The idea is graveyard recursion and card advantage generation through token generation and sacrifice effects to pump into the win. The large amount of creature tutors make the deck very tool box oriented, allowing me to have a solution to any given situation.
This deck is geared towards multiplayer specifically and as such many very good one-on-one cards are not to be found.
SPECIAL NOTE-After much playing and putting things in and pulling things out, I've decided that evoke creatures are just NOT worth it. They are lack luster for their mana cost and their primary goal is to pump a general who nobody wants to see stick around besides me. The only one I'd consider putting in at this point Ingot Chewer, and I don't know where he'd go. Not to mention, the deck as it is doesn't need to play Kresh to win, and only wins through him about 20% of the time. He is a power house if I can get him set up, but from the amount of hate I have to wade through to get him to that point, I'd rather just play the deck as is.
-The Squee package (Squee, Jaya, Chandra, Survival, and Fauna Shaman) is a great way to get rid of pesky threats via either flame javelin, Red Elemental Blast, or incinerate or find whatever it is I happen to need.
TLDR - Kresh is A Win Condition, not the Win Condition. Squee is the real star.
I'm actually working on a Kresh EDH myself. Have you considered using any Evoke creatures? Spitebellows and Cloudthresher go well with Kresh. Also, Phyrexian Dreadnought is an instant 12 counters on Kresh for only 1 mana.
Dreadnought is a $30 bill...not really worth it for a fun format. Also, he sucks if you don't have your general for some reason, and Kresh gets destroyed/stolen/Hinder'd a lot.
Your list is quite good. It looks like you have a bit of a Goblin tribal theme going on. If that's not the case, then I would probably cut Goblin Assault.
Jund Charm is probably only going to get used for the graveyard removal mode, and there are better ways to nuke a yard.
I've never been a fan of Madrush Cyclops: he just feels too easy to kill.
needs defense of the heart to go fetch your utility creatures
lord of extinction is SUCH a beating in EDH
lavalanche in 1v1 is a pretty good wrath variant
seems like you have no draw engines
greater good and sapling of colfenor and lurking predators serve me pretty well
kresh loves some pump/sac outlets not to mention evasion, fallen ideal fits that bill pretty nicely and isnt inherently card disadvantage.
Fleshbag Marauder seems like it would be very good in this deck. It makes each opponent lose a creature regardless of indestructibility, and with your general out, he gets pumped a bunch right there (at least 3+X, X being the number of opponents with a creature in play; often it will be far more).
-See my response to evoke above, also I haven't spent more than 5 dollars on any of the cards here. I either opened them in packs or traded for all of them. Dreadnaught wouldn't easily fall into either of those categories.
-I just cut Cyclops for buried alive. It was really just holding the place of the card. I found one in a penny bin last week. Jund charm got dropped for the oblivion stone, and I haven't found a good replacement for epohcrasite yet. Suggestions?
-Defense of heart is absurdly hard to come by and the only copy I own is currently in my Mayael deck.
-Lord of extiction I just can't seem to find
-I don't have a dedicated engine cause I get card advantage through so many other cards (e.g. Sofi and Skullclamp)
-Sac outlets:High Market; Phyrexian Tower; Scarland Thrinax; Fallen Angel; Dragon Broodmother; Greater Gargadon; Kiki-Jiki, Mirror Breaker; Marsh Fliter; Seige-Gang Commander; Skullclamp; Victimize
-Evasion: Whispersilk Cloak; Homura, Human Ascendant; Loxodon Warhammer; Tenza, Godo's Maul; Shizo, Death's Storehouse, SoFI, SoLS. I think i'm good there, but thanks for the though
-Fleshbag Maurader and I have a love hate relationship, as in I hate to cut him, but love other cards too much. He filters in and out, but there always seems to be something better in my eyes. I might put him in again soon. Maybe this time he'll stay?
Epocrasite = Life from the Loam...
Then add the cycling lands then giggle a little.
And is buried alive in there really only in there for the Anger/Genesis? Would Corpse Connesuier be better cause you can unearth / genesis / sword of L/S or Beacon it / or Lilianna it MAYBE
Fleshbag is good because of genesis ad the above mentioned recursion you are already running.
Is Marsh flitter better than Bloodshot Cyclops because all you can sac to the flitter is goblins.
If you are running Godo, whynot run the Kaldra pieces. If you get all three they read: 2: Kresh gets +13/+13
How has fertalid worked out to maybe compared to Krosan Tusker maybe? Is 2 lands better than a land and a card?
OH YEAH_ EDIT*** I just mae a primer because there were 3 kreshlists on the first page so if we oculd condense it would be great!
1 Kresh the Bloodbraided
Artifacts - 12
1 Darksteel Ingot
1 Golgari Signet
1 Gruul Signet
1 Lightning Greaves
1 Loxodon Warhammer
1 Mimic Vat
1 Nevinyrral's Disk
1 Plague Boiler
1 Rakdos Signet
1 Skullclamp
1 Sword of Light and Shadow
1 Whispersilk Cloak
Creatures - 34
1 Acidic Slime
1 Anger
1 Bloodghast
1 Butcher of Malakir
1 Charnelhoard Wurm
1 Creakwood Liege
1 Dragon Broodmother
1 Eternal Witness
1 Fauna Shaman
1 Fertilid
1 Fleshbag Marauder
1 Genesis
1 Homura, Human Ascendant
1 Ink-Eyes, Servant of Oni
1 Jaya Ballard, Task Mage
1 Kiki-Jiki, Mirror Breaker
1 Mycoloth
1 Nether Traitor
1 Nezumi Graverobber
1 Oracle of Mul Daya
1 Phyrexian Delver
1 Puppeteer Clique
1 Rakka Mar
1 Reassembling Skeleton
1 Scarland Thrinax
1 Sheoldred, Whispering One
1 Shriekmaw
1 Siege-Gang Commander
1 Solemn Simulacrum
1 Sprouting Thrinax
1 Squee, Goblin Nabob
1 Viashino Heretic
1 Wickerbough Elder
1 Yavimaya Elder
1 Mana Reflection
1 Mirri's Guile
1 Necrogenesis
1 Oversold Cemetery
1 Perilous Forays
1 Rancor
1 Survival of the Fittest
Instants - 3
1 Putrefy
1 Terminate
1 Wrecking Ball
Planeswalkers - 1
1 Chandra Ablaze
Sorceries - 6
1 Beacon of Unrest
1 Buried Alive
1 Gaze of Granite
1 Tempt With Immortality
1 Torrent of Souls
1 Victimize
1 Violent Ultimatum
Lands- 34
1 Blood Crypt
1 Bojuka Bog
1 Command Tower
1 Fire-Lit Thicket
1 Graven Cairns
1 Grim Backwoods
1 High Market
1 Jund Panorama
1 Kher Keep
1 Lavaclaw Reaches
1 Overgrown Tomb
1 Phyrexian Tower
1 Raging Ravine
1 Savage Lands
1 Shizo, Death's Storehouse
1 Stomping Ground
1 Strip Mine
1 Terramorphic Expanse
1 Twilight Mire
4 Swamp
5 Mountain
6 Forest
Average CMC - 3.74
CMC 1 - 3, With 5 Effective CITP Tapped Lands
CMC 2 - 13
CMC 3 - 18
CMC 4 - 8
CMC 5 - 13 + General
CMC 6 - 5
CMC 7 - 4
X Spells - 1
The idea is graveyard recursion and card advantage generation through token generation and sacrifice effects to pump into the win. The large amount of creature tutors make the deck very tool box oriented, allowing me to have a solution to any given situation.
This deck is geared towards multiplayer specifically and as such many very good one-on-one cards are not to be found.
SPECIAL NOTE-After much playing and putting things in and pulling things out, I've decided that evoke creatures are just NOT worth it. They are lack luster for their mana cost and their primary goal is to pump a general who nobody wants to see stick around besides me. The only one I'd consider putting in at this point Ingot Chewer, and I don't know where he'd go. Not to mention, the deck as it is doesn't need to play Kresh to win, and only wins through him about 20% of the time. He is a power house if I can get him set up, but from the amount of hate I have to wade through to get him to that point, I'd rather just play the deck as is.
-The Squee package (Squee, Jaya, Chandra, Survival, and Fauna Shaman) is a great way to get rid of pesky threats via either flame javelin, Red Elemental Blast, or incinerate or find whatever it is I happen to need.
TLDR - Kresh is A Win Condition, not the Win Condition. Squee is the real star.
Cards I'd like to fit in somewhere
Cards on the Chopping Block
Yavimaya Elder - It just doesn't do what I want it to do. Considering alternatives and play testing.
Comments, suggestions for changes/ where I could cram all this stuff in? Thanks.
BRG Kresh the Bloodbraided GRB
(81% foil)
Your list is quite good. It looks like you have a bit of a Goblin tribal theme going on. If that's not the case, then I would probably cut Goblin Assault.
Jund Charm is probably only going to get used for the graveyard removal mode, and there are better ways to nuke a yard.
I've never been a fan of Madrush Cyclops: he just feels too easy to kill.
Epochrasite strikes me as a weaker card.
Yeva (88/92 foils)
Raff
Scarab
Rakdos
Wort ($50 budget, 94/97 foils)
Trostani
lord of extinction is SUCH a beating in EDH
lavalanche in 1v1 is a pretty good wrath variant
seems like you have no draw engines
greater good and sapling of colfenor and lurking predators serve me pretty well
kresh loves some pump/sac outlets not to mention evasion, fallen ideal fits that bill pretty nicely and isnt inherently card disadvantage.
2023 Average Peasant Cube|and Discussion
Because I have more decks than fit in a signature
Useful Resources:
MTGSalvation tags
EDHREC
ManabaseCrafter
-I just cut Cyclops for buried alive. It was really just holding the place of the card. I found one in a penny bin last week. Jund charm got dropped for the oblivion stone, and I haven't found a good replacement for epohcrasite yet. Suggestions?
-Defense of heart is absurdly hard to come by and the only copy I own is currently in my Mayael deck.
-Lord of extiction I just can't seem to find
-I don't have a dedicated engine cause I get card advantage through so many other cards (e.g. Sofi and Skullclamp)
-Sac outlets:High Market; Phyrexian Tower; Scarland Thrinax; Fallen Angel; Dragon Broodmother; Greater Gargadon; Kiki-Jiki, Mirror Breaker; Marsh Fliter; Seige-Gang Commander; Skullclamp; Victimize
-Evasion: Whispersilk Cloak; Homura, Human Ascendant; Loxodon Warhammer; Tenza, Godo's Maul; Shizo, Death's Storehouse, SoFI, SoLS. I think i'm good there, but thanks for the though
-Fleshbag Maurader and I have a love hate relationship, as in I hate to cut him, but love other cards too much. He filters in and out, but there always seems to be something better in my eyes. I might put him in again soon. Maybe this time he'll stay?
Then add the cycling lands then giggle a little.
And is buried alive in there really only in there for the Anger/Genesis? Would Corpse Connesuier be better cause you can unearth / genesis / sword of L/S or Beacon it / or Lilianna it MAYBE
Fleshbag is good because of genesis ad the above mentioned recursion you are already running.
Is Marsh flitter better than Bloodshot Cyclops because all you can sac to the flitter is goblins.
If you are running Godo, whynot run the Kaldra pieces. If you get all three they read: 2: Kresh gets +13/+13
How has fertalid worked out to maybe compared to Krosan Tusker maybe? Is 2 lands better than a land and a card?
OH YEAH_ EDIT*** I just mae a primer because there were 3 kreshlists on the first page so if we oculd condense it would be great!