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#1 |
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Experienced Mage
![]() Join Date: Dec 2007
Posts: 86
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This thread is for the discussion of my latest article, Cranial Insertion: Tapped Creatures Deal Combat Damage. We would be grateful if you would let us know what you think, but please keep your comments on topic.
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#2 |
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Plays Green
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There was an error in your article, in regards to putting demonic appetite on a creature you stole with traitorous instinct.
Demonic appetite says 'enchant creature you control', so when your opponent gets it back, it will fall off and be put into your graveyard.
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Tower Dive Entertainment - A group of gamers showing the world what they're all about Level 1 Judge Thanks to Zaphod & Highlight Studios for the sig |
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#3 | |||
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Ascended Mage
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#4 |
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Archmage
Join Date: Apr 2006
Location: CT
Posts: 799
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I noticed that a lot of people have strange questions, and many new players think a tapped blocker deals no damage. I think it comes not from the old rules, but because people are migrating to magic from inferior card games, such as yugioh, and they don't realize that the rules of yugioh are wrong.
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I did the Kessig Wolf Run in less than 12 parsecs. |
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#5 |
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Common Mage
Join Date: Oct 2009
Posts: 45
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I've also noticed a large influx of returning players who last played pre-Sixth Edition. Similarly, new players are taught most often casually by a friend, without actually reading the rules. They would likely be told that a tapped creature can't block, but nothing more specific than that. So if all you know is "tapped guy can't block" and then you encounter the unanticipated "blocking guy gets tapped" situation, it kind of makes sense that they would be unsure of what to do.
Which is why everyone should be a nerd like me and teach newbies in a more formal fashion, with worksheets and quizzes. ....Right? |
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#6 | |
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Wizard Mentor
Join Date: Apr 2006
Posts: 604
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I did enjoy the many Warp World references in the article since i'm in the stage of building one for Type 2. Won't say it'll be top tier material, but it'll be fun to play.
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#7 | |
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Archmage Overlord
Rules Guru Join Date: Aug 2006
Location: Quebec, Quebec
Posts: 2,142
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DCI Rules Advisor Madness, My Sadness I Am My Own Savior -Iced Earth Last edited by MadMageQc; 05-04-2010 at 10:12 AM. |
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#8 | ||
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Ascended Mage
Join Date: Jan 2009
Location: USA
Posts: 180
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I wonder why this rule did not make it into the Comprehensive Rules when they added section 903 for EDH... |
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#9 |
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Experienced Mage
Join Date: Jan 2005
Location: Sterling Heights, MI
Posts: 97
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After reading the Echo Mage question, I realized there are a number of ways you could go infinite with him. Both Turnabout and Toils of Night and Day will get you infinite untaps (and taps for that matter) of permanents if you have two islands. Vitalize (or Turnabout for that matter) doesn't even need him leveled up fully if you have enough mana critters that can produce blue, and Toils works at one copy if you have a permanent that can produce UU plus something else.
Sounds like I must make a fun deck based on this. It'll definitely have Enclave Cryptologist and Venerated Teacher to help out.
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#10 | |
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Common Mage
Join Date: Sep 2007
Posts: 32
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Even pre-sixth edition rules didn´t tap blockes in combat as far as I remember, as you could pump Mishra's Factory after blockers, even though it wouldn't deal combat damage
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