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#31 | |
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Ascended Mage
Join Date: Mar 2011
Location: Mexico City
Posts: 174
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#33 |
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Wizard Mentor
Join Date: May 2011
Location: Montevideo, Uruguay
Posts: 617
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-_- are you serious my boy? That thing is probably climbing in your windows and snatching your people up...
exactly! They seem too realisticly modern, almost like a photo of someone the "artist" knew or something... i dont know. |
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#34 |
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Ascended Mage
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Vanilla Werewolf to take the place of unnecessary and mostly unplayable red 'barbarian raider types' to be used for limited and bock constructed is actually a pretty good card. Why not a 4cc creature who doubles in size when your other werewolves also get mean and nasty. This guy won't be the first target and just might get through.
As a one-of in a draft format, this guy just sits around waiting to get angry and then acts as a pretty good beater when the game goes to top-deck mode and your opponent draws a land. "Nothing to see here" becomes "this common won me the game" because you took a chance on him. . . Still, I think there's more 'Nothing to see here' than a must-have common. Let me be the first to say that this card will win the 'most passed dual-sided card card' award and also the 'most dropped on the floor by mistake dual-sided card card'. |
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#35 |
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Archmage Overlord
Join Date: May 2010
Location: Saint Paul, MN
Posts: 1,071
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Vanilla common Werewolf is cool in my book. Great power/toughness for a red creature of 4 CMC when he transforms, and the artwork is 20 different kinds of awesome!
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#36 | |
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we used to call it "riding the dilu horse"
Join Date: Jul 2006
Posts: 4,565
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#38 | |
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Wizard Mentor
Join Date: Jan 2011
Location: Suwanee, GA
Posts: 518
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I think this is a pretty good common flipper. Fair strength for its cost, as vanilla a flipper as they can make... I wouldn't be ashamed to play it in Limited. I don't think he'll make the cut in a Standard Werewolf deck, though.
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#39 |
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(*_*)(o_O)(@_@)(#_#)(^_^)
World Project Leader ![]() Join Date: May 2010
Location: Southern IL
Posts: 4,148
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I love the "OH S***!" moment the guys that were picking on him just had. This is probably my favorite art of the set so far.
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#42 |
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Ultimate Chaos
Join Date: Apr 2010
Location: At the center of all infinity
Posts: 3,223
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Card: Yaaaawn.
Corresponding pictures and flavor texts: A+
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#44 |
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Ascended Mage
Join Date: Apr 2010
Posts: 367
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It's interesting that his normal power/toughness doubles when he transforms.
But isn't 3/2 kind of big for a single human? Or maybe he's not really cowering in fear, and he's trying to avoid fighting because he doesn't want to hurt anybody. |
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