I thought it would be entertaining to make a deck around this concept, not to mention the fact it still allows me to have fun with some of the UR tricks from my Jhoira deck, but it also adds some white and sunforger...which, well sunforger is wrong.
Win conditions are fairly self-evident, though the deck is pretty heavily invested in playing around with sunforger and pulling tricks with the random pile.
Any suggestions would be great - I put this one together fairly quickly.
Win conditions are fairly self-evident, though the deck is pretty heavily invested in playing around with sunforger and pulling tricks with the random pile.
Any suggestions would be great - I put this one together fairly quickly.
1 Numot, the Devastator
Creatures
2 Exalted Angel
3 Mischevious Quanar
4 Venser, Shaper Adept
5 Vendilion Clique
6 Lightning Angel
7 Azorius Guildmage
8 Mulldrifter
9 Guile
10 Stonehewer Giant
11 Mistmeadow witch
12 Academy Rector
13 Willbender
14 Akroma, angel of fury
15 Vesuvan Shapeshifter
16 soltari visionary
17 yosei, the morning star
18 quicksilver dragon
Instants
19 impulse
20 mana drain
21 absorb
22 hindering light
23 suffocating blast
24 fire / ice
25 odds / ends
26 fork
27 twincast
28 momentary blink
29 swerve
30 electrolyze
31 starstorm
32 oblation
33 double negative
34 enlightened tutor
35 return to dust
36 stifle
37 trickbind
38 wipe away
39 evacuate
40 condemn
41 hinder
42 tunnel vision
43 hallowed burial
44 Wrath of god
planeswalker
45 tezzeret the seeker
46 Jace Beleren
enchantments
47 dovescape
48 rhystic study
49 prison term
50 story circle
Artifacts
51 isochron scepter
52 sunforger
53 sensei's divining top
54 scroll rack
55 gilded lotus
56 sol ring
57 mana crypt
58 mind's eye
60 Umezawa's Jitte
61 Sword of Fire and Ice
62 rings of brighthearth
63 crystal shard
land
64 tundra
65 volcanic island
66 plateau
67 hallowed fountain
68 sacred foundry
69 steam vents
70 mystic gate
71 cascade bluffs
72 rugged prairie
73 battlefield forge
74 shivan reef
75 Adarkar Wastes
76 tolarian academy
77 tolaria west
78 academy ruins
79 scalding tarn
80 flooded strand
81 arid mesa
82 reflecting pool
83 vivid creek
84 vivid crag
85 vivid meadow
86 Minamo, School at Water's Edge
87 vesuva
88 Reliquary Tower
90 Flagstones of Trokair
91 Mistveil Plains
92 Kor Haven
93 Prahv, Spires of Order
94 Sunhome, Fortress of the Legion
95 ancient den
96 seat of the synod
97 great furnace
98 mountain
99 plains
100 island
Trade/Sell me your Demonic Attorney!