This is meant for 1v1. Game plan is to disrupt with LD and quickly get the 'dos out for mutual loving. If and when Rakdos dies, he's supposed to be left in the graveyard for some quick and easy reanimation. The removal listed is the most cost effective removal I can find since, if the game goes well, no one will have too many lands.This deck runs 44 lands since I'll need to be drawing some later on after I sac mine. I'm not looking to play around the sac ability with Conspiracy...what's the fun in that?! The theme is supposed to be a very reckless theme overall with Rakdos giving the hurt to everyone, including myself
Gargadon and Claws of gix = sac outlets for prison term style cards and for cards like confiscate
The card Ward of bones didn't make the cut since it's very possible the opponent will have less lands than I will. I only card I will play that sodomizes me as well is Rakdos.
I also didn't include any Demons with cc > 7 since I very rarely get over 7 mana producers. I'd have to bench Rakdos if that happens and I refuse to do that as well.
Feel free to comment and suggest what should go in or out!
Rakdos the Defiler
Artifacts:
Lotus Petal
Rakdos Signet
Talisman of Indulgence
Claws of Gix
Veinfire Borderpost
Whispersilk Cloak
Lightning Greaves
Lotus bloom
Creatures:
Greater Gargadon
Tombstalker
Stronghold Overseer
Halo Hunter
Sootstoke Kindler
Akki Blizzard-herder
Mindslicer
Stoneshaker Shaman
Filth
Anger
Body Snatcher
Malfegor
Enchantments:
Dragon Shadow
Dragon Breath
Fervor
Instants:
Vendetta
Imp's Mischief
Fire Covenant
Terminate
Death Rattle
Seething Song
Withering Boon
Reroute
Cabal Ritual
Lightning Bolt
Dark Ritual
Goryo's Vengeance
Sickening Shoal
Sorcery:
Raze
Shattering Spree
Stitch Together
Smallpox
Reanimate
Diabolic Tutor
Rain of Tears
Pox
Torrent of Souls
Beseech the Queen
Demonic Tutor
Ashes to Ashes
Void
Stone Rain
Molten Rain
Ice Quake
Rancid Earth
Footsteps of the Goryo
Lands:
15 Mountain
25 Swamps
Rakdos Carnarium
Dakmor Salvage
Shizo, Death's Storehouse
Urborg, Tomb of Yawgmoth
This is meant for 1v1. Game plan is to disrupt with LD and quickly get the 'dos out for mutual loving. If and when Rakdos dies, he's supposed to be left in the graveyard for some quick and easy reanimation. The removal listed is the most cost effective removal I can find since, if the game goes well, no one will have too many lands.This deck runs 44 lands since I'll need to be drawing some later on after I sac mine. I'm not looking to play around the sac ability with Conspiracy...what's the fun in that?! The theme is supposed to be a very reckless theme overall with Rakdos giving the hurt to everyone, including myself
Gargadon and Claws of gix = sac outlets for prison term style cards and for cards like confiscate
The card Ward of bones didn't make the cut since it's very possible the opponent will have less lands than I will. I only card I will play that sodomizes me as well is Rakdos.
I also didn't include any Demons with cc > 7 since I very rarely get over 7 mana producers. I'd have to bench Rakdos if that happens and I refuse to do that as well.
Feel free to comment and suggest what should go in or out!