It has some bounce, counter, recursion, decent amount of utility, and can make some pretty epic plays. I really enjoy playing this deck and there are some creative card choices that would have never been made had I not limited myself to set choices. Thoughts?
I've been considering replacing Jace Beleren with Jace, Memory Adept. He seems perfect for this deck, being card draw and mill at the same time. Cost is a bit prohibitive right now, but he will hopefully come down soon.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
1 Wrexial, the Risen Deep
Creatures
1 Evil Twin
1 Wydwen, the Biting Gale
1 Chancellor of the Spires
1 Clone
1 Dimir Cutpurse
1 Dimir Guildmage
1 Dreamborn Muse
1 Ghastlord of Fuge
1 Glen Elendra Liege
1 Undead Alchemist
1 Kathari Remnant
1 Lich Lord of Unx
1 Mindshrieker
1 Lore Broker
1 Mnemonic Wall
1 Nemesis of Reason
1 Phyrexian Ingester
1 Reassembling Skeleton
1 River Kelpie
1 Royal Assassin
1 Shadowmage Infiltrator
1 Cryptoplasm
Artifacts
1 Coalition Relic
1 Dimir Signet
1 Trepanation Blade
1 Crystal Ball
1 Khalni Gem
1 Mask of Riddles
1 Mistvein Borderpost
1 Trailblazer's Boots
1 Whispersilk Cloak
1 Dreamstone Hedron
1 Beseech the Queen
1 Black Sun's Zenith
1 Damnation
1 Deny Reality
1 Diabolic Tutor
1 Profane Command
1 Rite of Replication
1 River's Grasp
1 Telemin Performance
1 Traumatize
Planeswalkers
1 Liliana of the Veil
1 Liliana Vess
1 Sorin Markov
Instants
1 Clutch of the Undercity
1 Countersquall
1 Cryptic Command
1 Gather Specimens
1 Grim Harvest
1 Jace's Ingenuity
1 Induce Paranoia
1 Memory Plunder
1 Soul Manipulation
1 Traumatic Visions
1 Time Stop
1 Wipe Away
1 Mystical Teachings
Enchantments
1 Helm of the Ghastlord
1 Dire Undercurrents
1 Phyrexian Arena
1 Quest for Ancient Secrets
1 Seal of Doom
1 Vivid Creek
1 Vivid Marsh
1 Creeping Tarpit
1 Darkslick Shores
1 Dimir Aquaduct
1 Dreadship Reef
1 Drowned Catacombs
1 Nephalia Drownyard
1 Faerie Conclave
1 Frost Marsh
1 Ghost Quarter
1 Halimar Depths
5 Island
1 Jwar Isle Refuge
1 Leechridden Swamp
1 Mystifying Maze
1 Reflecting Pool
1 Esper Panorama
1 Grixis Panorama
1 River of Tears
1 Secluded Glen
1 Spawning Pool
4 Swamp
1 Tectonic Edge
1 Tolaria West
1 Urborg, Tomb of Yawgmoth
1 Watery Grave
1 Evolving Wilds
1 Terramorphic Expanse
It has some bounce, counter, recursion, decent amount of utility, and can make some pretty epic plays. I really enjoy playing this deck and there are some creative card choices that would have never been made had I not limited myself to set choices. Thoughts?