This deck is intended for 1vs1 and Multiplayer. I worked on it for near two weeks and I'm very happy with it. I'd love to hear some input as to what you think could be done better though. Please list reasons why you think something should be added/removed.
I like it. It seems pretty optimzed and I like the attack the library sub-theme.
Are the non-swamp lands really necessary? The Coffers, Temple, Glaciers and maybe Vesuva are nice but the other stuff is in the way of your ramping ability.
The Blanket of Night and Urborg are just making your opponets lands flare with the Extrplanar Lens.
I like it. It seems pretty optimzed and I like the attack the library sub-theme.
Are the non-swamp lands really necessary? The Coffers, Temple, Glaciers and maybe Vesuva are nice but the other stuff is in the way of your ramping ability.
The Blanket of Night and Urborg are just making your opponets lands flare with the Extrplanar Lens.
Vedalken Orrery is a lot of fun BTW. Black Market has been overpowered and amazing in my Drana build. An extra 10 free black mana a turn is sooo good for these black 'huge spell' decks.
I want to at least keep an Urborg, Tomb of Yawgmoth in there for the rest of the nonbasic lands.
I had tried Black Market but didn't like the mana it was pumping out. More often I'd rather just see some other kind of ramp. It was in my original list though.
Thanks for the help!
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Currently Playing
Standard:----------------------
Jund :symb::symr::symg:
Mythic : :symg::symw::symu:
U/W Control :symw::symu:
Extended:----------------------
Living End :symb::symr::symg:
Fish :symw::symu:
Legacy:------------------------
Belcher
EDH:---------------------------
Karn, Silver Golem x
Maga, Traitor to Mortals
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1 Crypt Rats
1 Drana, Kalastria Bloodchief
1 Emrakul, the Aeons Torn
1 Kozilek, Butcher of Truth
1 Maga, Traitor to Mortals [General]
1 Magus of the Coffers
1 Nirkana Revenant
1 Pestilence Demon
1 Thrashing Wumpus
1 Ulamog, the Infinite Gyre
Enchantments
1 Necropotence
1 No Mercy
1 Phyrexian Arena
Instants
1 Consume the Meek
1 Suffer the Past
1 Tainted Pact
1 Tendrils of Corruption
1 Vampiric Tutor
Sorceries
1 All is Dust
1 Beseech the Queen
1 Bubbling Muck
1 Consume Spirit
1 Corrupt
1 Damnation
1 Decree of Pain
1 Demonic Collusion
1 Demonic Tutor
1 Diabolic Tutor
1 Drain Life
1 Grim Tutor
1 Imperial Seal
1 Mind Shatter
1 Mind Sludge
1 Mind Twist
1 Mutilate
1 Night's Whisper
1 Nightmare Incursion
1 Profane Command
1 Promise of Power
1 Rite of Consumption
1 Sadistic Sacrament
1 Sign in Blood
1 Soul Burn
1 Temporal Extortion
1 Armillary Sphere
1 Candelabra of Tawnos
1 Crucible of Worlds
1 Doubling Cube
1 Expedition Map
1 Extraplanar Lens
1 Gauntlet of Power
1 Gilded Lotus
1 Jester's Cap
1 Journeyer's Kite
1 Mind's Eye
1 Nevinyrral's Disk
1 Oblivion Stone
1 Sensei's Divining Top
1 Sol Ring
1 Umbral Mantle
1 Vedalken Orrery
Lands
1 Bojuka Bog
1 Cabal Coffers
1 Deserted Temple
1 Leechridden Swamp
1 Strip Mine
1 Urborg, Tomb of Yawgmoth
1 Vesuva
1 Wasteland
29 Swamp
Are the non-swamp lands really necessary? The Coffers, Temple, Glaciers and maybe Vesuva are nice but the other stuff is in the way of your ramping ability.
The Blanket of Night and Urborg are just making your opponets lands flare with the Extrplanar Lens.
Vedalken Orrery is a lot of fun BTW.
Black Market has been overpowered and amazing in my Drana build. An extra 10 free black mana a turn is sooo good for these black 'huge spell' decks.
B Lover Since '09 ~
Standard:
meh.
Modern:
Urzatron GR
Vintage:
Contol-Slaver UBR
EDH:
Drana B
Jhoira UR
Savra BG
Turned into:
Adun Oakenshield BGR
Sharuum BUW
Turned into:
Memnarch U
KiKi-Jiki R
Turned into:
Godo R
Turned into:
Aurelia RW
The Mimeoplasm UBG
Rasputin Dreamweaver UW
Turned into:
Geist of Saint Traft -French 1v1 UW
Nekusar UBR
Thanks for the compliment.
A few of them really aren't necessary I suppose. I do like the destruction lands, though I might cut a couple of them too. I'm thinking
-1 Dust Bowl
-1 Maze of Ith
-1 Terrain Generator
-1 Thawing Glaciers
+4 Swamp
I want to at least keep an Urborg, Tomb of Yawgmoth in there for the rest of the nonbasic lands.
I had tried Black Market but didn't like the mana it was pumping out. More often I'd rather just see some other kind of ramp. It was in my original list though.
Thanks for the help!