This is my current build. Haven't tried in Dailies yet but do okay in the practice room. Rally the Peasants and Mikaeus the Lunarch are in the sideboard out of laziness the last time I modified my deck. I don't know if I want to try maining Mikaeus again since he always feels clunky and dies to Geistflame. Replacing him with Fiend Hunter made it a lot easier to deal with threats and get damage in.
For the sideboard I'm thinking:
-1 Mikaeus the Lunarch
-1 Rally the Peasants
-1 Sever the Bloodline
+ 3 Purify the Grave
I've opened this thread up for RW builds that focus on tokens rather than "humans".
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
What is the dividing line between R/W Tokens and Humans? The presence of intangible virtue? I see lots of White/Red decks that run the spectrum from real creature-based to token-based.
It may or may not include intangible virtue, midnight haunting, lingering souls, mikaeus, and other cards that benefit or support tokens. Thalia is one big difference. Thalia + lingering souls is bit difficult to pull off.
Private Mod Note
():
Rollback Post to RevisionRollBack
Some facts of magic:
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
Lingering also seems to be a dividing line. If they are willing to mess with the mana to get the black, they generally go all in on tokens and get the virtues.
How is the WRb mana-base for WR tokens? Pretty stable?
Mana is bad in block. I'm pretty much not comfortable with more than a splash (~10 cards max - no two colored-casting costs) of an enemy color.
Mana is bad in block, but there are WR duals and WB duals, so since your main color is white its not too bad.
Virtue is certainly one of the cards I would look for. Less than 12 creature spells is a tip. (Most token decks run 4 Hellrider and a couple Geist-Honored Monk.)
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
Mana is bad in block, but there are WR duals and WB duals, so since your main color is white its not too bad.
Virtue is certainly one of the cards I would look for. Less than 12 creature spells is a tip. (Most token decks run 4 Hellrider and a couple Geist-Honored Monk.)
I'm not sure what mana is bad is supposed to mean really since we are on an enemy colors game plan we actually have the best mana in the format.
Mana being bad is relative. Yes You have the best mana in the format. But I still think W/R needs to be careful about stretching it. I prefer W/r with a small splash of red. But if you need Hellrider then you need more red and so have to be careful about having too much WW costing stuff or too many White one-drops etc...
With souls and virtue gone, I'm trying to think of the best way to fill their shoes. The best token producer that I can think of is Thraben doomsayer. Yes, he's slow and nowhere near as good as souls, but I like him quite a lot. This isn't a super fast aggro deck, it's one that keeps putting out difficult to deal with threats over several turns. My best play with him so far was attack in with a bunch of guys at 7 life, no blocks, brimstone volley myself for the win.
As far as token supporters, Mikeaus is an obvious choice, but I'm also testing Instigator gang. Unfortunately, I keep not drawing him in my playtesting, but it seems like he could be pretty good. Admittedly, probably worse than mikeaus, but I think he's worth a shot.
I'm also increasingly happy with sudden disappearance. I'm even running a few main. There's not really a competitive deck that it's bad against.
Nevermore is a board card that I haven't seen listed that I think is a must. Every deck seems to have that "one card" that we struggle against, and people don't bring in enchantment hate against you. Gnaw to the bone or spider spawning are gone. Invisible stalker if you can get the enchantment out first. Bloodline keeper against BW tokens. Vorapede against GR undying. I think it's awesome.
Thraben Doomsayer seems kind of slow for this format... I actually had one in my sideboard slot hoping to make some late game alpha strikes - never got there for me.
Mentor of the Meek is a good card right now. Usually your opponent doesn't want to use removal on it (they want to hit Champions, Hellrider, Thalia, etc), and the times I've gotten 1 or 2 draws off of it, I've won. Playing a next turn Gather the Townsfolk and getting 2 activations is an amazing thing.
It's not a 4-of card, but should definitely be considered with attrition wars being waged in the current format.
R/W Humans pretty much replaced R/W Tokens, especially after AVR rotates in
I should have moved this out of competitive a while ago. Thanks.
Moved to Decks for Critique
Private Mod Note
():
Rollback Post to RevisionRollBack
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
To post a comment, please login or register a new account.
4 Hellrider
2 Fiend Hunter
1 Geist-Honored Monk
Tokens
4 Gather the Townsfolk
4 Midnight Haunting
4 Lingering Souls
3 Increasing Devotion
4 Intangible Virtue
3 Rally the Peasants
Removal
4 Brimstone Volley
2 Devil's Play
Land
4 Clifftop Retreat
4 Isolated Chapel
10 Plains
7 Mountains
1 Mikaeus the Lunarch
4 Urgent Exorcism
2 Silverchase Fox
2 Sever the Bloodline
2 Geistflame
2 Witchbane Orb
1 Sudden Disappearance
1 Rally the Peasants
This is my current build. Haven't tried in Dailies yet but do okay in the practice room. Rally the Peasants and Mikaeus the Lunarch are in the sideboard out of laziness the last time I modified my deck. I don't know if I want to try maining Mikaeus again since he always feels clunky and dies to Geistflame. Replacing him with Fiend Hunter made it a lot easier to deal with threats and get damage in.
For the sideboard I'm thinking:
-1 Mikaeus the Lunarch
-1 Rally the Peasants
-1 Sever the Bloodline
+ 3 Purify the Grave
4 Doomed Traveler
4 Loyal Cathar
4 Gather the Townsfolk
4 Hellrider
It may or may not include intangible virtue, midnight haunting, lingering souls, mikaeus, and other cards that benefit or support tokens. Thalia is one big difference. Thalia + lingering souls is bit difficult to pull off.
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
More facts of magic
How is the WRb mana-base for WR tokens? Pretty stable?
Mana is bad in block. I'm pretty much not comfortable with more than a splash (~10 cards max - no two colored-casting costs) of an enemy color.
Virtue is certainly one of the cards I would look for. Less than 12 creature spells is a tip. (Most token decks run 4 Hellrider and a couple Geist-Honored Monk.)
I'm not sure what mana is bad is supposed to mean really since we are on an enemy colors game plan we actually have the best mana in the format.
As far as token supporters, Mikeaus is an obvious choice, but I'm also testing Instigator gang. Unfortunately, I keep not drawing him in my playtesting, but it seems like he could be pretty good. Admittedly, probably worse than mikeaus, but I think he's worth a shot.
I'm also increasingly happy with sudden disappearance. I'm even running a few main. There's not really a competitive deck that it's bad against.
Nevermore is a board card that I haven't seen listed that I think is a must. Every deck seems to have that "one card" that we struggle against, and people don't bring in enchantment hate against you. Gnaw to the bone or spider spawning are gone. Invisible stalker if you can get the enchantment out first. Bloodline keeper against BW tokens. Vorapede against GR undying. I think it's awesome.
Mentor of the Meek is a good card right now. Usually your opponent doesn't want to use removal on it (they want to hit Champions, Hellrider, Thalia, etc), and the times I've gotten 1 or 2 draws off of it, I've won. Playing a next turn Gather the Townsfolk and getting 2 activations is an amazing thing.
It's not a 4-of card, but should definitely be considered with attrition wars being waged in the current format.
I should have moved this out of competitive a while ago. Thanks.
Moved to Decks for Critique