As is self-evident in the name this is a combo deck based around Sharuum. This deck uses a few combos most other people do not. Mirroworks opens up a whole new slew of combos to be abused. This is a budget deck, and is meant to be played in a multiplayer environment. The hope is that people will be focusing on the more aggressive generals while you set up.
Have all three cards in play. Use trike's effect twice hitting whatever your want. Then tap cauldron of souls targeting your triskelion. use trike's effect to hit itself killing it. It persists with two counters on it. Cauldron of soul untaps because an artifact was send from the battlefield to the graveyard. repeat.
Ashnod's Altar/ Krark-Clan Ironworks + Dross Scorpion + Cauldron of Souls + Pentavus/Thopter Squadron = Infinite Mana and Tokens
Effectively you pay 1 make a token, sacrifice the token to the altars netting one mana each time. Then you cauldron of souls the pentavus/thopter squadron, and remove the last counter. It persists and the cauldron of souls untaps. Repeat. One you generate inifnite mana you can just make tokens and then persist netting infinite tokens as well.
Sharuum the Hegemon + Sculpting Steel + Dross Scorpion and a mana artifact = Infinite mana.
Like every sculpting steel + sharuum loop you have two creatures coming into play or leaving play. this gives you infnite mana by tapping and untapping the mana artifact repeatedly.
Sharuum + Sculpting Steel/Mirrorworks/Minion Reflector/Nim Deathmantle + Krark-Clan Ironworks/Ashnod's Altar = Infinite Mana (and use of the pulled back artifact if sculpting steel was not used)
Myr Retriever + Mirrorworks/Minion Reflector + Krark-Clan Ironworks/Ashnod's Altar + Disciple of the Vault = Infinite Life Loss
Salvaging Station + Genesis Chamber + Krark-Clan Ironworks pulling back a 1 cost or less artifact = Infinite uses of that artifact + infinite mana
Nim Deathmantle + Pentavus /Thopter Squadron + Krark-Clan Ironworks/Ashnod's Altar = Infinite Mana and Tokens
Salvaging Station (pulling back origin spellbomb) + krark-clan ironworks/ashnod's altar = infinite mana
Why not run the bitter ordeal combo? It's really hard to stop and no one sees it coming.
Bitter Ordeal also lets you untuck Sharuum... in the event your general gets lost in your library.
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"Heterological" is heterological if and only if "heterological" is autological
[Legacy]
ANT
Imperial Painter
I forgot a card in the combo and disciple isn't actually necessary unless you want to kill then and there. With a sac outlet gives you infinite sacrifices. I'm going to get a bitter ordeal soon. I'll post the cards I'm about to order soon. Mirroworks, Minion Reflector, and sculpting steel actually work better. but the mantle has good synergy with the remainder of the deck and is an option, just not the most searched out one.
I still don't see how "Sharuum + Nim Deathmantle + sack outlet" works. If you sack sharuum you get 2 mana, the deathmantle needs 4 to get sharuum back. Are you sacking the deathmantle and sharoom while the trigger from sharuum is on the stack? Does that even work?
I forgot a card in the combo and disciple isn't actually necessary. The sac outlet that gives you infinite mana is ashnod's altar / krark-clan ironworks. I'm going to get a bitter ordeal soon. I'll post the cards I'm about to order soon.
This doesn't work either. If you have another artifact or artifact creature to bring back Sharuum, you're still only producing 4 per loop with Nim Deathmantle, netting you 0 mana. It still kills with Disciple of the Vault or Bitter Ordeal, but you don't produce infinite mana.
So.... the combo you're running is...
Sharuum + Nim Deathmantle + Another Artifact (KCI) or Artifact Creature (AA or KCI) + Ashnod's Altar or Krark-Clan Ironworks + Disciple of the Vault or Bitter Ordeal or Arcbound Crusher or Glassdust Hulk.
Actually it's technically a four card combo because you recur one of the artifacts for free. It's not the best combo but it's there. Note: the combo is only then 3 cards and you just need to find a win condition.
The sharuum + mirroworks / minion reflector/sculpting steel + ashnod's altar/krark-clan ironworks works better, is only 3 cards and actually does generate infinite mana (and recurs of aether spellbomb / scrabbling claws will net draws).
Honestly in testing I mostly search up sculpting steel and use those types of combos.
Decklist:
1 Sharuum the Hegemon
Creatures (14)
1 Dross Scorpion
1 Enigma Sphinx
1 Etherium Sculptor
1 Moriok Replica
1 Pentavus
1 Trsikelion
1 Magister Sphinx
1 Myr Retriever
1 Dimir Infiltrator
1 Shimmer Myr
1 Master Transmuter
1 Thopter Squadron
1 Drift of Phatasms
1 Disciple of the Vault
Instants (10)
1 Careful Consideration
1 Thirst for Knowledge
1 Shred Memory
1 Perplex
1 Condemn
1 Clutch of the Undercity
1 Hinder
1 Frantic Search
1 Muddle the Mixture
1 Fact or Fiction
Sorceries (6)
1 Diabolic Tutor
1 Rite of Replication
1 Fabricate
1 Decree of Pain
1 Compuslive Research
1 Dimir Machinations
1 Honden of Seeing Winds
1 Phyrexian Arena
1 Artificer's Intuition
Non-Creature Artifacts (27)
1 Dimir Signet
1 Talisman of Progress
1 Mirroworks
1 Orzhov Signet
1 Nim Deathmantle
1 Cauldron of Souls
1 Salvaging Station
1 Everflowing Chalice
1 Voltaic Key
1 Sculpting Steel
1 Ashnod's Altar
1 Genesis Chamber
1 Minion Reflector
1 Defense Grid
1 Dispeller's Capsule
1 Dreamstone Hedron
1 Krark-Clan Ironworks
1 Talisman of Dominance
1 Nihil Spellbomb
1 Pithing Needle
1 Scrabbling Claws
1 Darksteel Ingot
1 Mind's Eye
1 Aether Spellbomb
1 Witner Orb
1 Executioner's Capsule
1 Thrans Dynamo
8 Snow-Covered Island
1 Snow-Covered Plains
6 Snow-Covered Swamp
1 Tectonic Edge
1 Vesuva
1 Terramorphic Expanse
1 Creeping Tar Pit
1 Vault of Whispers
1 Temple of the False God
1 Halimar Depths
1 City of Brass
1 Seat of the Synod
1 Frost Marsh
1 Sejiri Refuge
1 Esper Panorama
1 Evolving Wilds
1 Ancient Den
1 Dimir Aqueduct
1 Jwar Isle Refuge
1 Dust Bowl
1 Bojuka Bog
1 Drowned Catacomb
1 Mystifying Maze
1 Salt Marsh
1 Azorius Chancery
1 Miren, the Moaning Well
1 Arcane Sanctum
Cards I'm ordering:
1 Basalt Monolith
1 Extractor Demon
1 Fieldmist Borderpost
1 Glassdust Hulk
1 Helm of Obedience
1 Leyline of the Void
1 Lodestone Myr
1 Origin Spellbomb
1 Riddlesmith
1 Scourglass
1 Skeleton Shard
1 Summoner Sphinx
1 Sword of the Meek
1 Thopter Foundry
1 Time Sieve
1 Trinket Mage
1 Voyager Staff
Combos I'm considering:
Combos I'm running:
Have all three cards in play. Use trike's effect twice hitting whatever your want. Then tap cauldron of souls targeting your triskelion. use trike's effect to hit itself killing it. It persists with two counters on it. Cauldron of soul untaps because an artifact was send from the battlefield to the graveyard. repeat.
Ashnod's Altar/ Krark-Clan Ironworks + Dross Scorpion + Cauldron of Souls + Pentavus/Thopter Squadron = Infinite Mana and Tokens
Effectively you pay 1 make a token, sacrifice the token to the altars netting one mana each time. Then you cauldron of souls the pentavus/thopter squadron, and remove the last counter. It persists and the cauldron of souls untaps. Repeat. One you generate inifnite mana you can just make tokens and then persist netting infinite tokens as well.
Sharuum the Hegemon + Sculpting Steel + Dross Scorpion and a mana artifact = Infinite mana.
Like every sculpting steel + sharuum loop you have two creatures coming into play or leaving play. this gives you infnite mana by tapping and untapping the mana artifact repeatedly.
Sharuum + Sculpting Steel/Mirrorworks/Minion Reflector/Nim Deathmantle + Krark-Clan Ironworks/Ashnod's Altar = Infinite Mana (and use of the pulled back artifact if sculpting steel was not used)
Myr Retriever + Mirrorworks/Minion Reflector + Krark-Clan Ironworks/Ashnod's Altar + Disciple of the Vault = Infinite Life Loss
Salvaging Station + Genesis Chamber + Krark-Clan Ironworks pulling back a 1 cost or less artifact = Infinite uses of that artifact + infinite mana
Nim Deathmantle + Pentavus /Thopter Squadron + Krark-Clan Ironworks/Ashnod's Altar = Infinite Mana and Tokens
Salvaging Station (pulling back origin spellbomb) + krark-clan ironworks/ashnod's altar = infinite mana
//www.starcitygames.com/php/news/article/8552.html[/url">
[url]http://forums.mtgsalvation.com/showthread.php?p=5301342#post5301342"]What kind of Magic Player are you?
Probably the most brokenly created commander deck ever:http://deckstats.net/decks/811/1859-ubr-teps-desire-commander
Bitter Ordeal also lets you untuck Sharuum... in the event your general gets lost in your library.
[Legacy]
ANT
Imperial Painter
//www.starcitygames.com/php/news/article/8552.html[/url">
[url]http://forums.mtgsalvation.com/showthread.php?p=5301342#post5301342"]What kind of Magic Player are you?
Probably the most brokenly created commander deck ever:http://deckstats.net/decks/811/1859-ubr-teps-desire-commander
This doesn't work either. If you have another artifact or artifact creature to bring back Sharuum, you're still only producing 4 per loop with Nim Deathmantle, netting you 0 mana. It still kills with Disciple of the Vault or Bitter Ordeal, but you don't produce infinite mana.
So.... the combo you're running is...
Sharuum + Nim Deathmantle + Another Artifact (KCI) or Artifact Creature (AA or KCI) + Ashnod's Altar or Krark-Clan Ironworks + Disciple of the Vault or Bitter Ordeal or Arcbound Crusher or Glassdust Hulk.
A five piece combo.
Seems kind of janky.
Actually it's technically a four card combo because you recur one of the artifacts for free. It's not the best combo but it's there. Note: the combo is only then 3 cards and you just need to find a win condition.
The sharuum + mirroworks / minion reflector/sculpting steel + ashnod's altar/krark-clan ironworks works better, is only 3 cards and actually does generate infinite mana (and recurs of aether spellbomb / scrabbling claws will net draws).
Honestly in testing I mostly search up sculpting steel and use those types of combos.
//www.starcitygames.com/php/news/article/8552.html[/url">
[url]http://forums.mtgsalvation.com/showthread.php?p=5301342#post5301342"]What kind of Magic Player are you?
Probably the most brokenly created commander deck ever:http://deckstats.net/decks/811/1859-ubr-teps-desire-commander