That's right Commanderers, our FIRST Daughter of Autumn decklist! Obviously, after years of being banned, she must be truly a powerhouse general, which is why I chose her. She's actually really unique and fun to build around!
A few things:
-The general strategy is obviously to get out some white creatures and use Daughter to keep them protected from damage. Luckily for Daughter, she can a prevent a little damage to multiple creatures, just enough to keep them from dying, and survive due to the damage prevention effects.
-There is a subtheme of creatures that can block multiple creatures, as they also work well with Daughter and the damage preventers- gotta love Sandskin on an Ironfist Crusher, or Entangler on a Jareth : D
-The two really "busted" combos, obviously the source of her original banning, were Rite of Passage and Druid's Call, turning Daughter into a giant or giving me an army of squirrels. Big mistake, Commander rules committee : P
-I FINALLY FOUND AN AWESOME USE FOR SORATAMI CLOUD CHARIOT!! Giving multiblockers flying and damage prevention, all in one card? Awesome.
Any questions, criticism, ideas or damage prevention is welcome, and thanks in advance!
Holy necro, Batman. Are you still playing this list, fivcolor? It's my kind of list... sort of a combination of my Opal-Eye list (which may provide some ideas) and an old 60-card Mardu deck I ran ages ago that had Outrider en-Kor & friends moving damage onto Spitemare and Souls of the Faultless. Fun times.
Wow, thread necro TWICE! Such a good deck to be necroed TWICE!
I love the idea, though there is a big problem: The two big "combo" pieces, Rite of Passage and Druid's Call get negated with all this damage prevention. Sure, without them it is awesome, but there has got to be a better way! Thus, needs more indestructible. Darksteel Plate, Shield of Kaldra, Deathless Angel, Aegis Angel and of course, Avacyn, Angel of Hope. Also, I totally agree that Gideon (both original and new Flip Walker) needs to be in here to keep the attacks coming your way. Toss in the few combat tricks for indestructible and you have a pillowfort wall of DEATH. I love it. Hope the original poster sees this and still has the deck. Keep on rocking, good sir!
My YouTube Channel: The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
1 Daughter of Autumn
C-c-c-combo: 2
1 Druid's Call
1 Rite of Passage
White Fatties: 13
1 Adarkar Valkyrie
1 Angel of Salvation
1 Baneslayer Angel
1 Eternal Dragon
1 Jareth, Leonine Titan
1 Knight of the Reliquary
1 Oversoul of Dusk
1 Pale Recluse
1 Spirit of the Hearth
1 Sun Titan
1 Sunblast Angel
1 Twilight Shepherd
1 Yosei, the Morning Star
Multi-Blocker Tech: 9
1 Avatar of Hope
1 Ironfist Crusher
1 Lairwatch Giant
1 Palace Guard
1 Selesnya Sagittars
1 Wall of Glare
1 Entangler
1 High Ground
1 Echo Circlet
1 Mother of Runes
1 Oriss, Samite Guardian
1 Heart of Light
1 Inviolability
1 Sandskin
1 General's Kabuto
1 Magebane Armor
1 Soratami Cloud Chariot
Creature Removal: 4
1 Condemn
1 Path to Exile
1 Swords to Plowshares
1 Oblivion Ring
Noncreature Removal: 4
1 Acidic Slime
1 Krosan Grip
1 Return to Dust
1 Aura Shards
Tutor: 4
1 Eladamri's Call
1 Enlightened Tutor
1 Idyllic Tutor
1 Stonehewer Giant
Recursion: 4
1 Eternal Witness
1 Genesis
1 Reveillark
1 Karmic Guide
1 Cultivate
1 Kodama's Reach
1 Solemn Simulacrum
1 Sol Ring
1 Mirari's Wake
Miscellany: 6
1 Ajani Goldmane
1 Seedborn Muse
1 Asceticism
1 Priviledged Position
1 Behemoth Sledge
1 Sensei's Divining Top
Lands: 40
11 Forest
19 Plains
1 Arctic Flats
1 Graypelt Refuge
1 Nantuko Monastery
1 Selesnya Sanctuary
1 Stirring Wildwood
1 Sunpetal Grove
1 Temple Garden
1 Windswept Heath
1 Kor Haven
1 Yavimaya Hollow
That's right Commanderers, our FIRST Daughter of Autumn decklist! Obviously, after years of being banned, she must be truly a powerhouse general, which is why I chose her. She's actually really unique and fun to build around!
A few things:
-The general strategy is obviously to get out some white creatures and use Daughter to keep them protected from damage. Luckily for Daughter, she can a prevent a little damage to multiple creatures, just enough to keep them from dying, and survive due to the damage prevention effects.
-There is a subtheme of creatures that can block multiple creatures, as they also work well with Daughter and the damage preventers- gotta love Sandskin on an Ironfist Crusher, or Entangler on a Jareth : D
-The two really "busted" combos, obviously the source of her original banning, were Rite of Passage and Druid's Call, turning Daughter into a giant or giving me an army of squirrels. Big mistake, Commander rules committee : P
-I FINALLY FOUND AN AWESOME USE FOR SORATAMI CLOUD CHARIOT!! Giving multiblockers flying and damage prevention, all in one card? Awesome.
Any questions, criticism, ideas or damage prevention is welcome, and thanks in advance!
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
AGREED
Dreams of the Sphinx (Sharuum the Hegemon)
Here Today, Gone Tomorrow (Roon of the Hidden Realm)
For vår jord (Azusa, Lost But Seeking)
Black Power (Xiahou Dun, the One-Eyed)
I thought I might see things to force opponents to deal damage to you, such as the gideon planeswalkers. Worship might be good too.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
I see lots of ways to deal with damage and combat, but not outright destruction? Indestructibility? Gift of Immortality?
Playtesting | Karador, Ghost Chieftain | Narset, Enlightened Master | Ephara, God of the Polis
Established | Gahiji, Honored One | Shirei, Shizo's Caretaker | Opal-Eye, Konda's Yojimbo | Rubinia Soulsinger
Retired | Medomai the Ageless | Diaochan, Artful Beauty
I love the idea, though there is a big problem: The two big "combo" pieces, Rite of Passage and Druid's Call get negated with all this damage prevention. Sure, without them it is awesome, but there has got to be a better way! Thus, needs more indestructible. Darksteel Plate, Shield of Kaldra, Deathless Angel, Aegis Angel and of course, Avacyn, Angel of Hope. Also, I totally agree that Gideon (both original and new Flip Walker) needs to be in here to keep the attacks coming your way. Toss in the few combat tricks for indestructible and you have a pillowfort wall of DEATH. I love it. Hope the original poster sees this and still has the deck. Keep on rocking, good sir!
BGU [Primer] Sidisi, Brood Tyrant BGU | BG [Primer] Mazirek, Kraul Death Priest BG | G [Primer] Polukranos, World Eater G
My YouTube Channel:
The Commander Tavern - a channel I just started where I'll post deck techs and gameplays. Please support by checking it out. Maybe you'll like its content and subscribe! Thanks!
Nuff said