I wanted to build a deck that was big and dumb, and this is what I did. It's got a reputation of being busted in the casual circle I frequent, and being garbage in the competitive circle I show up to.
Note: I don't run strip mine or the like because I figured LD locks are kind of frowned upon. I know I need more utility lands, it's on my list of things.
Current Decks:
EDH: GG Azusa, Lost but Seeking, - Ramp, outdated list BU Dralnu, Lich Lord - Control, steal theme BR Rakdos, Lord of Riots - Direct damage focus BB Mikaeus, the Unhallowed - Zombie tribal
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
1. More land. I run 45. This deck either draws land heavy hands or big mana spells and little land. Lands we can play since Azusa can hit early, then we can play our bombs. Ancient tomb allows turn 2 Azusa. As does turn 1 green suns zenith for dryad arbor (I suggest adding these to your deck). Buried ruin along with memory jar is a combo worth noting. Gaea's cradle definitely is amazing in the deck but has a price tag on it. I have had it create over 40 mana in a turn.
2. Life from the Loam is really good. If you play fetches and you stick a landfall critter this can just win you the game.
3. I've been having issues with the mana doublers. Aside from vorinclex, mana reflection, and extraplanar lens, I have cut gauntlet and caged sun. These can win if you have a ton of dudes in play, but topdecking them when I need a creature is terrible.
4. I don't like seers sundial. I never got effective use out of it, paying the mana to draw just felt too much. I use recycle as it can draw over ten cards a turn and the maximum hand size part can be negated by reliquary tower (another land for the deck)
5. I like skullclamp in the deck, it seems minimal, put if you play avenger and have no land in hand to trigger landfall, clamp a token or two and then your plants are 2/3 or better
Current Decks:
EDH: GG Azusa, Lost but Seeking, - Ramp, outdated list BU Dralnu, Lich Lord - Control, steal theme BR Rakdos, Lord of Riots - Direct damage focus BB Mikaeus, the Unhallowed - Zombie tribal
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1 Azusa, Lost but Seeking
1 Oracle of Mul Daya
1 Vorinclex, Voice of Hunger
1 Acidic Slime
1 Seedguide Ash
1 Krosan Tusker
1 Kamahl, Fist of Krosa
1 Omnath, Locus of Mana
1 Terastodon
1 Regal Force
1 Duplicant
1 Fierce Empath
1 Seedborn Muse
1 Rampaging Baloths
1 It That Betrays
1 Artisan of Kozilek
1 Ulamog, the Infinite Gyre
1 Eternal Witness
1 Chameleon Colossus
1 Yavimaya Elder
1 Ant Queen
1 Brutalizer Exarch
1 Avenger of Zendikar
1 Arashi, the Sky Asunder
1 Woodfall Primus
1 Primeval Titan
1 Heartbeat of Spring
1 Mana Reflections
1 Vernal Bloom
1 Doubling Cube
1 Caged Sun
// Other Ramp
1 Journey of Discovery
1 Explore
1 Sol Ring
1 Mana Vault
1 Cultivate
// Card Advantage
1 Mirri's Guile
1 Memory Jar
1 Momentous Fall
1 Seer's Sundial
1 Greater Good
1 Horn of Greed
1 Harmonize
1 Sylvan Library
1 Genesis Wave
// Tutor
1 Planar Portal
1 Natural Order
1 Green Sun's Zenith
1 Chord of Calling
1 Revive
1 Restock
1 Praetor's Council
1 Regrowth
// Misc
1 Desert Twister
1 Crucible of Worlds
1 Lightning Greaves
1 Concordant Crossroads
1 Beast Within
1 Creeping Corrosion
1 Overwhelming Stampede
// Lands
1 Homeward Path
1 Misty Rainforest
1 Verdant Catacombs
1 Mosswort Bridge
36 Forest
Note: I don't run strip mine or the like because I figured LD locks are kind of frowned upon. I know I need more utility lands, it's on my list of things.
Deck strategy:
1) Ramp
2) Cast genesis wave or eldrazi
3) ????
4) profit
EDH:
GG Azusa, Lost but Seeking, - Ramp, outdated list
BU Dralnu, Lich Lord - Control, steal theme
BR Rakdos, Lord of Riots - Direct damage focus
BB Mikaeus, the Unhallowed - Zombie tribal
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
1. More land. I run 45. This deck either draws land heavy hands or big mana spells and little land. Lands we can play since Azusa can hit early, then we can play our bombs. Ancient tomb allows turn 2 Azusa. As does turn 1 green suns zenith for dryad arbor (I suggest adding these to your deck). Buried ruin along with memory jar is a combo worth noting. Gaea's cradle definitely is amazing in the deck but has a price tag on it. I have had it create over 40 mana in a turn.
2. Life from the Loam is really good. If you play fetches and you stick a landfall critter this can just win you the game.
3. I've been having issues with the mana doublers. Aside from vorinclex, mana reflection, and extraplanar lens, I have cut gauntlet and caged sun. These can win if you have a ton of dudes in play, but topdecking them when I need a creature is terrible.
4. I don't like seers sundial. I never got effective use out of it, paying the mana to draw just felt too much. I use recycle as it can draw over ten cards a turn and the maximum hand size part can be negated by reliquary tower (another land for the deck)
5. I like skullclamp in the deck, it seems minimal, put if you play avenger and have no land in hand to trigger landfall, clamp a token or two and then your plants are 2/3 or better
1 Doubling Cube
1 Heartbeat of Spring
1 Revive
1 Seer's Sundial
1 Creeping Corrosion (this was a meta call that is no longer relevant)
1 Forest
1 Caged Sun
1 Planar Portal
1 Rofellos, Llanowar Emissary
1 Strip Mine
1 Boseiju, Who Shelters All
1 Skullclamp
1 Tectonic Edge
1 Buried Ruin
1 Hall of Gemstone
1 Dosan the Falling Leaf
I know I said LD locks are kind of mean, but everyone just assumes I'm running them anyways...
What would you guys think of Helix Pinnacle in the deck?
EDH:
GG Azusa, Lost but Seeking, - Ramp, outdated list
BU Dralnu, Lich Lord - Control, steal theme
BR Rakdos, Lord of Riots - Direct damage focus
BB Mikaeus, the Unhallowed - Zombie tribal