*UPDATE* This is now a Multi-Player Deck! *UPDATE*
I originally created this deck about 3 years ago, not understanding that CIP abilities don’t trigger with Scion. When I found out I childishly tore it apart and cursed Scion! This year I decided to try it again and have been loving the re-build. It’s mostly a 1v1 deck but does “OK” in Multiplayer due to the stompiness that Dragons bring. A couple stars in the deck are Yore-Tiller Nephilim, Kilnmouth Dragon and the always fun Worldgorger Dragon infinite mana combo.. *03/13/2012*
So I’ve been in the mood to re-vamp decks lately. I didn’t realize how bad this deck was until I pulled it apart this evening. I updated/changed 15+ cards lol. I left the original decklist hidden at the top in case anyone wants to see where it came from… I look forward to your input!
Az
So I’ve been in the mood to re-vamp decks lately. I didn’t realize how bad this deck was until I pulled it apart this evening. I updated/changed 15+ cards lol. I left the original decklist hidden at the top in case anyone wants to see where it came from… I look forward to your input!
Furyborn Seems kind of weak as you will probably never use your general to sudo copy him and in EDH vanilla beaters are kind of undesirable although the flying helps, I'd suggest Dragon Mage just in case you need to refill your hand. Adaptive Automaton Is probably less impressive in this deck than in any other tribal deck, your guys are already giant beaters the +1/+1 is mostly irrelevant, you are better off running another dragon like possibly Old Sleepy because free stuff is fun especially if it's a big stompy dragon. Or maybe a second thing to help you recycle the dragon graveyard, like Reito Lantern might help you take out a second opponent in those longer games.
Furyborn Seems kind of weak as you will probably never use your general to sudo copy him and in EDH vanilla beaters are kind of undesirable although the flying helps, I'd suggest Dragon Mage just in case you need to refill your hand. Adaptive Automaton Is probably less impressive in this deck than in any other tribal deck, your guys are already giant beaters the +1/+1 is mostly irrelevant, you are better off running another dragon like possibly Old Sleepy because free stuff is fun especially if it's a big stompy dragon. Or maybe a second thing to help you recycle the dragon graveyard, like Reito Lantern might help you take out a second opponent in those longer games.
Thanks for the comments. I've made a couple of changes this morning.
I've been thinking about Dragon Mage but haven't decided. I don't normally want to draw a ton extra because it puts dragons into my hand, where I don't want them...
I originally created this deck about 3 years ago, not understanding that CIP abilities don’t trigger with Scion. When I found out I childishly tore it apart and cursed Scion! This year I decided to try it again and have been loving the re-build. It’s mostly a 1v1 deck but does “OK” in Multiplayer due to the stompiness that Dragons bring. A couple stars in the deck are Yore-Tiller Nephilim, Kilnmouth Dragon and the always fun Worldgorger Dragon infinite mana combo..
*03/13/2012*
So I’ve been in the mood to re-vamp decks lately. I didn’t realize how bad this deck was until I pulled it apart this evening. I updated/changed 15+ cards lol. I left the original decklist hidden at the top in case anyone wants to see where it came from… I look forward to your input!
Az
OLD VERSION:
1 Scion of the Ur-Dragon
Here Be Dragons (16):
1 Bladewing the Risen
1 Bogardan Hellkite
1 Dragon Tyrant
1 Flameblast Dragon
1 Furyborn Hellkite
1 Hellkite Charger
1 Hellkite Overlord
1 Horde-Smelter Dragon
1 Karrthus, Tyrant of Jund
1 Kilnmouth Dragon
1 Rorix Bladewing
1 Teneb, the Harvester
1 Nicol Bolas
1 Scourge of Kher Ridges
1 Worldgorger Dragon
1 Yosei, the Morning Star
Non-Dragon Creatures (6):
1 Adaptive Automaton
1 Birds of Paradise
1 Dragonspeaker Shaman
1 Eternal Witness
1 Evil Twin
1 Rafiq of the Many
1 Yore-Tiller Nephilim
Non-Creature Artifacts (8):
1 Door to Nothingness
1 Gilded Lotus
1 Mana Vault
1 Nevinyrral's Disk
1 Quicksilver Amulet
1 Sensei's Divining Top
1 Sol Ring
1 Swiftfoot Boots
1 Animate Dead
1 Crucible of Fire
1 Mana Reflection
1 Maelstrom Nexus
1 Mirari’s Wake
1 Necromancy
1 Prismatic Omen
1 Wheel of Sun and Moon
Instants (7):
1 Diabolic Edict
1 Eladamri’s Call
1 Enlightened Tutor
1 Go for the Throat
1 Putrefy
1 Swords to Plowshares
1 Worldly Tutor
Sorceries (12):
1 Austere Command
1 Beacon of Unrest
1 Conflux
1 Demonic Tutor
1 Diabolic Tutor
1 Explosive Vegetation
1 Hallowed Burial
1 Living Death
1 Maelstrom Pulse
1 Praetor’s Grasp
1 Regrowth
1 Vindicate
Land (40):
2 Plains
2 Island
1 Swamp
2 Mountain
2 Forest
1 Arcane Sanctum
1 Battlefield Forge
1 Boros Garrison
1 Breeding Pool
1 Brushland
1 Caves of Koilos
1 City of Brass
1 Command Tower
1 Crystal Quarry
1 Dragonskull Summit
1 Exotic Orchard
1 Gemstone Mine
1 Gruul Turf
1 Izzet Boilerworks
1 Karplusan Forest
1 Llanowar Wastes
1 Maze of Ith
1 Mosswort Bridge
1 Murmuring Bosk
1 Rakdos Carnarium
1 Razorverge Thicket
1 Reflecting Pool
1 Rootbound Crag
1 Rugged Prairie
1 Rupture Spire
1 Sacred Foundry
1 Savage Lands
1 Savannah
1 Seaside Citadel
1 Strip Mine
1 Sunpetal Grove
*Most Recent Update*
Commander: Scion of the Ur-Dragon
1 Balefire Dragon
1 Bladewing the Risen
1 Bogardan Hellkite
1 Dragon Tyrant
1 Hellkite Charger
1 Hellkite Overlord
1 Horde-Smelter Dragon
1 Karrthus, Tyrant of Jund
1 Kilnmouth Dragon
1 Moltensteel Dragon
1 Moonveil Dragon
1 Nicol Bolas
1 Scourge of Kher Ridges
1 Steel Hellkite
1 Teneb, the Harvester
1 Worldgorger Dragon
1 Yosei, the Morning Star
1 Dragonspeaker Shaman
1 Eternal Witness
1 Rafiq of the Many
1 Sheoldred, Whispering One
1 Yore-Tiller Nephilim
1 Chromatic Lantern
1 Coalition Relic
1 Door to Nothingness
1 Lightning Greaves
1 Mana Vault
1 Nevinyrral's Disk
1 Quicksilver Amulet
1 Sensei's Divining Top
1 Sol Ring
1 Animate Dead
1 Bear Umbra
1 Crucible of Fire
1 Maelstrom Nexus
1 Mana Reflection
1 Mirari’s Wake
1 Necromancy
1 Prismatic Omen
1 Sylvan Library
1 Enlightened Tutor
1 Putrefy
1 Swords to Plowshares
1 Vampiric Tutor
1 Worldly Tutor
1 Austere Command
1 Beacon of Unrest
1 Cultivate
1 Demonic Tutor
1 Diabolic Tutor
1 Hallowed Burial
1 Increasing Ambition
1 Living Death
1 Maelstrom Pulse
1 Patriarch's Bidding
1 Reanimate
1 Regrowth
1 Tooth and Nail
1 Vindicate
1 Plains
1 Island
1 Swamp
2 Mountain
1 Forest
1 Arcane Sanctum
1 Arid Mesa
1 Battlefield Forge
1 Blood Crypt
1 Breeding Pool
1 Brushland
1 Cascade Bluffs
1 Caves of Koilos
1 City of Brass
1 Command Tower
1 Crystal Quarry
1 Dragonskull Summit
1 Exotic Orchard
1 Fire-Lit Thicket
1 Gemstone Mine
1 Godless Shrine
1 Graven Cairns
1 Hinterland Harbor
1 Llanowar Wastes
1 Maze of Ith
1 Overgrown Tomb
1 Reflecting Pool
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Foundry
1 Savage Lands
1 Savannah
1 Scalding Tarn
1 Seaside Citadel
1 Strip Mine
1 Sulfurous Springs
1 Verdant Catacombs
1 Woodland Cemetery
1 Yavimaya Coast
*Updates after of 03/13/2012*
So I’ve been in the mood to re-vamp decks lately. I didn’t realize how bad this deck was until I pulled it apart this evening. I updated/changed 15+ cards lol. I left the original decklist hidden at the top in case anyone wants to see where it came from… I look forward to your input!
-1 Mosswort Bridge +1 Scalding Tarn
-1 Rupture Spire +1 Arid Mesa
-1 Sunpetal Grove +1 Cascade Bluffs
-1 Razorverge Thicket +1 Yavimaya Coast
-1 Rorix Bladewing +1 Patriarch's Bidding
-1 Diabolic Tutor +1 Increasing Ambition
-1 Worldgorger Dragon +1 Balefire Dragon
-1 Adaptive Automaton +1 Moonveil Dragon
-1 Eladamri’s Call +1 Diabolic Tutor
-1 Furyborn Hellkite +1 Worldgorger Dragon
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Doh! CIP gets me again... Oh well, still a good 16 mana combo if i don't get countered
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Intet, the Dreamer < Door to Nothingness
Lightning Greaves < Swiftfoot Boots Just better
Molten Slagheap < Spinerock Knoll
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
ya i saw that, it was ridiculous!
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Go ahead and run, you'll only die tired.
Those who might never meet are pooled together
Thanks for the comments. I've made a couple of changes this morning.
-1 Worldgorger Dragon +1 Balefire Dragon
-1 Adaptive Automaton +1 Moonveil Dragon
-1 Eladamri’s Call +1 Diabolic Tutor
-1 Furyborn Hellkite +1 Worldgorger Dragon
I've been thinking about Dragon Mage but haven't decided. I don't normally want to draw a ton extra because it puts dragons into my hand, where I don't want them...
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted