This is my favourite and most power deck. I have had it for over a year now and it has been constantly refined and tweaked to the point where people in my playgroup fear it. Any suggestions to keeping this fear going would be greatly appreciated, especially ways to deal with lots of artifact hate spells
Magistrar Sphinx is such a great card in a sharum deck, it does most of your work for you setting their life to ten. Then other can finish the job. Sundering Titan can heavily swing games in you favor, though I feel playing this card is a jerk move, and will cause many people not to just fear your deck but actively not want to play against it, but it is strong and should be considered.
1 Sharuum the Hegemon
1 Spinx Summoner
1 Sharding Sphinx
1 Enigma Sphinx
1 Sphinx of the Steel Wind
1 Darksteel Colossus
1 Memnarch
1 Penatvus
1 Indomitable Archangel
1 Inkwell Leviathan
1 Master Transmuter
1 Myr Welder
1 Master of Etherium
1 Karn, Silver Golem
1 Dust Elemental
1 Sen Triplets
1 Epserzoa
1 Ethersworn Adjucater
1 Platinum Emperion
1 Solemn Simulacrum
1 Steel Hellkite
1 Shimmer Myr
1 Ethersworn Canonsit
1 Arcbound Reclaimer
Sharuum's Toys
1 Voltaic Key
1 Mana Vault
1 Orzhov Signet
1 Cranial Plating
1 Mimic Vat
1 Everflowing Chalice
1 Scourglass
1 Ratchet Bomb
1 Sol Ring
1 Mind Stone
1 Akroma's Memorial
1 Mirrorworks
1 Dimir Signet
1 Darksteel Forge
1 Sculpting Steel
1 Thopter Foundry
1 Planar Portal
1 Retract
1 Thirst for Knowledge
1 Brilliant Ultimatum
1 Tainted Strike
1 Cancel
1 Open the Vaults
1 Condemn
1 Thoughtcast
1 Mortify
1 Dispense Justice
1 Spin into myth
1 Foresee
1 Return to Dust
1 Recurring Insight
1 Fabricate
1 Mind Spring
1 Stotic Rebuttal
1 Day of Judgement
1 Swords to Plowshares
1 Argivian Restoration
1 Unmake
1 Leyline of Anticipation
1 Mind Control
1 Tezzeret the Seeker
1 Calciform Pools
1 Tainted Field
1 Glimmervoid
1 Terramorphic Expanse
1 Ancient Den
1 Drowned Catacomb
1 Bojuka Bog
1 Darksteel Citadel
1 Fetid heath
1 Dreadship Reef
1 Vault of Whispers
1 Seat of Synod
1 Orzhov Basilica
1 Glacial Fortress
1 Temple of the False Gods
1 Seachrome Coast
1 Secluded Steppe
1 Halimar Depths
1 Rupture Spire
1 Vesuva
1 Marsh Flats
1 Academy Ruins
5 Swamp
4 Plains
4 Island
This is my favourite and most power deck. I have had it for over a year now and it has been constantly refined and tweaked to the point where people in my playgroup fear it. Any suggestions to keeping this fear going would be greatly appreciated, especially ways to deal with lots of artifact hate spells
Sundering Titan can heavily swing games in you favor, though I feel playing this card is a jerk move, and will cause many people not to just fear your deck but actively not want to play against it, but it is strong and should be considered.
Day of Judegement should be Wrath of God
Also with thopter foundry why not include sword of the meek for a combo that is almost fair.
but sword of the meek is a great suggestion i want one sooooooooo bad