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#1 |
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Knight of the Exemplary
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MODERN KNIGHTS
Special thanks to Syndarion from Aeternal Studios for this awesome banner! 1.0) Introduction As a knight fanatic who have been playing knights regularly in both legacy and standard, i'm starting to look at the Modern format with a keen interest. I'm first to admit knights tribal is not the strongest in legacy but in my opinion they are a respectable tribe. Being predominantly white has an added benefit as white traditionally has all the answers to various threats. More importantly porting the legacy list over to Modern has been surprisingly easy meaning most of the power cards like Aether Vial, better Knight creatures etc will still be available. Knights is also not affected much from losing powerful/versatile non-basic lands. As the easier way to start is to make alterations to my existing Legacy knight decks ([Deck/Primer] Legacy Knights Primer )therefore that is how my approach towards forming Modern Knights will be. When i have more experiences playing against other Modern decks it might look different but meanwhile i'll appreciate any assistance or advice that is been dished out here so please feel free to post here. Knights in White are far superior to what the other colors can offer, therefore White will always be the dominant color in a knight build. White spells is well equipped to deal with all type of threats , so at the moment it seems only Green is worth splashing as a secondary color, as they can bring along a Land Toolbox with Knight of Reliquary. DECKLISTS AVAILABLE: Mono Knights - Modern WW Vial Knights![]() Knights - Modern GW Vial Knights![]() Knights - Modern GW(Non-Vial) KnightsMono Knights - Modern Puresteel Knights Mono Knights - Haakon's Darth Knights I'm be updating this thread shortly with regards to card choices etc, at the moment i have selected some of the playable knights which might belong in the deck. Kindly point out to me any cards which does not belong to Modern which i may have mistakenly included here. The 3 cards which are the cornerstone of Modern Knights: ![]() ![]() ![]() 2)Card Choices 2.1) Knight Creatures - the reason why we are playing this deck
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2.2) Other Creatures - There to support our valiant and loyal knights.
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2.3) Other Permanents - Artifacts, Enchantments & Planeswalkers - Tools, Weapons, Auras for the Knights
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2.4) Spells
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2.5) Land
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2.6) Sideboard
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3) Other Knights Variants ![]() Puresteel Knights![]() ![]() ![]() ![]() ![]() Brief Introduction. The traditional puresteel decks relies on dropping Puresteel Paladin and casting equipments quickly to generate incredible CA and eventually equip at no cost(with metacraft attained) on a living creature/creature or Inkmoth Nexus to swing for the win quickly. Some variants splashes for a trinket mage toolbox. As such, it is a deck which can get explosive very swiftly and win suddenly out of nowhere.Puresteel knights is not a traditional puresteel equipment deck thus its mode of play is not purely based on casting puresteel and rushing to drop cheap and low cost equipments or living equipments. It has a more resilient matchup then its traditional counterpart as the deck is not entirely dependant on drawing puresteel which usually fold easily when it loses puresteel to removals or counters. As such it is a mid-range aggro deck which thrives on having puresteel in the deck. It is also less vulnerable to creature board wipes since we do not need to overextend our board with creatures. We are also not as badly affected against artifact board wipe spells. Knight Exemplar also provides Puresteel knights with an aura of indestructibility. Therefore the choices of equipments is also different, equipments are selected because of their low casting cost and also their ability to enhance a knight considerably. Due to the sheer power of swords equipments and its 3cc, the other equipment choices can only be at most 1cc with low equip costs in order to curve out properly. With this criteria in place, choice are pretty limited, below is the equipments list which is worth playing so far. Superstar Knights for Puresteel
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Star equipments for Puresteel
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Second choice equips -
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Other probable mainboard choices -
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![]() Haakon's Darth Knights![]() ![]() ![]() ![]() ![]() Brief Introduction. The reason we have this deck is because you want to recur knights via Hakkon, Stromgald Scourge. This is a deck that will beat most aggro white build, can cast creatures as many times as they burn(a different story if they burn face), laugh at decks attempting to counter Haakon and his knights + zombies, immune to deck playing doom blade type of removals, any more please feel free to add on. The other Haakon deck - ![]() ![]() ![]() How to Play. An opening turn discard(we run 7-8) allows us to cast Smallpox safely, meanwhile low-cost and cheap knights and zombies which are dispensable will be deployed to trade off or chump block in most situations, since they can be recurred continuously later in the game. That means the deck is typically trying to stall and stabilize during the early game with creatures such as Stromgald Crusader, Black Knight and Gravecrawler. Smallpox and Liliana of the Veil will come in shortly for the control/disrupt element and hopefully discard Haakon into the graveyard. Nameless Inversion is also a massive card here since it can be casted as many times as you have the mana for, which usually will clear the opponent board of creatures slowly but surely. This is essentially a attrition deck, and will usually win the war when it gets to attrition stage with Haakon in play. Key and Most important play: Haakon's Recurring engine with Knights and Nameless Inversion. Other Strategic plays: Gravecrawler interaction with Haakon and Stromgald Crusader. Smallpox synergy with Haakon. Liliana of the Veil synergy with Haakon. Minor plays: Smallpox with Dark Confidant when life gets too low. Liliana of the Veil discard with other knights, cast those discarded knights with Haakon in play. Creature choices:
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Spell Choices
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Other probable choices:
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Last edited by Nabbydian; 08-09-2012 at 09:15 AM. Reason: edited Haakon section |
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#3 |
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Ascended Mage
Join Date: Aug 2010
Posts: 485
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Silver Knight is not modern legal, but it could easily become Paladin En-vec or another SFM. Also, why all the singletons? I don't see any way to tutor them, so wouldn't they be better as extra copies of Mirran Crusader or SFM?
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#4 |
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Knight of the Exemplary
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The singletons are there because I'm not sure which color protection is the most relevant. I was also looking at the mana curve and didn't want too many 3 drops thus settling for 3 Mirran Crusader & 1 Stillmoon Cavalier. Currently the deck has plenty of protection against black and green(mirran), blue and red(SoFI), but very little protection against white.
Thanks for pointing out Silver Knight ineligibility, I'll probably replace it with another 2 drop knight or STM.
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My Primers/Decklists:
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Legacy Decks I currently own:
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#5 |
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Offline
Moderator |
I'd rather splash green and run knight of the reliquary.
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![]() Mabbz on MTGO | Demgrinds on Twitch & Twitter | Helpdesk I will be inactive for the next 3-4 months, please do not PM me for questions and instead defer your questions to Koopa, Sasky or Dark Ritual. Thanks |
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#6 |
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Knight of the Exemplary
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Yeah, Knight of the reliquary is too good to pass over, and with
![]() we can have access to Qasali Pridgemage & Horizon Canopy. However I haven't got the time to look at the mana base without duals n allied fetches. I'll build a green/white list shortly when I get sorted out with the lands.
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My Primers/Decklists:
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#7 |
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Ascended Mage
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Seems Day of Judgement might be good.
Puresteel Paladin also seems like it might be good, though it might need to be it's own build. Maybe with Leonin Shikari, too bad she's not a Knight.
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#8 |
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Knight of the Exemplary
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Yup, i figured Knight of Sursi and Knight of the Holy Nimbus would works well with 4x Day of Judgment.
i'll also look at the Puresteel build, but i think it'll work better in an equipment theme rather than knights theme. i'm attempting a primer, and will update it slowly, starting with creature selection first.
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My Primers/Decklists:
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#9 |
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Archmage Overlord
World Project Leader Join Date: Sep 2009
Location: Albuquerque
Posts: 1,384
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Dude, use Haakon. Vial can cheat him into play just fine, and casting your men from the grave gives you real inevitability. Heck, I'd play Worldslayer.
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#10 |
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Archmage
Join Date: Jan 2011
Posts: 832
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If you're going down the Puresteel path, you could use Auriok Steelshaper as another lord.
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#11 | ||
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Knight of the Exemplary
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Over reliance on Aether Vial alone is bad as the probability of having both Haakon and Vial in the opening hand is extremely slim not to mention mistep/artifact hate on vial. I thought of using discard to drop Haakon but it seems too much of an effort and we have not even cast him yet. anyway thanks for suggesting Haakon Quote:
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#12 |
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Experienced Mage
Join Date: Nov 2010
Posts: 70
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I run Tithe in Legacy Knights to good effect and would probably try running Weathered Wayfarer in Modern Knights. Especially since they can fetch any land, which might make using Reliquary more manageable despite the sad deficit of Windswept Heath. Worth thinking about. You could Path to Exile them in some matches if they're being useless, too.
I also really like Mother of Runes in the Legacy deck -- she's just so great!! -- so that's very missed for Modern. Perhaps some of Brave the Elements, but that's pretty questionable, I dunno. Last edited by gorelando; 07-06-2011 at 02:33 AM. |
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#13 | ||||
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Experienced Mage
Join Date: Nov 2010
Posts: 70
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Here's a G/W thing. Take with a grain of salt if you weren't going to anyway, because -- anyway -- I prefer and am more experienced with the mono-white builds of Vial Knights in Legacy. :P
Mirran Crusaders could be shrunk to a trio for Stillmoon or another Oblivion Ring, which is rarely something that I am not pleased to draw. I like the idea of Day of Judgment (Wrath of God in legacy) -- moreso in mono-white -- and never thought of using Sursi or Nimbus with it. Oh yeah, and instead of Meadowgrain, Orchid, if you prefer. It too can grab a Temple Garden. edit: Er, d'oh, maybe there's arguably not much point in running Weathered Wayfarer INSTEAD of Knight of the White Orchid. A little rationale. Having both could be good. I've always liked Meadowgrain but hey. Last edited by gorelando; 07-06-2011 at 02:30 AM. |
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#14 | |
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Knight of the Exemplary
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Anyway i would replace the Razorverge Thicket with Marsh Flats as with 2 pieces there seems to be a higher chance the land will come into play tapped. Sunpetal Grove might be better than it if yu insist on playing it. I would still play 4x Marsh Flats due to it synergies with Knight of the White Orchid and Knight of the Reliquary. The sideboard looks great, but with good access to i will mainboard Qasali Pridgemage, taking out a few Knight of Meadowgrain.My list will probably look something like: -1 Horizon Canopy -2 Razorverge Thicket -1 Plains +4 Marsh Flats -4 Weathered Wayfarer +4 Knight of the White Orchid -2 Knight of Meadowgrain +2 Qasali Pridemage What is your take on these changes?
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My Primers/Decklists:
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Legacy Decks I currently own:
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#15 | |
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knows your secrets
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whether or not sfm is a knight, she is one of the most powerful cards in legacy. i recommend 4, or at least testing with 4. i understand that running 2 of each sword plus 3 mystics gets what you need most of the time.
actually, as powerful as sols and sofi are, i'd recommend switching 1 of each out for other swords. just for testing, not permanently. without batterskull, having your only lifegain be sols could be detrimental, so sowp might help there, as well as beating down harder. it is also better against zoo, which is going to be good. soff won't do much. sobm is something to try though. milling isn't always too relevant, but against combo it can be. against a similarly aggroish deck the 2/2 you get is huge. sobm is also the only remaining sword that gives pro green, which can be good to have. again, these are only suggestions. i don't recommend just blowing them off; try it and see how you like it. generally more options is better. also, oust will be better than condemn in my opinion. of all my suggestions this is the strongest. just hear me out: - condemn has to have the creature attacking. this is huge. no stopping opposing SFMs before they get batterskull. no killing hierarchs or birds or grim lavamancers when you might need to the most. these are just some of the very few times when this ability will be detrimental. sure, oust is a sorcery, but a creature who just sits there without attacking and yet is still scary can be taken out just fine with it. - condemn will generally have them gain more life; the chances of you worried about an attacking creature who's toughness is 3 or less is pretty low. - most of the time you will want to use a removal like condemn early game, when you don't have a bunch of indestructible knights out. ousting a creature turn 2 won't allow them to cast it again until turn 4 generally; and think about it. will your really be that scared of a wild nicatel, goblin guide, tarmogoyf, even dark confidant two turns from then? probably not. bob that late would just serve as a chump blocker that might make them loose some decent amount of life. with you getting a whole turn to cast something plus whatever you get out from aether vial, tarmo and other big dumb beaters won't be scary at all any more. my last suggestion off the top of my head is more grand abolishes in the side. those things are going to be crazy. hope my insight helped.
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