/\_/\_Karador_/\_/\ (yes you pod him for Iona =D) 1 Griselbrand (foil, meh my playgroup doesn't care; optionally I go...) 1 Avacyn, Angel of Hope (foil)
-If you haven't read IceBear's primer, then I would highly recommend it. As he outlines it, the deck's style plays out more interactively.
-I can build and post more wallet-friendly variants of this list
-I appreciate criticism as long as it's constructive. Questions and queries about cuts/inclusions more than welcome.
By far this is the fairest most balanced Hermit Druid decklist I have ever seen. Thumb up for not abusing the little guy like everyone else.
Private Mod Note
():
Rollback Post to RevisionRollBack
Through me the way to the suffering city; Through me the everlasting pain; Through me the way that runs among the Lost. Justice urged on my exalted Creator: Divine Power made me, The Supreme Wisdom and the Primal Love. Nothing was made before me but eternal things And I endure eternally. Abandon all hope - You Who Enter Here.
Oh wait - at the time you posted the reply I was still typing up the list so I hope it wasn't just the one general in the decklist and your comment tongue-in-cheek
Anyways, I've seen threads on EDH decks centered not around their generals but rather other degenerate cards (hermit druid, worldgorger dragon anyone?) in the deck. While these decks are very powerful, I find them too non-interactive to stand playing after awhile. Hermit druid in here just fuels this deck, but doesn't allow for any necrotic ooze-spike feeder shenanigans, and I prefer it that way.
In a sense, it's incorrect to call this a "Hermit Druid" deck, but he is certainly the MVP of this deck, and the deck stands to gain the most value out of him.
Oh wait - at the time you posted the reply, I was still typing up the list so I hope it wasn't just the one general in the decklist, and your comment tongue-in-cheek
Anyway, I've seen threads on EDH decks centered not around their generals, but rather other degenerate cards (hermit druid, worldgorger dragon anyone?) in the deck. While these decks are very powerful, I find them too non-interactive to stand playing after awhile. Hermit druid in here just fuels this deck, but doesn't allow for any necrotic ooze-spike feeder shenanigans, and I prefer it that way.
I will say it's a nice change of pace to see a Hermit Druid deck that isn't just outright abusing it in the most degenerate way possible. Though it's not really fair to call it a "hermit druid" deck since he's not the main focus of the deck. Which does actually make this the least degenerate deck with a hermit druid in it that I've ever seen for EDH.
Private Mod Note
():
Rollback Post to RevisionRollBack
Through me the way to the suffering city; Through me the everlasting pain; Through me the way that runs among the Lost. Justice urged on my exalted Creator: Divine Power made me, The Supreme Wisdom and the Primal Love. Nothing was made before me but eternal things And I endure eternally. Abandon all hope - You Who Enter Here.
I play Karador too. Like you and Icebear, I prefer an interactive, recursion based, Rock style. I avoid infinite kill combos as well. However, one of the things I'm concerned with in most games is the chance of someone nuking my graveyard.
Therefore, like IceBear, I have tended towards slowly filling my graveyard though the normal life and and death of my creatures, with a few too-good-to-pass-up enablers like Buried Alive. Once I am out of creatures in my hand, or require the reuse of a dead creature, that's when I start relying on my graveyard. I have avoided an "all-in" on the graveyard through Hermit Druid and big dredgers thus far.
Does your hermit druid slant expose you to much greater risks of losing large portions of your graveyard? How do you manage this? If you get Crypt'd or somesuch, can you recover? Your insights are most welcome.
I play Karador too. Like you and Icebear, I prefer an interactive, recursion based, Rock style. I avoid infinite kill combos as well. However, one of the things I'm concerned with in most games is the chance of someone nuking my graveyard.
Therefore, like IceBear, I have tended towards slowly filling my graveyard though the normal life and and death of my creatures, with a few too-good-to-pass-up enablers like Buried Alive. Once I am out of creatures in my hand, or require the reuse of a dead creature, that's when I start relying on my graveyard. I have avoided an "all-in" on the graveyard through Hermit Druid and big dredgers thus far.
Does your hermit druid slant expose you to much greater risks of losing large portions of your graveyard? How do you manage this? If you get Crypt'd or somesuch, can you recover? Your insights are most welcome.
That is a good point, something like Feldon's Cane or Elixir of Immortality can be a life saver if your opponent(s) decide to take offense to your recursion. And they're almost assured to gun for you if you drop a Hermit Druid just because of his reputation, even if you aren't running his big kill combo in deck.
Through me the way to the suffering city; Through me the everlasting pain; Through me the way that runs among the Lost. Justice urged on my exalted Creator: Divine Power made me, The Supreme Wisdom and the Primal Love. Nothing was made before me but eternal things And I endure eternally. Abandon all hope - You Who Enter Here.
Hermit druid tends to mill 5-20 cards on average. I guess some cool ways to safeguard my graveyard would be:
1) Run Elixir of Immortality and crack in resp. to Tormod's Crypt, Relic of Progenitus or Bojuka Bog.
2) Entomb into an Eldrazi lord, but running them in the first place runs counter to the deck's function.
3) Run Null Rod (neuters my equipment and sol ring/mana crypt).
4) Play Pithing Needle.
My best bet with the current list is to dredge conservatively. Most times I try and Survival of the Fittest or Buried Alive into a Genesis/Glory-Loyal Retainers-Iona, Shield of Emeria chain. But on the occasion that my graveyard gets huge, I could possibly hope for a Krosan's Grip to stop a Crypt/Relic. This only works if they are already in play. Note that if the opponent chooses to cast and activate them immediately without passing priority after it resolves (spell on stack>pass priority to opponents to take action or counter>spell resolves, activate crypt/relic) then you won't get an opportunity to destroy them and your graveyard gets exiled. So you could probably bait them into landing one early, and then tutor up a Krosan's Grip before you start dredging heavily so you can then safeguard yourself.
Hope that helps!
yeah living death got the cut before for some mana reasons...seems like i should at least have it in the shadow of the deck.
viscera seer is a second carrion feeder, and i think it should be run alongside or in place of carrion feeder. not sure about riftsweeper - doesn't affect command zone and using it on myself after a crypt effect seems bad...
greater good isn't that useful at the moment, since most of my creatures have 1-2 power. it would be nice with the karmic guide-reveillark chain, but then i would at a net 1 card disadvantage (bitter ordeal is a better card, it can also steal an opposing relic of progenitus)
On using Teeg, I've found him to be amazing in every way. My deck uses Oblivion Stone and Magus of the Disk as its main sweepers as they bypass Teeg. He lets you be in control of when the board gets wrathed, stops extra turns, Gen Waves, X spell combos, etc. and is easy to recur. I'd seriously try him out if I were you.
ok deliberating on how i can change my deck to actually win in multiplayer for once :P.
the problem with my deck is that it is too tuned to getting softlocks - there are no combos that win you the game. a turn 3 iona doesn't actually win you the game. in fact, if you don't win outright, you will get hated out and killed off straight away. since i mainly play multiplayer with this deck, the biggest concern is being able to win with or without a lock. beyond reanimating big creatures, the deck takes a long time to kill one or more people, time which is not sufficient enough in my combo-heavy meta. therefore, i've decided that it's time to include a "hard" combo.
yes i've seen necrotic ooze + devoted druid shenanigans, but my combo piece is most likely still going to be loyal retainers. i mean, i've dished out over a hundred bucks on that one card, so i may as well abuse the heck out of it right? i still want to keep the softlock elements of the deck intact (stuff like sun titan + pernicious deed, loyal retainers and iona, shield of emeria) and i don't want to dedicate 3 or more cards just to a single combo, so i doubt i'm ever going to run necrotic ooze. however, i was just wondering if having an insta-win combo piece like falkenrath noble would be viable. is there a similar card to the noble out there? furthermore, should i replace the carrion feeder (which really should be a viscera seer) with a dimir house guard because of the versatility of transmute? i already run karmic guide and reveillark, and they could both quite easily enable a hard combo provided i have a sac outlet (feeder or house guard) and a trigger like the falkenrath noble.
going back to the retainers as being both a soft combo and hard combo enabler, i am considering saffi eriksdotter. the only combo interaction i can think off the bat, with saffi in my current configuration is having out a retainers and falkenrath noble.
EXAMPLE:
During your precombat main phase sacrifice Saffi: Ability goes on stack targetting loyal retainers. Sacrifice loyal retainers to reanimate Saffi. Loyal retainers is returned to the battlefield as part of Saffi's ability, and you go back to square, albeit with 2 triggers from the noble.
Last but not least, all of the above suggestions are recurrable with reveillark, which is a bonus.
4-23-12 Update
1 Karador, the Ghost Chieftain (X)
Turf (35):
2 Forest (UNH foil)
2 Swamp (UNH foil)
2 Plains (UNH foil)
1 Flooded Strand
1 Wooded Foothills
1 Windswept Heath
1 Verdant Catacombs
1 Marsh Flats
1 Misty Rainforest
1 Polluted Delta
1 Bloodstained Mire
1 Arid Mesa
1 Krosan Verge (foil)
1 Scrubland (X)
1 Savannah (X)
1 Bayou (X)
1 Temple Garden (foil)
1 Godless Shrine (foil)
1 Overgrown Tomb
1 Command Tower
1 Murmuring Bosk (foil)
1 Horizon Canopy
1 Wooded Bastion
1 Twilight Mire
1 Strip Mine (FtV foil)
1 Phyrexian Tower (X)
1 Mosswort Bridge (foil)
1 Windbrisk Heights (foil)
1 Flagstones of Trokair (foil)
1 Dryad Arbor (foil)
1 Homeward Path (X)
1 Volrath's Stronghold
------
1 Weathered Wayfarer (ON foil)
1 Serra Ascendant (foil)
1 Carrion Feeder (FNM foil)
1 Spore Frog (foil)
1 Blood Artist (foil)
1 Hermit Druid (JGC foil)
1 Saffi Eriksdotter (foil)
1 Dark Confidant (JGC foil)
1 Qasali Pridemage (FNM foil)
1 Stoneforge Mystic
1 Gaddock Teeg (foil)
1 Sakura-Tribe Elder (CHK foil)
1 Knight of the Reliquary
1 Wood Elves (GTW foil)
1 Loyal Retainers (X)
1 Eternal Witness (FNM foil)
1 Stinkweed Imp (foil)
1 Oracle of Mul Daya (foil)
1 Academy Rector
1 Reveillark (foil)
1 Shriekmaw (REL foil)
1 Karmic Guide
1 Glory (JG foil)
1 Genesis
1 Sun Titan (M11 foil)
1 Primeval Titan (M11 foil)
1 Eternal Dragon (PT foil)
1 Krosan Tusker (FNM foil)
1 Sheoldred, the Whispering One (foil)
1 Elesh Norn, Grand Cenobite (foil)
/\_/\_Karador_/\_/\ (yes you pod him for Iona =D)
1 Griselbrand (foil, meh my playgroup doesn't care; optionally I go...)
1 Avacyn, Angel of Hope (foil)
Artifacts (5):
1 Mana Crypt (JGC foil)
1 Sol Ring (JGC foil)
1 Skullclamp
1 Lightning Greaves (FNM foil)
1 Birthing Pod
Enchantments (8):
1 Sylvan Library (X)
1 Phyrexian Arena (9ED foil)
1 Aura Shards (foil)
1 Bitterblossom (JGC foil)
1 Mirari's Wake (PT foil)
1 Survival of the Fittest (JGC foil)
1 Animate Dead (beta)
1 Pernicious Deed (JGC foil)
Spells (19):
1 Demonic Tutor (JGC foil)
1 Vampiric Tutor (JGC foil)
1 Enlightened Tutor (Arena foil)
1 Regrowth (JGC foil)
1 Yawgmoth's Will (JGC foil)
1 Buried Alive (OD foil)
1 Entomb
1 Reanimate (FNM foil)
1 Life/Death (FNM foil)
1 Crime/Punishment (foil)
1 Unburial Rites (foil)
1 Life from the Loam (foil)
1 Nature's Lore (X)
1 Kodama's Reach (foil)
1 Cultivate (FNM foil)
1 Skyshroud Claim (foil)
1 Vindicate (JGC foil)
1 Maelstrom Pulse (PT foil)
1 Wrath of God (MPR foil)
1 Stitch Together
1 Pattern of Rebirth
1 Return to Dust
1 Aven Mindcensor
1 Sewer Nemesis
1 Avatar of Woe
1 Eladamri's Call
1 Dauntless Escort
1 Victimize
1 Umezawa's Jitte
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Worldly Tutor
1 Riftstone Portal
1 Privileged Position
1 Aura of Silence
1 Loxodon Gatekeeper
1 Seedborn Muse
1 Diabolic Intent
1 Idyllic Tutor
1 Puppeteer Clique
1 Vorinclex, Voice of Hunger
1 Maze of Ith
1 Kor Haven
1 Diamond Valley
1 Vesuva
1 Restock
1 Crop Rotation
[/DECK]
-If you haven't read IceBear's primer, then I would highly recommend it. As he outlines it, the deck's style plays out more interactively.
-I can build and post more wallet-friendly variants of this list
-I appreciate criticism as long as it's constructive. Questions and queries about cuts/inclusions more than welcome.
shout out to James!
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
By far this is the fairest most balanced Hermit Druid decklist I have ever seen. Thumb up for not abusing the little guy like everyone else.
Anyways, I've seen threads on EDH decks centered not around their generals but rather other degenerate cards (hermit druid, worldgorger dragon anyone?) in the deck. While these decks are very powerful, I find them too non-interactive to stand playing after awhile. Hermit druid in here just fuels this deck, but doesn't allow for any necrotic ooze-spike feeder shenanigans, and I prefer it that way.
In a sense, it's incorrect to call this a "Hermit Druid" deck, but he is certainly the MVP of this deck, and the deck stands to gain the most value out of him.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
I will say it's a nice change of pace to see a Hermit Druid deck that isn't just outright abusing it in the most degenerate way possible. Though it's not really fair to call it a "hermit druid" deck since he's not the main focus of the deck. Which does actually make this the least degenerate deck with a hermit druid in it that I've ever seen for EDH.
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
I play Karador too. Like you and Icebear, I prefer an interactive, recursion based, Rock style. I avoid infinite kill combos as well. However, one of the things I'm concerned with in most games is the chance of someone nuking my graveyard.
Therefore, like IceBear, I have tended towards slowly filling my graveyard though the normal life and and death of my creatures, with a few too-good-to-pass-up enablers like Buried Alive. Once I am out of creatures in my hand, or require the reuse of a dead creature, that's when I start relying on my graveyard. I have avoided an "all-in" on the graveyard through Hermit Druid and big dredgers thus far.
Does your hermit druid slant expose you to much greater risks of losing large portions of your graveyard? How do you manage this? If you get Crypt'd or somesuch, can you recover? Your insights are most welcome.
That is a good point, something like Feldon's Cane or Elixir of Immortality can be a life saver if your opponent(s) decide to take offense to your recursion. And they're almost assured to gun for you if you drop a Hermit Druid just because of his reputation, even if you aren't running his big kill combo in deck.
1) Run Elixir of Immortality and crack in resp. to Tormod's Crypt, Relic of Progenitus or Bojuka Bog.
2) Entomb into an Eldrazi lord, but running them in the first place runs counter to the deck's function.
3) Run Null Rod (neuters my equipment and sol ring/mana crypt).
4) Play Pithing Needle.
My best bet with the current list is to dredge conservatively. Most times I try and Survival of the Fittest or Buried Alive into a Genesis/Glory-Loyal Retainers-Iona, Shield of Emeria chain. But on the occasion that my graveyard gets huge, I could possibly hope for a Krosan's Grip to stop a Crypt/Relic. This only works if they are already in play. Note that if the opponent chooses to cast and activate them immediately without passing priority after it resolves (spell on stack>pass priority to opponents to take action or counter>spell resolves, activate crypt/relic) then you won't get an opportunity to destroy them and your graveyard gets exiled. So you could probably bait them into landing one early, and then tutor up a Krosan's Grip before you start dredging heavily so you can then safeguard yourself.
Hope that helps!
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Also the interacting/sac&recur seems to be the way to go.
AlsoGreater Good
Cube 360 cards, unpowered.
Modern:
URStormUR
Block
RWHumansRW
URGStalkerURG
viscera seer is a second carrion feeder, and i think it should be run alongside or in place of carrion feeder. not sure about riftsweeper - doesn't affect command zone and using it on myself after a crypt effect seems bad...
greater good isn't that useful at the moment, since most of my creatures have 1-2 power. it would be nice with the karmic guide-reveillark chain, but then i would at a net 1 card disadvantage (bitter ordeal is a better card, it can also steal an opposing relic of progenitus)
thanks for your suggestions though!
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Also I've never seen that carrion guy before. Think ima pick one up.
Cube 360 cards, unpowered.
Modern:
URStormUR
Block
RWHumansRW
URGStalkerURG
may have to run gaddock teeg since i run alot of cheap creatures/utility and need some cover
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
n0 c0mb0z Sharuum:symw::symu::symb:
Seton Druid Party:symg:
Drana Big Mana Black
Baru Landfall:symg:
Venser:symu:
Animar tempo:symu::symr::symg: (Retired)Azami, Lady of Card Advantage(Retired =[ )the whole deck is tailor-made for teeg. he protects your investments.
UPDATE (30/10/11)
-1 llanowar wastes
-1 ray of revelation
-1 sword of light and shadow
-1 mortify
-1 krosan grip
-1 ranger of eos
-1 plains
-1 fetid heath
-1 crucible of worlds
-1 debtor's knell
-1 life/death
+1 pernicious deed
+1 gaddock teeg
+1 mirari's wake
+1 reveillark
+1 maelstrom pulse
+1 unburial rites
+1 strip mine
+1 oblivion ring
+1 return to dust
+1 mosswort bridge
+1 mana crypt
+1 wooded foothills
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
the problem with my deck is that it is too tuned to getting softlocks - there are no combos that win you the game. a turn 3 iona doesn't actually win you the game. in fact, if you don't win outright, you will get hated out and killed off straight away. since i mainly play multiplayer with this deck, the biggest concern is being able to win with or without a lock. beyond reanimating big creatures, the deck takes a long time to kill one or more people, time which is not sufficient enough in my combo-heavy meta. therefore, i've decided that it's time to include a "hard" combo.
yes i've seen necrotic ooze + devoted druid shenanigans, but my combo piece is most likely still going to be loyal retainers. i mean, i've dished out over a hundred bucks on that one card, so i may as well abuse the heck out of it right? i still want to keep the softlock elements of the deck intact (stuff like sun titan + pernicious deed, loyal retainers and iona, shield of emeria) and i don't want to dedicate 3 or more cards just to a single combo, so i doubt i'm ever going to run necrotic ooze. however, i was just wondering if having an insta-win combo piece like falkenrath noble would be viable. is there a similar card to the noble out there? furthermore, should i replace the carrion feeder (which really should be a viscera seer) with a dimir house guard because of the versatility of transmute? i already run karmic guide and reveillark, and they could both quite easily enable a hard combo provided i have a sac outlet (feeder or house guard) and a trigger like the falkenrath noble.
going back to the retainers as being both a soft combo and hard combo enabler, i am considering saffi eriksdotter. the only combo interaction i can think off the bat, with saffi in my current configuration is having out a retainers and falkenrath noble.
EXAMPLE:
During your precombat main phase sacrifice Saffi: Ability goes on stack targetting loyal retainers. Sacrifice loyal retainers to reanimate Saffi. Loyal retainers is returned to the battlefield as part of Saffi's ability, and you go back to square, albeit with 2 triggers from the noble.
Last but not least, all of the above suggestions are recurrable with reveillark, which is a bonus.
LMK what you think!
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
1 Karador, the Ghost Chieftain (X)
Turf (35):
2 Forest (foil)
2 Swamp (foil)
1 Plains (foil)
1 Flooded Strand
1 Wooded Foothills
1 Windswept Heath
1 Verdant Catacombs
1 Marsh Flats
1 Misty Rainforest
1 Polluted Delta
1 Bloodstained Mire
1 Arid Mesa
1 Krosan Verge
1 Scrubland (X)
1 Savannah (X)
1 Bayou (X)
1 Temple Garden
1 Godless Shrine
1 Overgrown Tomb
1 Command Tower (X)
1 Reflecting Pool
1 Murmuring Bosk (foil)
1 Horizon Canopy
1 Wooded Bastion
1 Twilight Mire
1 Strip Mine
1 Phyrexian Tower (X)
1 Mosswort Bridge
1 Windbrisk Heights
1 Flagstones of Trokair
1 Dryad Arbor
1 Homeward Path
1 Volrath's Stronghold
1 Loyal Retainers (X)
1 Academy Rector
1 Hermit Druid (foil)
1 Eternal Witness (foil)
1 Sun Titan (foil)
1 Reveillark
1 Karmic Guide
1 Carrion Feeder (foil)
1 Stoneforge Mystic
1 Gaddock Teeg
1 Glory (foil)
1 Genesis
1 Knight of the Reliquary
1 Weathered Wayfarer
1 Wood Elves (foil)
1 Sakura-Tribe Elder (foil)
1 Oracle of Mul Daya
1 Solemn Simulacrum (foil)
1 Eternal Dragon
1 Primeval Titan
1 Dark Confidant
1 Qasali Pridemage (foil)
1 Shriekmaw (foil)
Fat-Bottomed Girls (5):
1 Iona, Shield of Emeria (foil)
1 Sheoldred, the Whispering One
1 Elesh Norn, Grand Cenobite
1 Lord of Extinction
1 Serra Ascendant (foil)
Artifacts (4):
1 Mana Crypt (X)
1 Sol Ring
1 Skullclamp
1 Lightning Greaves
1 Sylvan Library (X)
1 Phyrexian Arena
1 Aura Shards
1 Bitterblossom
1 Mirari's Wake (foil)
1 Survival of the Fittest (foil)
1 Animate Dead (X)
1 Pernicious Deed (foil)
1 Oblivion Ring
Spells (22):
1 Demonic Tutor (foil)
1 Vampiric Tutor (foil)
1 Enlightened Tutor
1 Regrowth (foil)
1 Yawgmoth's Will (foil)
1 Buried Alive
1 Entomb
1 Reanimate (foil)
1 Unburial Rites
1 Life from the Loam
1 Nature's Lore (X)
1 Kodama's Reach (foil)
1 Cultivate (foil)
1 Skyshroud Claim (foil)
1 Liliana Vess (foil)
1 Vindicate
1 Maelstrom Pulse
1 Mortify* (textless)
1 Putrefy* (textless)
1 Return to Dust
1 Wrath of God* (foil)
1 Damnation* (foil)
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
1 Karador, the Ghost Chieftain (X)
Turf (35):
2 Forest (UNH foil)
2 Swamp (UNH foil)
2 Plains (UNH foil)
1 Flooded Strand
1 Wooded Foothills
1 Windswept Heath
1 Verdant Catacombs
1 Marsh Flats
1 Misty Rainforest
1 Polluted Delta
1 Bloodstained Mire
1 Arid Mesa
1 Krosan Verge
1 Scrubland (X)
1 Savannah (X)
1 Bayou (X)
1 Temple Garden
1 Godless Shrine
1 Overgrown Tomb
1 Command Tower (X)
1 Murmuring Bosk (foil)
1 Horizon Canopy
1 Wooded Bastion
1 Twilight Mire
1 Strip Mine
1 Phyrexian Tower (X)
1 Mosswort Bridge
1 Windbrisk Heights
1 Flagstones of Trokair
1 Dryad Arbor
1 Homeward Path (X)
1 Volrath's Stronghold
------
1 Weathered Wayfarer
1 Serra Ascendant (foil)
1 Hermit Druid (JGC foil)
1 Saffi Eriksdotter
1 Dark Confidant
1 Qasali Pridemage (FNM foil)
1 Stoneforge Mystic
1 Gaddock Teeg
1 Sakura-Tribe Elder (JSS foil)
1 Knight of the Reliquary
1 Wood Elves (GTW foil)
1 Loyal Retainers (X)
1 Eternal Witness (FNM foil)
1 Stinkweed Imp (foil)
1 Oracle of Mul Daya
1 Solemn Simulacrum (MIR foil)
1 Academy Rector
1 Dimir House Guard
1 Falkenrath Noble (foil)
1 Reveillark
1 Shriekmaw (REL foil)
1 Karmic Guide
1 Lord of Extinction
1 Glory (JU foil)
1 Genesis
1 Sun Titan (PRE foil)
1 Primeval Titan
1 Eternal Dragon (PTR foil)
1 Krosan Tusker (FNM foil)
1 Sheoldred, the Whispering One
1 Elesh Norn, Grand Cenobite
/\_/\_Karador_/\_/\ (yes you pod him for Iona =D)
------
1 Iona, Shield of Emeria (foil)
1 Mana Crypt (X)
1 Sol Ring
1 Skullclamp
1 Lightning Greaves
1 Birthing Pod
Enchantments (8):
1 Sylvan Library (X)
1 Phyrexian Arena
1 Aura Shards
1 Bitterblossom
1 Mirari's Wake (PTR foil)
1 Survival of the Fittest (JGC foil)
1 Animate Dead (X)
1 Pernicious Deed (JGC foil)
Spells (19):
1 Demonic Tutor (JGC foil)
1 Vampiric Tutor (JGC foil)
1 Enlightened Tutor
1 Regrowth (JGC foil)
1 Yawgmoth's Will (JGC foil)
1 Buried Alive
1 Entomb
1 Reanimate (FNM foil)
1 Life/Death (FNM foil)
1 Crime/Punishment (foil)
1 Unburial Rites
1 Life from the Loam
1 Nature's Lore (X)
1 Kodama's Reach (foil)
1 Cultivate (FNM foil)
1 Skyshroud Claim (foil)
1 Vindicate
1 Maelstrom Pulse
1 Damnation* (MPR foil; may have to switch to *** if stealing Iona and naming black becomes a trend ;D)
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)