I don't know how much I like counters in Jenara... I know a guy who plays a similar deck (albeit Angel-themed), and they don't really seem to pull their weight (as in... they really suck in a multiplayer voltron deck). Sure, one or two to protect your general at crucial moments - but the only one I could justify here is Cryptic, maybe Rewind and Dismiss. Hinder is cool, but you won't make any friends with that card...
I'd rather have a few board wipes - Wrath, Austere Command, Final Judgment, Rout, and All is Dust are all excellent choices. Maybe play the green Myojin to accomodate Wrathing, then dumping your hand...?
If I was playing Bant colors I think I'd go into deckbuilding with either a voltron mindset or a control mindset. If you're playing control, go bonkers. Play lots of counters and boardwipes (be warned - counters lose a lot of their value in multiplay regardless of the deck you build around them). Maybe choose a different general as well. If you're playing voltron, try protecting your general with shroud (Whispersilk Cloak, Lightning Greaves) so you won't have to counter anything but untimely board clears. You'd definitely want to put Armadillo Cloak back in Things like Sovereigns/Conscription combo might also be pretty sweet in such a list.
As far as general additions to the current list, I really think Time Warp wants a word with you, as does Restock. The signets that are in your colors would also be worthy additions; so would Top and Sol Ring (but that's true for any list :))
I'm not so sure about Covenant of Minds... Fact or Fiction seems much better.
Adding in cards like Reveillark, Karmic Guide, and Genesis will also let you recover better from wrath effects, and if you use those you should also be packing Body Double.
Mana Reflection is a good ramp to consider. And with that Mirror Entity can be really brutal, as well as combo with the above cards.
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deadboots : thanks for the suggestion i would like to add bored but i dont know what to take out im thinking about taking out both of my graft creatures for a wraith and a planar cleansing
arch: thanks for the suggestion im probaly gonna consider adding mirror entity and karmic guide after i see how the deck does this saturday at my locals
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General:1
Creatures:22
Artifacts:7
Sorcery:8
Enchantment:13
Instant:12
Non Basic Land :20
Basic Land
5- Forest
7- Plains
5- inland
A couple cards to consider:
I'd rather have a few board wipes - Wrath, Austere Command, Final Judgment, Rout, and All is Dust are all excellent choices. Maybe play the green Myojin to accomodate Wrathing, then dumping your hand...?
If I was playing Bant colors I think I'd go into deckbuilding with either a voltron mindset or a control mindset. If you're playing control, go bonkers. Play lots of counters and boardwipes (be warned - counters lose a lot of their value in multiplay regardless of the deck you build around them). Maybe choose a different general as well. If you're playing voltron, try protecting your general with shroud (Whispersilk Cloak, Lightning Greaves) so you won't have to counter anything but untimely board clears. You'd definitely want to put Armadillo Cloak back in Things like Sovereigns/Conscription combo might also be pretty sweet in such a list.
As far as general additions to the current list, I really think Time Warp wants a word with you, as does Restock. The signets that are in your colors would also be worthy additions; so would Top and Sol Ring (but that's true for any list :))
I'm not so sure about Covenant of Minds... Fact or Fiction seems much better.
Mana Reflection is a good ramp to consider. And with that Mirror Entity can be really brutal, as well as combo with the above cards.
MTG L1 Judge
arch: thanks for the suggestion im probaly gonna consider adding mirror entity and karmic guide after i see how the deck does this saturday at my locals
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