Things are getting worse. You're pretty sure that you've dislocated your shoulder a couple of times in the process of trying to keep things from getting entirely out of hand, you're hungry, and whatever those metallic orbs the woman in red keeps calling "langoliers" are, you're almost certain nobody programmed those into the game.
And the last player you talked to, two or three days into the fighting, mentioned that subscriptions are down for the first time since release. Looks like they're not happy with what's happening to the game, either.
As your group notices the sun starting to clear the horizon, several prayers - both muttered and aloud - are heard. Whatever the "langoliers" are, they sure don't like sunlight. You wave the woman in red over. "Time for a serious talk," you say.
"I think we need to move the fighting out of here."
She nods. "One-way ticket to the next plane up the chain, coming right up."
After a few gestures, a whirling gate of silvery liquid appears... just as another langolier decides to make a charge for your group despite the sun.
"Hang on," you hear yourself say. "First, we need to get rid of this last one..."
Challenge: Design a langolier - an artifact (creature or not) which is locally destructive - and an instant, sorcery, or enchantment that protects against them, destroys them, or otherwise opposes them, in your character's color(s) and somehow fitting that character's class.
Note: Regardless of whether or not it's a creature, the artifact needs to have the subtype Langolier. (It can have an additional subtype if it's a creature, but for the purposes of this challenge, Langolier is just a new subtype for artifacts with no specific rules effects.)
Submissions are due at 1am PST, Sunday, December 18.
Scores are up to date now.
Funeral of Gods [0.0]
TransmutionOrchestra [0.0]
yewlas [42.3]
MagicBrains [37.2]
The Card Creation League is a monthly contest in which players compete over seven rounds. Each month has an overall theme and/or story, determined by that month's host.
Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
The final round is determined by public poll.
Prior to Top 8, players have a chance of getting a total of 25 points toward their score each Scoring Round. Scores for each Round are determined by the following equation:
Total points of Player A in round N = 23 * X/Y + Additional points, where:
X = Total number of Scoring Points (Judge Points)
Y = Total number of Possible Points (3 * Number of Judges)
3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
You will notice this is a different system from previous months. It was designed to make "additional points" worth the same amount despite differing team sizes. Depending on how this month works out, this may become the new "normal" system, or it may be a one-time test.
Each player accumulates points from each Scoring Round until the end of Round 3.
Gearliege Pursuer5
Artifact Creature - Langolier (U)
Haste
Whenever a player is dealt damage, put a 1/2 colorless Minion artifact creature token with haste onto the battlefield. onto the battlefield.
Whenever a Minion you control dies, target player discards a card. A cursed ship of physical agonies, crewed by beings of pure mental torment.
2/4
Fission Fist3RR
Instant (U)
Destroy all artifacts with converted mana cost equal to or less than the power of target creature you control. That creature gets +1/+0 until end of turn for each artifact destroyed in this way.
Adrenaline Langolier3
Artifact Creature - Langolier Shade (U)
Battlecry
If Langolier attacks alone, put a token into play that's a copy of it.
1/3 "We have learned to watch for the shimmering horizon." - Kin
Wurm Rampage1GG
Instant (R)
Destroy target all attacking artifacts. Chroma - If the number of green mana symbols in the mana costs of permanents you control is greater than ten, put two 5/5 green Wurm creature tokens with trample into play.
Langolier
Mindsteel Ravager 2U
Artifact Creature - Langolier (R)
During your upkeep, reveal the top card of your library. If it’s a creature, put a 2/2 blue artifact creature token with flying on the battlefield named “Mindsteel Langolier”. Otherwise exile it. It destroys the mind, leaving only a husk of what once was.
3/1
Destroyer
Return To Nature XGG
Sorcery (R)
Destroy target artifact with a converted mana cost of X. If it’s an artifact creature, put X 2/2 green beast token creatures with trample on the battlefield. Nature may have a dislike for the unnatural, but it will certainly use it if necessary.
Eater of the Past3
Artifact Creature- Langolier (R)
Flying, trample, haste
Whenever Eater of the Past deals combat damage to a player, exile that many cards from his or her graveyard. If you do, put that many +1/+1 counters on Eater of the Past.
1/1
Windwalker's Guile2RR
Enchantment- Aura (R)
Enchant permanent
At the beginning of your upkeep, untap and gain control of enchanted permanent. It gains haste until end of turn. "'Steal' is such a harsh word. I prefer 'borrow.'"
—Nobir Galestrider
Grove of the Gargantuans
Land (R) T: Add 1 to your mana pool. If you control a creature, you may add G to your mana pool instead. If you control a creature with power 5 or greater, you may add an additional G to your mana pool.
Sunsoaked Highlands
Land (R)
Sunsoaked Highlands enters the battlefield tapped. T: Add R or W to your mana pool. R,T: Sunsoaked Highlands deals 1 damage to each player. W,T: Each player gains 1 life.
Keepwatch RecruitW
Creature - Human Soldier (U)
Sacrifice Keepwatch Recruit: Tap up to X target creatures, where X is the number of creatures you control. "It's nice that they intervene to stop these riots, but it would be preferable if they survived..."
-Elena Baren, Captain of Stonekeep
1/1
Spirit Suit3
Artifact - Equipment (U)
Equipped creature has ",T: This creature fights target attacking creature." W: Prevent the next 1 damage that would be dealt to equipped creature this turn.
Equip 2
Elena Baren, Battle Diviner1GW
Legendary Creature - Human Soldier
Whenever Elena Baren, Battle Diviner attacks or blocks, Elena and up to two other target creatures are indestructible this turn. "First time battling the ogres, eh? Just stick to Elena and you'll be all right."
-Sergus Garnell, Stonekeep Sergeant 2/2
Langolier Annihilator3
Artifact - Langolier (R) X: Exile target permanent with converted mana cost X, then exile Langolier Annihilator with X time counters on it.
Suspend 3— 1(Rather than cast this card from your hand, you may pay 1 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Neutralizing Net1W
Enchantment - Aura (U)
Flash
Enchant permanent
When Neutralizing Net enters the battlefield, counter target activated ability of the permanent it enchants.
Enchanted permanent's activated abilities can't be activated unless they're mana abilities.
Worldbreaker Langolier7
Artifact Creature - Langolier (R)
Flying, trample
Whenever Worldbreaker Langolier attacks, destroy target permanent defending player controls. Fists of steel, wings of wind, and a mind of pure malice.
5/3
Shock into Oblivion1R
Instant (C)
Destroy target artifact. If it was an artifact creature, Shock into Oblivion deals 3 damage to target creature or player. Every machine has an energy threshold.
Not only do I kill any Langolier, I blast this one twice!
Repeplix
Artifact - Langolier (R)
Indestructible
At the beginning of each player's upkeep, that player chooses target non-token permanent they control. Exile that permanent and that player puts a colorless artifact token that is a copy of Repeplix onto the battlefield. If a player cannot choose a permanent, exile all permanents named Repeplix.
Nature's Sacrifice :3mana::symg::symg:
Enchantment (R)
Whenever a permanent you control would be destroyed or exiled, you may sacrifice another permanent to ignore that effect.
Trisometric Explosives 3
Artifact - Langolier
Sacrifice each perament with converted mana cost 3 you control: Choose one - Destroy each permanent with converted mana cost 2 target opponent controls; or destroy each permanent with converted mana cost 4 target opponent controls.
Brilliance of the Dream GRU
Instant
Regenerate all permanents, for each permanent regenerated this way, each player draws a card. Reality shifts, as if made of clay, around the dream gates. Not only does the body regain it's lost youth, but also the mind regains it's clarity.
Interrex6
Artifact Creature - Langolier (R)
Whenever Interrex attacks, put a token that is a copy of Interrex onto the battlefield.
3/3 It patrols the boundaries of Daybreak endlessly, multiplying by the thousands whenever a new area becomes active.
Flavor: I wanted the Langoliers to do something unique, while still being fair to power level. It's destructive because it multiplies, endlessly.
Swarm Dispatcher3R
Creature - Wizard (R) XR,T, sacrifice Swarm Dispatcher: Swarm Dispatcher deals X damage to X target creatures.
2/2 "The more he focuses, the more lightning comes out. The only problem is getting him to focus."
Nthesue, Aedile
Flavor: Mass lightning. I wanted to convoke a "chain lightning" feel. I used to play an MMORPG before where there was this spell that did mass damage to lots of enemies. That experience inspired this card.
Fifty minutes to go and no submissions from Gerrard's Mom, Piar, or Burstinatrix yet. Late entries will not be accepted this time because everyone's judging everyone else.
And the last player you talked to, two or three days into the fighting, mentioned that subscriptions are down for the first time since release. Looks like they're not happy with what's happening to the game, either.
As your group notices the sun starting to clear the horizon, several prayers - both muttered and aloud - are heard. Whatever the "langoliers" are, they sure don't like sunlight. You wave the woman in red over. "Time for a serious talk," you say.
"I think we need to move the fighting out of here."
She nods. "One-way ticket to the next plane up the chain, coming right up."
After a few gestures, a whirling gate of silvery liquid appears... just as another langolier decides to make a charge for your group despite the sun.
"Hang on," you hear yourself say. "First, we need to get rid of this last one..."
Challenge: Design a langolier - an artifact (creature or not) which is locally destructive - and an instant, sorcery, or enchantment that protects against them, destroys them, or otherwise opposes them, in your character's color(s) and somehow fitting that character's class.
Note: Regardless of whether or not it's a creature, the artifact needs to have the subtype Langolier. (It can have an additional subtype if it's a creature, but for the purposes of this challenge, Langolier is just a new subtype for artifacts with no specific rules effects.)
Submissions are due at 1am PST, Sunday, December 18.
Scores are up to date now.
TransmutionOrchestra [0.0]
yewlas [42.3]
MagicBrains [37.2]
Koopa [19.2]
PhyrexianEditor [0.0]
Prophylaxis [33.9]
PsiJet [25.7]
Gerrard's Mom [40.3]
Ninja Caterpie [32.1]
Summon Legend [0.0]
Timothy, Mimeslayer [42.3]
Lordschuft [38.5]
void_nothing [27.0]
Burstinatrix [30.8]
Piar [34.7]
Y = Total number of Possible Points (3 * Number of Judges)
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact Creature - Langolier (U)
Haste
Whenever a player is dealt damage, put a 1/2 colorless Minion artifact creature token with haste onto the battlefield. onto the battlefield.
Whenever a Minion you control dies, target player discards a card.
A cursed ship of physical agonies, crewed by beings of pure mental torment.
2/4
Fission Fist 3RR
Instant (U)
Destroy all artifacts with converted mana cost equal to or less than the power of target creature you control. That creature gets +1/+0 until end of turn for each artifact destroyed in this way.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Adrenaline Langolier 3
Artifact Creature - Langolier Shade (U)
Battlecry
If Langolier attacks alone, put a token into play that's a copy of it.
1/3
"We have learned to watch for the shimmering horizon." - Kin
Wurm Rampage 1GG
Instant (R)
Destroy target all attacking artifacts.
Chroma - If the number of green mana symbols in the mana costs of permanents you control is greater than ten, put two 5/5 green Wurm creature tokens with trample into play.
This is for me more than it is for anyone else. I sucks at colors.
Mindsteel Ravager 2U
Artifact Creature - Langolier (R)
During your upkeep, reveal the top card of your library. If it’s a creature, put a 2/2 blue artifact creature token with flying on the battlefield named “Mindsteel Langolier”. Otherwise exile it.
It destroys the mind, leaving only a husk of what once was.
3/1
Destroyer
Return To Nature XGG
Sorcery (R)
Destroy target artifact with a converted mana cost of X. If it’s an artifact creature, put X 2/2 green beast token creatures with trample on the battlefield.
Nature may have a dislike for the unnatural, but it will certainly use it if necessary.
Thanks to Nezumi for the banner!
Worst-Stephen-King-movie-ever holder*Eater of the Past 3
Artifact Creature- Langolier (R)
Flying, trample, haste
Whenever Eater of the Past deals combat damage to a player, exile that many cards from his or her graveyard. If you do, put that many +1/+1 counters on Eater of the Past.
1/1
Windwalker's Guile 2RR
Enchantment- Aura (R)
Enchant permanent
At the beginning of your upkeep, untap and gain control of enchanted permanent. It gains haste until end of turn.
"'Steal' is such a harsh word. I prefer 'borrow.'"
—Nobir Galestrider
I forgot about Riding the Bullet*
Mechanic Creator's Contest III- Winner
[Clan Flamingo]
Late every time:
Team White
Land (R)
T: Add 1 to your mana pool. If you control a creature, you may add G to your mana pool instead. If you control a creature with power 5 or greater, you may add an additional G to your mana pool.
Sunsoaked Highlands
Land (R)
Sunsoaked Highlands enters the battlefield tapped.
T: Add R or W to your mana pool.
R,T: Sunsoaked Highlands deals 1 damage to each player.
W,T: Each player gains 1 life.
Keepwatch Recruit W
Creature - Human Soldier (U)
Sacrifice Keepwatch Recruit: Tap up to X target creatures, where X is the number of creatures you control.
"It's nice that they intervene to stop these riots, but it would be preferable if they survived..."
-Elena Baren, Captain of Stonekeep
1/1
Spirit Suit 3
Artifact - Equipment (U)
Equipped creature has ",T: This creature fights target attacking creature."
W: Prevent the next 1 damage that would be dealt to equipped creature this turn.
Equip 2
Elena Baren, Battle Diviner 1GW
Legendary Creature - Human Soldier
Whenever Elena Baren, Battle Diviner attacks or blocks, Elena and up to two other target creatures are indestructible this turn.
"First time battling the ogres, eh? Just stick to Elena and you'll be all right."
-Sergus Garnell, Stonekeep Sergeant
2/2
Artifact - Langolier (R)
X: Exile target permanent with converted mana cost X, then exile Langolier Annihilator with X time counters on it.
Suspend 3— 1 (Rather than cast this card from your hand, you may pay 1 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Neutralizing Net 1W
Enchantment - Aura (U)
Flash
Enchant permanent
When Neutralizing Net enters the battlefield, counter target activated ability of the permanent it enchants.
Enchanted permanent's activated abilities can't be activated unless they're mana abilities.
Worldbreaker Langolier 7
Artifact Creature - Langolier (R)
Flying, trample
Whenever Worldbreaker Langolier attacks, destroy target permanent defending player controls.
Fists of steel, wings of wind, and a mind of pure malice.
5/3
Note that this doesn't break the colour pie.
Shock into Oblivion 1R
Instant (C)
Destroy target artifact. If it was an artifact creature, Shock into Oblivion deals 3 damage to target creature or player.
Every machine has an energy threshold.
Not only do I kill any Langolier, I blast this one twice!
Round 0 (Lands)
Round 1 (Barkeeper)
Round 2 (Me)
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Repeplix
Artifact - Langolier (R)
Indestructible
At the beginning of each player's upkeep, that player chooses target non-token permanent they control. Exile that permanent and that player puts a colorless artifact token that is a copy of Repeplix onto the battlefield. If a player cannot choose a permanent, exile all permanents named Repeplix.
Nature's Sacrifice :3mana::symg::symg:
Enchantment (R)
Whenever a permanent you control would be destroyed or exiled, you may sacrifice another permanent to ignore that effect.
Artifact - Langolier
Sacrifice each perament with converted mana cost 3 you control: Choose one - Destroy each permanent with converted mana cost 2 target opponent controls; or destroy each permanent with converted mana cost 4 target opponent controls.
Brilliance of the Dream GRU
Instant
Regenerate all permanents, for each permanent regenerated this way, each player draws a card.
Reality shifts, as if made of clay, around the dream gates. Not only does the body regain it's lost youth, but also the mind regains it's clarity.
Langolier
Interrex 6
Artifact Creature - Langolier (R)
Whenever Interrex attacks, put a token that is a copy of Interrex onto the battlefield.
3/3
It patrols the boundaries of Daybreak endlessly, multiplying by the thousands whenever a new area becomes active.
Flavor: I wanted the Langoliers to do something unique, while still being fair to power level. It's destructive because it multiplies, endlessly.
Swarm Dispatcher 3R
Creature - Wizard (R)
XR,T, sacrifice Swarm Dispatcher: Swarm Dispatcher deals X damage to X target creatures.
2/2
"The more he focuses, the more lightning comes out. The only problem is getting him to focus."
Nthesue, Aedile
Flavor: Mass lightning. I wanted to convoke a "chain lightning" feel. I used to play an MMORPG before where there was this spell that did mass damage to lots of enemies. That experience inspired this card.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013