The goal of this deck is to flood the board with creatures and have Ertai as Wrath protection or an emergency counterspell. I've been having varying success with it on MTGO, but I am really enjoying piloting it. It's somewhat a brew of mine, I haven't really seen anybody play this sort of strategy with these colors before. Any recommendations are always appreciated.
With Edit 1/21: Took a lot of the higher mana cost spells out, leaving the deck much more consistent. Unfortunately, it lost a ton of aggressive power, but gained much more great controlling elements.
needs intruder alarm interesting concept, i think army of the damned is a powerhouse in this, ive saw a few zombie tribal decks running him, but that card alone is 26 sacable creatures, undead alchemist is another single card zombie powerhouse. i would consider a darksteel plate as well since your general is sure to get a lot of hate and you cant counter everything
EDIT: just remembered Mirror-Sigil Sergeant hes pretty much a single card win con as long as hes unanswered and with your gen you can make it very hard to answer
5 Color Cromat with tons of tutoring that doesn't reveal the card. Play a few classic playing cards, a couple Uno Draw 4s (Ancestral Recall eat your heart out), some basic Pokemon for defense, a Get Out of Jail Free card, and have assembling all five pieces of Exodia be your win condition. People will flip because EXODIA!? IMPOSSIBLE! NOBODY'S EVER BEEN ABLE TO SUMMON HIM!
I like the list, As was said Ertai has a nice lil target on his head. Darksteel Plate is a good idea as Fallen suggested. I also made an Ertai EDH, the old list is in my sig. It worked pretty well. I went the other direction however, and went with the enchantments and mass removal rather than tokens as my meta has a buttload of ways to wipe the board in such a manner that it gets kind of frustrating. It also hurts when every player is playing Boseiju, Who Shelters All. I only have so many Strip Mine effects. With my own personal version I got to the point where I cast Ertai Less and less. To the point that I switched to Sen Triplets.
What I like about your list, is it can simply win via a Storm Herd with some Ajani Goldmane back up. I'd suggest Eldrazi Monument to pack a little more "staying power" with all of your tokens. Also, if you add EM I'd add in a Mutavault. For a mere 1 you can keep the EM going with a Crucible of Worlds out.
Thanks for the Eldrazi Monument suggestion. I might try it out. The only deck I've ever really liked playing the monument in is Kemba, but this deck seems like it can do it. Also, the newly spoiled Sorin 2.0 looks like an auto-include in my build.
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EDH Decks:
WUBErtai, the CorruptedWUB WKemba, Kha RegentW GSeshiro, the AnointedG
I have made some very extensive changes to this list that I will posting in the near future. I might also make a new thread and write a primer. Some notable inclusions are taking out little Jace for Big Jace (finally got one on MTGO) and adding more mana rocks and more control based cards like Identity Crisis.
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EDH Decks:
WUBErtai, the CorruptedWUB WKemba, Kha RegentW GSeshiro, the AnointedG
Yeah I'm pretty greedy with this mana base. I basically have to hope I get 2 plains and a return to dust or austere command in that situation. I don't like the aura only because I don't want to have thing that only interact with my commander. The only thing still in the list for that is Thousand-Year Elixir, only for the haste though really.
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EDH Decks:
WUBErtai, the CorruptedWUB WKemba, Kha RegentW GSeshiro, the AnointedG
With Edit 1/21: Took a lot of the higher mana cost spells out, leaving the deck much more consistent. Unfortunately, it lost a ton of aggressive power, but gained much more great controlling elements.
1x Ertai, the Corrupted
Token Producers:
1x Bitterblossom
1x Grave Titan
1x Captain of the Watch
1x Martial Coup
1x Geist-Honored Monk
1x Elspeth Tirel
1x Cloudgoat Ranger
1x Knight-Captain of Eos
1x Elspeth, Knight-Errant
1x Luminarch Ascension
1x Hero of Bladehold
Grave Pact Effects:
1x Grave Pact
1x Martyr's Bond
Recursion:
1x Debtors' Knell
1x Sheoldred, Whispering One
1x Sun Titan
1x Marshal's Anthem
1x Karmic Guide
Untappers:
1x Thousand-Year Elixir
1x Unbender Tine
1x Aphetto Alchemist
Card Draw:
1x Skullclamp
1x Jace, the Mind Sculptor
1x Consecrated Sphinx
1x Necropotence
1x Phyrexian Arena
1x Rhystic Study
1x Honden of Seeing Winds
Other Creatures:
1x Solemn Simulacrum
1x Nether Traitor
1x Keiga, the Tide Star
1x Yosei, the Morning Star
1x Trinket Mage
1x Elesh Norn, Grand Cenobite
1x Academy Rector
1x Hinder
1x Return to Dust
1x Mana Drain
1x Mirrorweave
1x Identity Crisis
1x Spell Crumple
1x Damnation
1x Demonic Tutor
1x Ajani Goldmane
1x Helm of Possession
1x Crucible of Worlds
1x Sensei's Divining Top
1x Path to Exile
1x Swords to Plowshares
1x Wrath of God
1x Austere Command
Artifacts:
1x Sol Ring
1x Darksteel Ingot
1x Coalition Relic
1x Gilded Lotus
1x Dimir Signet
1x Azorius Signet
1x Orzhov Signet
1x Lightning Greaves
1x Nihil Spellbomb
Lands:
1x Ancient Tomb
1x Arcane Sanctum
1x City of Brass
1x Celestial Colonnade
1x Creeping Tar Pit
1x Isolated Chapel
1x Bojuka Bog
1x Maze of Ith
1x Reflecting Pool
1x Flooded Strand
1x Glacial Fortress
1x Hallowed Fountain
1x Mystic Gate
1x Tundra
1x Drowned Catacomb
1x Polluted Delta
1x Sunken Ruins
1x Underground Sea
1x Watery Grave
1x Windswept Heath
1x Godless Shrine
1x Marsh Flats
1x Scrubland
1x Arid Mesa
3x Plains
2x Island
1x Lonely Sandbar
1x Minamo, School at Water's Edge
1x Tolaria West
1x Barren Moor
1x Swamp
1x Urborg, Tomb of Yawgmoth
1x Reliquary Tower
1x Strip Mine
1x Volrath's Stronghold
Edit 1: 12/30/2011
- Unbrial Rites
- Sacred Mesa
+ Karmic Guide
+ Sharding Sphinx
Edit 2: 1/1/2012
- Mobilization
+ Hero of Bladehold
(BIG) Edit 3: 1/21/2012
- Storm Herd
- Darien, King of Kjeldor
- Oona, Queen of the Fae
- Sharding Sphinx
- Butcher of Malakir
- Sword of Light and Shadow
- Jace Beleren
- Bloodghast
- Phyrexian Metamorph
- Cryptic Command
- Arcane Denial
- 1 Plains
- 2 Island
- 2 Swamp
+ Return to Dust
+ Consecrated Sphinx
+ Jace, the Mind Sculptor
+ Mana Drain
+ Mirrorweave
+ Identity Crisis
+ Dimir Signet
+ Azorius Signet
+ Orzhov Signet
+ Lightning Greaves
+ Nihil Spellbomb
+ Celestial Colonnade
+ Creeping Tar Pit
+ Isolated Chapel
+ Bojuka Bog
+ Maze of Ith
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
EDIT: just remembered Mirror-Sigil Sergeant hes pretty much a single card win con as long as hes unanswered and with your gen you can make it very hard to answer
What I like about your list, is it can simply win via a Storm Herd with some Ajani Goldmane back up. I'd suggest Eldrazi Monument to pack a little more "staying power" with all of your tokens. Also, if you add EM I'd add in a Mutavault. For a mere 1 you can keep the EM going with a Crucible of Worlds out.
I'd also suggest taking out Sharding Sphinx and put in it's place Crovax, Ascendant Hero. He's way better with every other token producer besides Bitterblossom, Oona and Grave Titan.
hatred
I will flay the skin from your flesh,
the flesh from your bones,
and scrape your bones dry,
and still you will not have suffered enough!
Quote the Ryxsyn;
NeVeRMoRe!
You either die a hero, or you live long enough to see yourself become the villain!
-Harvey Dent
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
What do you do against turn 2 or 3 Blood Moon?
Try Pemmin's Aura. Counter as many spells as you want in a turn for an extra U.
EDH: U Arcum Dagsson (primer!) U
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG
WUBErtai, the CorruptedWUB
WKemba, Kha RegentW
GSeshiro, the AnointedG