![]() |
| Home Articles Magic 2014 Spoiler (158/249) Radar Forums Blogs Wiki Chat About Register Now! |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#4 |
|
Ascended Mage
Join Date: Feb 2010
Posts: 153
|
After the good results of this deck in the SCG-Open i had to try it..
i LOVE it... fast, fun and not easily hated away with Sb... one big question i still have is the Sb...one GUy at the SCG-Open used SnT and Emrakul to switch Win-con. i am not really convinced with this idea..at the moment i am playing a "normal" Sb: 3 Spellskite (Agains Decks with lots of removals: Zoo, Junk...) 3 Blood Moon (any BUG bulid such as TA and BUG-Still, UW Landstill) 4 REB/Pyroblast (Merfolk, MUC) 3 Tormods Crypt (Dreadge, Reanimator, ...) 2 Ensering Bridge (Gobos, Merfolk, Zoo, Maverick, ...) Suggestions...!?!? |
|
|
|
|
|
#6 |
|
Ascended Mage
Join Date: Feb 2010
Posts: 153
|
It would probably make sens to post my lsit at the beginning befor discussing the SB:
Creatures [8] 4 Goblin Welder 4 Painter's Servant Instants [18] 1 Pyroblast 1 Red Elemental Blast 4 Brainstorm 4 Force of Will 4 Intuition 4 Mental Misstep Artifacts [13] 3 Mox Opal 4 Grindstone 3 Sensei's Divining Top 2 LED 1 Ensnering Bridge Lands [21] 1 Island 3 Ancient Tomb 2 City of Traitors 1 Polluted Delta 3 Great Furnace 4 Scalding Tarn 4 Seat of the Synod 3 Volcanic Island MY SB: 3 Spellskite 3 Blood Moon 4 REB/Pyroblast 3 Tormods Crypt 2 Ensering Bridge Decks present at my store (no praticular order) -- my SB slots for this MU: 1x NOBant -- Spellskite, Blood Moon, Bridge ... maybe a bit too much (bu it is the deck of a good friend, and i wanna win this MU) 2X Affinity -- Bridge and REB 3x Dreadge -- Crypts 3x Merfolk -- Bridge and REB 2x Gobos -- Spellskite and Bridge 1X Burn -- Spellskite 1x Painterstone -- ?!? maybe REB and Crypts 1x MUC -- REB 1x UW-Landstill -- REB 1x Combo Elfes -- Maybe Bridge, favorable MU anyway 1x Doomsday -- REB and Blood Moon 1x Monoblack Aggro -- Bridge 1x Rock -- Spellskite and Blood Moon 1x Temop-Feries -- REB and BLood Moon i might have forgotten some of the present decks...all inputs concerning my List/SB and any other MUs are very wellcome |
|
|
|
|
|
#7 |
|
Archmage Overlord
Join Date: Jan 2008
Posts: 1,868
|
I'd try to add a Wurmcoil Engine in there as an Alternate Win-con. You can do some sweet Welding with that guy. I guess big-robot-plan is not as awesome in Legacy as in Vintage without the lonely Tinker
|
|
|
|
|
|
#8 |
|
Wizard Mentor
Join Date: Oct 2008
Location: Villanova, Pennsylvania
Posts: 555
![]() |
You can definitely consider a Transition side into 2-3x Wurmcoils however game 1, you kind of catch them off guard and should focus on getting the Combo Win together fast and with solid Misstep and Force back up. If you are trying to do that, Top is insane. There are tons of ways to spin it turn 1 and also Welder and Top work together in a very hilarious way.
|
|
|
|
|
|
#9 |
|
Ascended Mage
Join Date: Feb 2010
Posts: 153
|
I was thinking about adding a wurmcoil in the Mb. with this is would have at lest the theoretical chance of winning agains any emrakul-deck perboard...but no one plays such a build in my area...or i havent meet him yet..so i gave up on g1 vs. emrakul and focused on deck in my area..bad idea?
the point about the tranistion Sb is, that i wont be able to cast the wurm early. usually t3 or 4, which is very/too late.. sure if i can bring it to the yard and have an acvtive welder.. but a friend of mine keeps telling me to try some wurms.. |
|
|
|
|
|
#11 |
|
Ascended Mage
Join Date: Feb 2010
Posts: 153
|
No i cant "waste" more slots on the not so promissing wurmcoil-plan.. it wont bring the deck any further...or i just cant see it...
Just one robot MB and then hope to draw it when i am having a Thirst for Knowledge or a Careful Study in hand and an active welder...doesnt sound like a good plan to me...and if i am playing the robos in the SB..what do i do with the Thirst for Knowledge or Careful Study in the MB...and bringing both for the Sb seams to me like a bad SnT/Emrakul-package.. i just cant see these two strategies working well together.. i would rather have the Llawan-package für aggor MUs...which isnt convicing for me as well.. Last edited by Lim-Dul; 06-22-2011 at 07:20 AM. |
|
|
|
|
|
#12 |
|
Archmage Overlord
Join Date: Jan 2008
Posts: 1,868
|
I can see your point, but I don't know how much experience you have with Goblin Welder, but generally speaking, you want cool things in your graveyard with Welder in play.
The problem I see with a solo Robot-plan in the MD is that you can't tinker him directly into play in Legacy. You can only Intuition for him, but most likely you will receive the big robot in your hand, rather than your combo piece, or whatever other card you would like. So, you need a plan to get it into your graveyard. If not then you need to run more robots so that you are sure to be able to have one and cheat him out into play with Welder. Sample Intuition Abuse: Crucible of Worlds + Wasteland + (Academy Ruin) Possessed Portal + Wurmcoil Engine + (Sqee, Goblin Naboob) I played a lot of Control Slaver and Cerebral Assassin in Vintage, although these are a completely different beasts, you got Goblin Welder and Intuition giving you the same possibilities abusing Welder and your graveyard. But that could be for game 2. I dunno if players would sideboard in graveyard hate vs grindstone combo. If so, you could have robot plan game 1 where people don't have yard hate, and use grindstone combo game 2 since Painterstone is less vulnerable to Tormod's crypts etc. |
|
|
|
|
|
#13 |
|
Wizard Mentor
Join Date: Feb 2010
Location: UK - North Somerset
Posts: 572
|
I've been playing this deck on MWS (specifically Conor Brown's list +3 Trinket Mage -2 Sensei's Divining Top -1 Intuition) and I've been having a lot more trouble against artifact hate than graveyard hate. GY hate is, after all, only hitting the backup plan - Welding the combo pieces into play - whereas artifact hate is hitting both the backup plan and the main plan. Specifically I've had problems when people have boarded in combinations of Null Rod, Energy Flux, Phyrexian Revoker and Pithing Needle. You can play around any of them (by countering or removing them, or in the case of Energy Flux just by comboing out all in one turn) but if you see multiples in one game it starts to be pretty difficult. In one game I had Ensnaring Bridge out against his massive board, so he couldn't actually ever do me any damage, but he was just drawing more of his Null Rods and Phyrexian Revokers than I could draw counters or blasts - the game went on for ages, but in the end I folded because he resolved more problem artifacts than I had removal left in my deck.
So addressing the idea of big robots as a backup wincon (whether in the SB or MB) - has anyone tested a backup wincon that isn't hit by either of the types of hate that people will be bringing in against us anyway (gy hate and artifact hate)?
__________________
siqatzi's Trading Post Playing T1.5: ![]() ANTT1.5: ![]() ![]() TNTT1.5: ![]() ![]() EnchantressBuilding T1.5: ![]() Reanimator
|
|
|
|
|
|
#14 |
|
Archmage Overlord
Join Date: Jan 2008
Posts: 1,868
|
If artifacts and enchantments are the main sideboard against this deck, then you could bring in artifact/enchantment disruption and counter magic.
I must say I got a bit inspired, and will start plotting a legacy version of Cerebral Assassin or Control Slaver. Although it will be harder (less fluid) without Solomoxen and Tinker. I just love Goblin Welder decks. |
|
|
|
|
|
#15 |
|
Wizard Mentor
Join Date: May 2009
Location: Washington
Posts: 650
![]() |
What do you guys do against Leyline of Sanctity? It looks like if someone sides that you curl up and die, but correct me if im wrong.
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|