This deck is still a little rough. I've just overhauled it and recently started using it again but my draws have been all over the place getting everything from really busted starts to just drawing a bunch of junk. Other issues include drawing crazy amounts of hate and having almost no defense against Tormod's Crypt effects. At this point I'm just trying to optimize the reanimation spells, discard outlets and monsters so that I'm using the best stuff and trying to figure out the amount of cards of each type I should be running. Infinite combo are something I try to avoid, especially on MTGO because they can be very tedious to carry out hence the lack of Palinchron. I've also thought about switching my general to Gwendlyn Di Corci because Sedris costs so much and there are times when I would rather him just be a creature in my deck instead of my general or perhaps just going with Reaper King, keeping the Grixis mana base but being able to use cards like Iona, Shield of Emeria and Terastodon as reanimation targets. Aura Thief is not yet available online but should be within the next few months and will be added at that time to help against enchantments. My manabase definitely needs work and my next purchases for this deck will probably include Shocklands and maybe Crucible of Worlds.
1 Sedris, the Traitor King
Monsters - 12
1 Scion of Darkness
1 Wrexial, the Risen Deep
1 Blood Tyrant
1 Sphinx Ambassador
1 Thraximundar
1 Bloodfire Colossus
1 Bogardan Hellkite
1 Mindleech Mass
1 Nicol Bolas
1 Prince of Thralls
1 Inkwell Leviathan
1 Pathrazer of Ulamog
Get Monsters in the graveyard - 14
1 Bazaar of Baghdad
1 Magus of the Bazaar
1 Buried Alive
1 Frantic Search
1 Thirst for Knowledge
1 Wheel of Fortune
1 Windfall
1 Ill-Gotten Gains
1 Insidious Dreams
1 Sneak Attack
1 Magus of the Jar
1 Sphinx of Lost Truths
1 Breakthrough
1 Read the Runes
1 Reanimate
1 Animate Dead
1 Exhume
1 Stitch Together
1 Doomed Necromancer
1 Necromancy
1 Body Double
1 Torrent of Souls
1 Cauldron Dance
Utility - 20
1 Diamond Valley
1 Imperial Seal
1 Nihil Spellbomb
1 Phyrexian Reclamation
1 Gilded Drake
1 Oversold Cemetary
1 Trickbind
1 Grim Tutor
1 Squee, Goblin Nabob
1 Volrath's Shapeshifter
1 Anger
1 Solemn Simulacrum
1 Wonder
1 Cauldron of Souls
1 Ingot Chewer
1 Izzet Chronarch
1 Mulldrifter
1 River Kelpie
1 Duplicant
1 Kederekt Leviathan
1 Academy Ruins
1 Bojuka Bog
1 Cephelid Coliseum
1 Crumbling Necropolis
1 Dark Ritual
1 Darksteel Ingot
1 Dimir Signet
1 Drowned Catacomb
1 Evolving Wilds
1 Exotic Orchard
1 Graven Cairns
1 Grixis Panorama
9 Island
1 Izzet Signet
1 Mana Crypt
5 Mountain
1 Rakdos Signet
1 Scalding Tarn
8 Swamp
1 Talisman of Dominance
1 Talisman of Indulgence
1 Temple of the False God
1 Terramorphic Expanse
1 Tolaria West
1 Vesuva
This deck is still a little rough. I've just overhauled it and recently started using it again but my draws have been all over the place getting everything from really busted starts to just drawing a bunch of junk. Other issues include drawing crazy amounts of hate and having almost no defense against Tormod's Crypt effects. At this point I'm just trying to optimize the reanimation spells, discard outlets and monsters so that I'm using the best stuff and trying to figure out the amount of cards of each type I should be running. Infinite combo are something I try to avoid, especially on MTGO because they can be very tedious to carry out hence the lack of Palinchron. I've also thought about switching my general to Gwendlyn Di Corci because Sedris costs so much and there are times when I would rather him just be a creature in my deck instead of my general or perhaps just going with Reaper King, keeping the Grixis mana base but being able to use cards like Iona, Shield of Emeria and Terastodon as reanimation targets. Aura Thief is not yet available online but should be within the next few months and will be added at that time to help against enchantments. My manabase definitely needs work and my next purchases for this deck will probably include Shocklands and maybe Crucible of Worlds.