divining Top
01 Sword of Fire and Ice
01 Mirari
Enchantments
01 Verdant Embrace
01 Mana Reflection
01 Doubling Season
01 Sylvan Libary
01 Defence of the Heart
01 Centaur Glade
01 Wild Ricochet
01 Harrow
01 Worldly Tutor
01 Ancient Grudge
01 Grab the Reins
01 Savage Beating
01 Sprouting Vines
01 Chord of Calling
Sorcery
01 Kodama's Reach
01 Fireball
01 Hunting Wilds
01 Hull Breach
01 Howl of the Night Pack
01 Harmoniza
01 Desert Twister
01 Explosive Vegetation
01 Demonfire
01 Crush of Wurms
01 Creeping Mold
01 Banefire
01 All Suns' Dawn
01 Tooth and Nail
01 Regrowth
01 Restock
01 Savage Twister
01 Skyshroud Claim
01 Rain of Salt
01 Titan's Revenge
01 Vengeful Rebirth
01 Sarkhan Vol
Creatures
01 Jiwari, the Earth Aflame
01 Kiki-Jiki, Mirror Breaker
01 Akroma, Angel of Fury
01 Woodfall Primus
01 Dues of Calamity
01 Wall of Roots
01 Genesis
01 Eternal Witness
01 Nullmage Shepherd
01 Keeper of Progenitus
01 Verdant Force
01 Dragon Broodmother
01 Bogardan Hellkite
01 Furnace Dragon
01 Indrik Stomphowler
Avatar and Banner by Krackshot
DCI Rules Advisor
http://forums.mtgsalvation.com/showthread.php?t=519290
Early game I usually don't have that many creatures in play, thats why I don't play Symbiotic Deployment, that is also why I have the savage twister; it is just a board sweep before my general comes out. Also if my creatures die then I'm out a lot of cards. On the Dragon Arch I don't have THAT many multicolored creatures in my deck; and the general is not in my hand.
Avatar and Banner by Krackshot
DCI Rules Advisor
Fanning the Flames is semi better then Titan's Revenge (cost a bit more to get it back, but less of a gamble if you need it back).
Where is Reap and Sow or Sylvan Scrying?
Take any of those two, conspire them and then fetch out Deserted Temple+ Gaea's Cradle.
Garruk has been stellar in my list, just for the acceleration alone. Combined with the above two, and you go nuts.
If you can cast Reap and Sow, you can then include Temple of the False Gods. It turns a non conspired Reap and Sow into a Skyshroud Claim kinda, if you needed that extra kick to go from 4 mana to 6 mana to cast Wort next turn.
Don't like Sprouting Vines too much, would rather see Deep Reconaissance which can get you some early acceleration, but then be conspired once Wort is out for a further two.
Skullclamp wants an invite to the token party.
Unwilling Recruit is the ultimate kill card in 1v1 with abundant mana and a opponents General to target.
Why run artifacts like Talisman of Impulse and Gruul Signet over say Nature's Lore or Into the North which can fetch Scrying Sheets? The acceleration is basically the same with Nature's Lore and both spells are conpspirable. Firewild Borderpost seems pretty suboptimal...
RW Kalemne, Disciple of Iroas
Ashnod's Altar
Collective Unconscious
Regal Force
My experience is that Wort is the best suited general to abuse token making. I would cut some expensive fat and go more of a combo route, but that's up to you