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Old 12-04-2009, 09:29 AM   #1
antonius_marcus
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Default [WWK] Intro Packs -- Milling Jace, Multikicker, and More

We have confirmation that the new planeswalker is Jace.
The new kick is a multi kick.

and for more information follo this link :
Pack d'Intro Worldwake : Crocs du chef de Sang (français)
Pack d'Intro Worldwake : Force brute (français)
Pack d'Intro Worldwake : Mitraille (français)
Pack d'Intro Worldwake : Royaumes Mystérieux (français)
Pack d'Intro Worldwake : Survol (français)

It's an official french site.

Enjoy

Last edited by antonius_marcus : 12-04-2009 at 09:57 AM.
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Old 12-04-2009, 09:32 AM   #2
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I'm afraid mon francais is not quite up to translating all of that. What's a multi-kick? just a way of making a modal spell out of kicker?

Anyway, good find!

Edit: my poor grasp of french seems to tell me that the first deck is vampire themed, and features multikicking and something about vampires which grow depending on how much you kick them by. Also, vampire nocturnus?

The second one is some kind of ramp deck with a big x-spell called comet storm? and a 5/2 which must be blocked by at least 2 creatures if you control a mountain?

Third one is landfall themed and has Kazuul, Tyrant of cliffs with an ability something like "whenever an opponent attacks you, he must pay 3 for each attacking creature, or you put a 3/3 into play", and a 6/6 angel with "Landfall: exile target permanent, return that permanent to play when angel of * leaves the battlefield".

Not sure about the fourth one. Something about landfall and making 0/1 plant creatures, and some card allowing you to draw an extra card and play an extra land each turn.

fifth one is w/u fliers. "Jace, mind-sculptor (?); exiles part of your opponents library"? Sejiri merfolk are blue and get more powerful if you control a plains. Zendikon wind turns a land into a flying creature?

I'm afraid my french is pretty poor, so I'm sure there'll be better information translated soon!

Last edited by stealthbadger : 12-04-2009 at 09:49 AM.
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Old 12-04-2009, 09:33 AM   #3
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You should post the new Jace info in the Jace or Sarkhan thread.
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Old 12-04-2009, 09:35 AM   #4
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Woah, great find, translations please!
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Old 12-04-2009, 09:36 AM   #5
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EDIT: I eat my hat, I was wrong.

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Old 12-04-2009, 09:37 AM   #6
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wow nice find!!

Am I translating these right?

Fangs of the healblood?? (vampires obviously)

Brute Force

Grapeshot (really??? storm :-p)

Mysterious Kingdoms

Flight over
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Old 12-04-2009, 09:39 AM   #7
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Pack Intro Worldwake: Fangs of the Chief Sang (French)
Magic the gathering - Worldwake

The Fangs of the deck head of blood puts you in control of predators most insidious Zendikar: vampires. With their help, you empty your enemies of their points. Many expansion cards can improve Worldwake Crocs deck in right of blood. For example, Vampires sloughs have a capacity of multikick makes them swell depending on the amount of mana you spend when you run. Smother is a transient who destroyed a threat to start a game without being able to regenerate. Finally, the Nocturnus vampire basic edition 2010 Magic gives +2 / +1 and flying all your vampires as the top card of your deck is black.
Pack Intro Worldwake: Fangs of the Chief of Blood is a game pre-built Black consists of:

Pack Intro Worldwake: Brute Force (French)
Magic the gathering - Worldwake

The Brute Force deck gives you the reins of the most titanic monsters of Zendikar. Use it to crush the enemy! You can find something to improve the deck force in the gross expansion Worldwake. Great apes peaks are a creature 5 / 2 must be blocked with at least two creatures you control a mountain, which is almost always the case. The achievement of your forests Elf arbor gives you all the mana you need to feed rapidly huge spells with multikick. The fate of the more impressive is certainly the storm of comets, an instant red inflicting as many wounds as you want as many different things as you want. You're only limited by the amount of mana you have available!

Pack Intro Worldwake: scrap (French)
Magic the gathering - Worldwake

With scrap deck, you crush the opposition in a sudden avalanche of creatures. The opponent will be buried alive before they understand what is happening! Many of your creatures have toucheterre capabilities that are triggered when you reach land on the battlefield. In the extension Worldwake you find Kazuul, Tyrant of Cliffs, a brutal ogre who punishes opponents who attack you by giving you chips creature 3 / 3 Ogre unless they pay 3 for each attacking creature. You will also discover the Angel of admonition, a creature flying 6 / 6 a permanent exile that whenever a land comes on the battlefield under your control. These permanent return if the Angel of the admonition leaves the battlefield, but your opponent will not have enough time to do before your victory!

Pack Intro Worldwake: Mysterious Realms (French)
Magic the gathering - Worldwake

With the mysterious kingdoms deck, you unleash on your enemies to nots invoked appalling creatures in the wilds of Zendikar. Many of your creatures need room to run. Thanks to their capacity toucheterre, they earn bonuses each time a land comes on the battlefield under your control. In the extension Worldwake you find Explorer, a ritual that lets you draw a card and play an additional land, and therefore potentially trigger your creatures with toucheterre twice during the same round. You will also find Zendikar of the Avenger, which creates an Elemental creature tokens 0 / 1 plant when it arrives on the battlefield. Each field will happen next on the battlefield under your control will grow plants!

Pack Intro Worldwake: Overview (French)
Magic the gathering - Worldwake

Overview The deck puts you in command of a squadron of flying creatures. Land against the onslaught of your enemies and unleash a reign of terror from the air! Your creatures with evasion will do the dirty work for you. The extension contains Worldwake other compatible cards with the deck Overview. The Zendikon wind transforms into a land creature flying extra for your air force. The Merfolk of Seijiri are a blue creature that becomes more powerful if you control a plains, which is almost always the case. Jace, the sculptor of the mind is a Planeswalker powers of mental confusion that you can call your side. He nibbles the library of your opponent and eventually exiled to fully guarantee victory.
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Old 12-04-2009, 09:39 AM   #8
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Because I was impatient, I ran it through Google Translate. While I don't want to post it for being horribly laid-out, there was one line in that Survol intro pack that caught my interest.

Quote:
The Zendikon wind transforms into a land creature flying extra for your air force
Wonder what that means...
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Old 12-04-2009, 09:40 AM   #9
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Whoa, time to start the Worldwake Spoiler.

"Fangs of the Bloodchief" is the first.

Great find!
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Old 12-04-2009, 09:42 AM   #10
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Smother catches my attention... reprint...
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Old 12-04-2009, 09:43 AM   #11
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Quote:
You will also discover the Angel of admonition, a creature flying 6 / 6 a permanent exile that whenever a land comes on the battlefield under your control.
Am I reading this right? Landfall- Exile target permanent? O_O
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Old 12-04-2009, 09:45 AM   #12
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Mythic rares in intro packs? I don't really get it...

Also, /lol at everyone dismissing multikick in speculation. Not that I was expecting it, but between this and M10 lands, the site seems to be assuming too many limitations on the possibilites. One hint we *might've* grasped on is the change in kicker templating, because now it's easy to say "for each time ~ was kicked, do X"
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Old 12-04-2009, 09:46 AM   #13
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Quote:
Am I reading this right? Landfall- Exile target permanent? O_O
Yes, but they come back into play when the Angel leaves play, so I guess it goes in some random control deck (assuming it cost more than 5)
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Old 12-04-2009, 09:48 AM   #14
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Quote:
Originally Posted by Chipicy View Post
Yes, but they come back into play when the Angel leaves play, so I guess it goes in some random control deck (assuming it cost more than 5)
That still sounds pretty awesome. Two free orings for playing a fetchland? Yes please!
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Old 12-04-2009, 09:49 AM   #15
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Or some sort of Ramp deck that drops a bunch of Harrows and Heart Expeditions...
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