Just adding Mirror Entity can allow you do a lot of stupid things (I have my own Karador deck, and its fun to combo) Infinite triggers off of Acidic Slime and Bone Shredder win games. Also, if you do add Mirror Entity, you may as well add Triskelion so you can insta-kill everyone
I'm not a fan of boneyard wurm, it's just too small and won't be very big very often. Play lord of extinction instead, he is almost always 40/40 or bigger. I don't know if garruk wildspeaker works for you but when I use him he always dies or I'm going through a huge hassle to protect my ramp. For lands, you should really try phyrexian tower, you can never have enough sac engines in this kind of deck and the tower can make 2 mana when needed. Another good creature for the deck is yosei, the morning star. Skipping your untap phase is quite heavy, and when you can do that every turn again with karador you lock out one player. Add Nim deathmantle for more yosei shenanigans. Also, I don't understand this sentence: You might not like this deck if: you enjoy infinites. This deck has numerous ways to go infinite. Even yours has stuff like reveillark + karmic guide + phyrexian altar = Inf mana and if you add fecundity or solemn simulacrum you can draw your deck. Didn't you mean: You might not like this deck if: you hate infinites?
I guess when I think of infinites I think of instant wins. I keep forgetting to pick up Phyrexian Tower. Boneyward worm is very weak and is going to be on my first out list, most likely for Lord of Extinction. Yosei lock down is just to harsh for me to justify playing it.
"Some of the other guys dared me to go out, but I knew it weren't no ordinary giant giga-blasting blaze of unending flames that would scorch the whole world."
—Norin the Wary
I'd recommend Victimize. It just recently got added to my Karador build, so I can't comment on it as of yet, but it seems to be a solid piece.
My brother uses it in his Kresh deck and my buddy uses it in his Mimeoplasm deck and it can get pretty ridiculous, especially when Eternal Witness enters the mix.
I would like to suggest Sakura-Tribe Elder and Yavimaya Elder. The Cultivelders are much better than Farhaven Elf and Ondu Giant because they auto-pitch to your yard(which helps Karador). There are probably more things but I'm on lunch break and just skimming lists. Good luck to you sir/ma'am.
I would like to suggest Sakura-Tribe Elder and Yavimaya Elder. The Cultivelders are much better than Farhaven Elf and Ondu Giant because they auto-pitch to your yard(which helps Karador). There are probably more things but I'm on lunch break and just skimming lists. Good luck to you sir/ma'am.
Yeah I see what you mean I can fill up the graveyard quicker but, I like to get the land on the field and not in my hand. I'm not really in a rush to get Karador out in most cases. He's good to bring out early mid game when there's a decent base of graveyard already created and I need to recur a few cards to deal with threats.
Just adding Mirror Entity can allow you do a lot of stupid things (I have my own Karador deck, and its fun to combo) Infinite triggers off of Acidic Slime and Bone Shredder win games. Also, if you do add Mirror Entity, you may as well add Triskelion so you can insta-kill everyone
i don't get how any of those combos work.
how do you infinite trigger an acidic slime or bone shredder with mirror entity? and how does that work with triskelion? giving a creature +x/+x and X +1/+1 counters is two totally different things. you cant take the +x/+x off the triskelion...
i don't get how any of those combos work.
how do you infinite trigger an acidic slime or bone shredder with mirror entity? and how does that work with triskelion? giving a creature +x/+x and X +1/+1 counters is two totally different things. you cant take the +x/+x off the triskelion...
Right the entity doesn't give "counters" just +/+ until eot, not sure how that works.
Currently testing Ob Nixilis, the Fallen, Avenger of Zendikar, and Tooth and Nail. First game with Ob Nixilis was a pretty amazing turn out. I was able to deal somewhere around 30 points of damage from ramping in 1 round. I had burgeoning out with a thawing glaciers in play and several ramp spells in hand.
EDIT Mikaeus the Unhallowed Is just insane in a deck like this. First of all, no wrath effect can hurt you anymore. Even better you get double use of any of your creatures which can be pretty scary. If you never have drawn 42 cards and destroyed 12 Lands with the combination of Terastodon + Mikaeus the Unhallowed+ Greater Good + Karador Ghostchieftain in a single turn with 16 mana, you never saw the true potential of destruction this deck has;)
i don't get how any of those combos work.
how do you infinite trigger an acidic slime or bone shredder with mirror entity? and how does that work with triskelion? giving a creature +x/+x and X +1/+1 counters is two totally different things. you cant take the +x/+x off the triskelion...
This combo works off Karmic Guide and Reveillark. The entity works as your sac outlet with these two.
Have out the guide, lark and entity. Use entity's ability for 0 a few hundred times, killing all of your dudes. Lark's ability triggers, bringing back the guide and whatever else you want. Grab lark back with guide. The next entity ability goes off the stack, and you repeat. The second guy that you grab with the lark's ability should be slime or whatever etb/ltb guy you want to abuse.
"Some of the other guys dared me to go out, but I knew it weren't no ordinary giant giga-blasting blaze of unending flames that would scorch the whole world."
—Norin the Wary
This combo works off Karmic Guide and Reveillark. The entity works as your sac outlet with these two.
Have out the guide, lark and entity. Use entity's ability for 0 a few hundred times, killing all of your dudes. Lark's ability triggers, bringing back the guide and whatever else you want. Grab lark back with guide. The next entity ability goes off the stack, and you repeat. The second guy that you grab with the lark's ability should be slime or whatever etb/ltb guy you want to abuse.
In addiction, you can cycle Saffi Eriksdotter so you can make any other creature enter and leave the battlefield as many times you want.
Karador is a commander who isn't all that threatening on his own but, once your graveyard starts getting full of creatures his power begins to build.
Why you might like Karador:
You might not like this deck if:
9/20 Update!!! (Decklist):
1 Karador, Ghost Chieftain
Recursion Creatures (7):
1 Saffi Eriksdotter
1 Sun Titan
1 Karmic Guide
1 Reveillark
1 Genesis
1 Eternal Witness
1 Mikaeus, The Unhallowed
Tutor Creatures (2):
1 Fierce Empath
1 Fauna Shaman
Ramp Creatures (5):
1 Solemn Simulacrum
1 Birds of Paradise
1 Wood Elves
1 Vorinclex, Voice of Hunger
1 Oracle of Mul Daya
Card Draw (1):
1 Disciple of Bolas
Removal Creatures (7):
1 Fleshbag Marauder
1 Angel of Despair
1 Harmonic Sliver
1 Iona, Shield of Emeria
1 Terastodon
1 Big Game Hunter
1 Necrotic Sliver
Creature (5):
1 Avenger of Zendikar
1 Elesh Norn, Grand Cenobite
1 Restoration Angel
1 Yosei, The Morning Star
1 Triskelion
1 Scroll Rack
1 Sylvan Library
1 Necropotence
1 Phyrexian Arena
1 Greater Good
Sac Outlet (3):
1 Phyrexian Altar
1 Mirror Entity
1 Birthing Pod
Mana Ramp (6):
1 Mana Reflection
1 Burgeoning
1 Farseek
1 Rampant Growth
1 Explosive Vegetation
1 Skyshroud Claim
Enchant Protection (1):
1 Sterling Grove
Recursion Setup (1):
1 Animate Dead
Mana Dump (1):
1 Genesis Wave
Tutors (8):
1 Worldly Tutor
1 Demonic Tutor
1 Beseech the Queen
1 Defense of the heart
1 Survival of the Fittest
1 Tooth and Nail
1 Congregation at Dawn
1 Eladamri's Call
Control (8):
1 Aura Shards
1 Akroma's Vengeance
1 Wrath of God
1 Day of Judgment
1 Mortify
1 Oblation
1 Path to Exile
1 Swords to Plowshares
1 Verdant Catacombs
1 Marsh Flats
1 Windswept Heath
1 Thawing Glaciers
1 Volrath's Stronghold
1 Terrain Generator
1 Twilight Mire
1 Reliquary Tower
1 Graypelt Refuge
1 Bojuka Bog
1 Isolated Chapel
1 Temple of the False God
1 Command Tower
1 Meteor Crater
1 Gilt-Leaf Palace
1 Overgrown Tomb
1 Godless Shrine
1 Temple Garden
7 Plains
7 Forest
7 Swamp
1 Tainted Wood
Thinking of Adding:
Changelog:
12/26/11 - +Elesh Norn - Boneyard Worm
+Windswept Heath - Arid Mesa
3/9/12 - +Heartless Summoning - Reya Dawnbringer
+Mirror Entity - Teneb the Harvester
8/12/12 - +Restoration Angel - Ondu Giant
+Yosei, The Morning Star -Garruk, The Wildspeaker
+War Priest of Thune -Heartless Summoning
9/20/12 Many updates changing deck to more combo themed.
Critiques and Questions absolutely welcomed!
EDH: WBG Karador, Ghost Chiefton
I guess when I think of infinites I think of instant wins. I keep forgetting to pick up Phyrexian Tower. Boneyward worm is very weak and is going to be on my first out list, most likely for Lord of Extinction. Yosei lock down is just to harsh for me to justify playing it.
Cockatrice Username: seriph0
My brother uses it in his Kresh deck and my buddy uses it in his Mimeoplasm deck and it can get pretty ridiculous, especially when Eternal Witness enters the mix.
Experimental Kraj
n0 c0mb0z Sharuum:symw::symu::symb:
Seton Druid Party:symg:
Drana Big Mana Black
Baru Landfall:symg:
Venser:symu:
Animar tempo:symu::symr::symg: (Retired)Azami, Lady of Card Advantage(Retired =[ )Yeah I see what you mean I can fill up the graveyard quicker but, I like to get the land on the field and not in my hand. I'm not really in a rush to get Karador out in most cases. He's good to bring out early mid game when there's a decent base of graveyard already created and I need to recur a few cards to deal with threats.
i don't get how any of those combos work.
how do you infinite trigger an acidic slime or bone shredder with mirror entity? and how does that work with triskelion? giving a creature +x/+x and X +1/+1 counters is two totally different things. you cant take the +x/+x off the triskelion...
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UTron
Tahngarth, Talruum Hero
TRADE ME!!!
Right the entity doesn't give "counters" just +/+ until eot, not sure how that works.
Run Oblivion Stone over Akroma's Vengeance, they do the same but the first one gets easy back with Sun Titan
I would drop Primordial Sage for Greater Good as Greater Good is card draw AND a sac outlet. A two in one card sounds good doesnt it?:)
EDIT
Mikaeus the Unhallowed Is just insane in a deck like this. First of all, no wrath effect can hurt you anymore. Even better you get double use of any of your creatures which can be pretty scary. If you never have drawn 42 cards and destroyed 12 Lands with the combination of Terastodon + Mikaeus the Unhallowed+ Greater Good + Karador Ghostchieftain in a single turn with 16 mana, you never saw the true potential of destruction this deck has;)
This combo works off Karmic Guide and Reveillark. The entity works as your sac outlet with these two.
Have out the guide, lark and entity. Use entity's ability for 0 a few hundred times, killing all of your dudes. Lark's ability triggers, bringing back the guide and whatever else you want. Grab lark back with guide. The next entity ability goes off the stack, and you repeat. The second guy that you grab with the lark's ability should be slime or whatever etb/ltb guy you want to abuse.
Cockatrice Username: seriph0
In addiction, you can cycle Saffi Eriksdotter so you can make any other creature enter and leave the battlefield as many times you want.
EDH: WBG Karador, Ghost Chiefton