Summer's here, and while stuck at my parents' house for the summer I'm making decks for some of my favorite generals who don't have very good decks in the big list. First on the list: Sisters of stone death!
The basic strategy is to accelerate massively into 8 mana to get the uber-expensive general into play. Tutors fetch protective cards, and enhancements to make the sisters more powerful. Selective discard is there to take out the nasty stuff your opponents might use it against you or the sisters, since they're your only real wincon. Null brooch is especially nasty since you'll usually play your hand asap. Ramp the sisters out, get them protected and powered up, exile all your opponents stuff and bring it back under your control for blockers and lulz. 7 power makes for an easy 3-hit kill once they're out of steal-able blockers, or you can always just overrun with garruk and craptons of stolen creatures. Seems like a blast in multiplayer, without being obnoxious. Suggestions welcome!
1 Sisters of stone Death
Tutors:
creatures
1 Dimir house guard
1 Liliana Vess
1 Demonic tutor
1 beseech the queen
1 demonic collusion
1 dimir machinations
1 vampiric tutor
1 diabolic tutor
1 planar portal
1 citanul flute
1 diabolic intent
1 shred memory
1 crop rotation
1 sylvan scrying
1 phyrexian portal
Discard:
creatures
1 cabal interrogator
1 hollow specter
1 mindslicer
1 scandalmonger
1 shimian specter
1 myojin of night's reach
1 chain of smog
1 mind twist
1 thoughtseize
1 nightmare void
1 pulse of the dross
1 duress
creatures
1 Quirion Ranger
1 seeker of skybreak
1 maze of ith
1 awakening
Protection:
1 Null brooch
1 Shield of kaldra
1 lightning greaves
1 spider umbra
1 bear umbra
Acceleration:
creatures
1 shyshroud ranger
1 llanowar elves
1 elves of deep shadow
1 greenweaver druid
1 fyndhorn elves
1 fyndhorn elder
1 drumhunter
1 boreal druid
1 birds of paradise
1 priest of titania
1 nantuko elder
1 joraga treespeaker
1 arbor elf
1 burgeoning
1 wild growth
1 garruk wildspeaker
1 thran dynamo
1 sol ring
1 overgrowth
1 mana crypt
1 gilded lotus
1 wild growth
1 exploration
15 forest
8 swamp
1 urborg, tomb of yawgmoth
1 urborg
1 twilight mire
1 yavimaya hollow
1 volrath's stronghold
1 ancient tomb
1 gaea's cradle
1 golgari rot farm
1 gilt-leaf palace
1 forbidden orchard
1 dust bowl
1 shizo, death's storehouse
1 phyrexian tower
1 pendelhaven
1 overgrown tomb
1 okina, temple to the grandfathers
1 llanowar wastes
The basic strategy is to accelerate massively into 8 mana to get the uber-expensive general into play. Tutors fetch protective cards, and enhancements to make the sisters more powerful. Selective discard is there to take out the nasty stuff your opponents might use it against you or the sisters, since they're your only real wincon. Null brooch is especially nasty since you'll usually play your hand asap. Ramp the sisters out, get them protected and powered up, exile all your opponents stuff and bring it back under your control for blockers and lulz. 7 power makes for an easy 3-hit kill once they're out of steal-able blockers, or you can always just overrun with garruk and craptons of stolen creatures. Seems like a blast in multiplayer, without being obnoxious. Suggestions welcome!
WUB Merieke Ri Berit BUW
GWU Phelddagrif 1 2 3 4 UWG
BR Kaervek the Merciless RB
B Chainer, Dementia Master B
WUB Sen Triplets BUW
BG Sisters of Stone Death GB
WUBRG Scion of the Ur-Dragon GRBUW
GWU Angus Mackenzie UWG
R Kumano, Master Yamabushi R
WB Teysa BW
U Higure U
B Geth B
WUBRG Child of Alara 1 2GRBUW
R Zirilan R
U Arcum U
UR Nin RU
BRG Sek'Kuar GRB
U Teferi U
G Melira G
GU Edric UG
BG Glissa GB
Casual
GUB Knacksaw Clique BUG
RWU Sunforger UWR