...Eh? I have one, I just have the feeling that I'd rather have something else before him. There's an ok number of things like demons, dragons, titans, etc that I face, so I'd need to be buffing him pretty hard.
I'm liking Oversoul's protection, though, and that she's only a few bucks, looks like. And Sanctum absofrigginlutely falls under the whole budget restriction thing.
I've never seen Retether, need to pick one up lol. Replenish also falls under the "budget is pushed, might not be affordable"section. I know, I'm being a PITA.
GOTCHA. Nope, I meant that post seriously but missed the budget part...and at first how you wanted to cut cards.
Does Primal Rage help that much? You don't have a ton of creatures. Do you plan on relying mostly on Sigil for critters? Would something like Sacred Mesa help?
I don't know where to go with the Enchantress idea, but I want to build something using those engines. I'm kinda waiting for the Planechase deck to drop before I go Raka, Selesnya, or Bant.
Actually, Primal Rage and to a lesser extent Serra's Blessing now seem like throw ins, 'cause I've had them forever. Out they go, 3 cuts needed.
I've wanted to build something with the engine for a while, too. I saw your recent post about how you hate checking other people's lists, so I'm hesitant to say this, but...
If it agrees with you, check out Weebo's Jasmine Boreal list. His is definitely not budget, features solid cards and strategies, and it'll let you know what cards in the engine you want to run.
And I was talking about how sarcastic my post might have sounded. It leaks out of my mouth so often...lol.
Oh, no, I meant that I hate checking lists for the precon generals. I like everything else. That's why I'm here.
Two more things: The Expedition is in your sorceries section. Even though they're great, do you cut the ramp sorceries for more land enchantments that produce more mana...or add Endless Horizons? Just more thoughts. I'll look at Weebo's list.
Khalni Heart Expedition doesnt impress me. I know it fits the enchantment theme you had going on but it goes off so stupidly slow that I really wouldnt bother using it. If you need the ramp then shift it to something else.
Leyline of Sanctity is really hit and miss in my mind. It can be really good and it can be very very dull.
Aura Shards not enough creatures in your list to run this. You need to be playing creatures rather regularly and I dont think this is the deck for this.
Curse of Exhaustion it is hard to gauge how useful this is overall... My issue is that I don't really see something in the deck that this seems to work with.
Lush Growth fix without ramp is usually bad. I don't get the feeling that this will meet standards.
Birds of Paradise I usually find mana critters a bit underwhelming in a normal commander deck. These get swept up in sweepers and make it hard to recover sometimes.
Thran Golem on theme however I don't feel like it is a bit underwhelming as a creature. Baneslayer Angel feels like it would be as productive or more so.
Private Mod Note
():
Rollback Post to RevisionRollBack
I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Ah, I see. I'll justify Kaalia in that I love angels and dragons, and she lets me run a decent deck with both tribes. Both of my previous attempts at decks with one tribe sucked.
Whoops, moved KHE. Hmm, I'm not really sure where the ramp is going. A lot of the good ones like Mana Reflection are expensive, for one, and I'd rather pick up some of them for my Kaysa deck first. Hmm.
Anywho, thanks for the input and thoughts, I appreciate it.
Khalni Heart Expedition doesnt impress me. I know it fits the enchantment theme you had going on but it goes off so stupidly slow that I really wouldnt bother using it. If you need the ramp then shift it to something else.
Leyline of Sanctity is really hit and miss in my mind. It can be really good and it can be very very dull.
Aura Shards not enough creatures in your list to run this. You need to be playing creatures rather regularly and I dont think this is the deck for this.
Curse of Exhaustion it is hard to gauge how useful this is overall... My issue is that I don't really see something in the deck that this seems to work with.
Lush Growth fix without ramp is usually bad. I don't get the feeling that this will meet standards.
Birds of Paradise I usually find mana critters a bit underwhelming in a normal commander deck. These get swept up in sweepers and make it hard to recover sometimes.
Thran Golem on theme however I don't feel like it is a bit underwhelming as a creature. Baneslayer Angel feels like it would be as productive or more so.
KHE - Fair enough, I guess.
Leyline - I have a copy, and Praetor's Grasp, when played on me, is irritating lol. /shrug
Aura Shards - Even with Sigil of the Empty Throne? /shrug. Fair enough, once again.
Curse - I figure that if it can slow down one player, I can get in with aura beats easier/faster/etc. Is that notion off?
Lush, Birds - I only have the two Sol Rings I got from the precons...But with Birds, I don't see a whole lot of wrathing, 'cause no one seems to really have the cards.
Golem - ...I have the feeling you worded that wrong. Is the golem underwhelming or not?...And I only have the one BSA in Kaalia, and she's still like $6 or something.
I know, budget players can be a PITA. I apologize, lol.
Sorry.... the golem sucks... cut it is what I was trying to say. When it isn't enchanted it REALLLLLY sucks. When it is enchanted it just becomes sort of mediocre. I feel like that just overall makes it sort of so so.
As for the curse... it only hits one opponent and even then it is really situational. I would love to play it on an Edric player but most people dont really have an issue playing around it. I just dont feel like it packs enough punch considering it only effects a single opponent.
Private Mod Note
():
Rollback Post to RevisionRollBack
I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Dropping the Golem, Expedition and Shards for now. I figure the rest of it can at least stay while this is being built and tested, optimized, etc. Thanks for the input ISB, my decks usually don't get so much attention so quickly.
Umbra Mystic already has a spot in the deck, and I have Snake Umbra planned as well. I have a Bear Umbra too, I just quickly built it to have something to refer to.
Might I recommend High Market? The only ways to make her go boom is, as said, wraths and hallowed burial. Except a lot of people play hallowed burial. High Market gives us a reliable sac outlet.
I understand the budget issue but it may worth to add to the first post those cards that have been left aside on purpose for that reason. That would have some positive effects:
1 - People won't try to suggest again a card already listed there.
2 - List itself can be a good place to check if some time in the future you want to "level up" the deck.
3 - Also, by explicitly writting the "out of scope" cards, people can have a hint about the edge of the budget itself.
Fair enough - SE
Some cards:
Notable misses:
- Journey to Nowhere
- Oblivion Ring - ^ I don't know if I like these two anymore. Something pops them in this format, and you can be massively screwed.
- Rancor - I only have a set for casual, so I need to pick up more.
Other Auras
- Elephant guide
- Griffin Guide - I dunno, I just don't like the Guides. W one is redundant on Sigarda anyway. Other creatures, I realize etc, but still.
- Moldervine Cloak - ...Sure. I have one somewhere, I can slot it in.
- Pollenbright Wings - flying redundancy again etc. I like the sapro generation, but so much mana for just that seems silly when my General already flies. It's cheap though, so I can still pick up a copy I guess.
Big tokens:
- Hoofprints of the Stag - ...Sure.
- Luminarch Ascension - I can't see this getting off the ground.
Ramp
- Wild Growth
- Fertile Ground - ^ Yeah yeah...
- Overgrowth - Not sure G my list will end up being.
- Dawn Reflection - These suggestions got costly quick.
- Garruk, Wildspeaker - Would need to buy another one. Not sure how he fits flavorfully either.
- Arbor Elf and friends ??? - I have Birds...And an Avacyn Pilgrim or w/e. Will add the Pilgrim I guess.
- Earthcraft - $$$, lol.Also, not sure on abuse.
- Awakening Zone - Don't see how I could abuse it in this list. I'm going to keep everything at or under 6 mana, nothing procs off sacrifice, and I don't have mass creature buffs.
- Mirari's Wake - $$$, LOL.
- Mana Reflection - I want to get it for my deck first.
Card Draw
- Argothian Enchantress - I realize I'll need more Enchantress effects, but at the same time 0/1 worries me a hair.
- Enchantress's Presence - ...This is just plain my bad.
- Armistice - Quite expensive just for a draw. The life is irrelevant I know, but still 5 mana for a card...
- Recycle - Hate the art, but it probably would be good.
Second Wind
- Replenish - $$$, lol.
- Retether - Already listed as needing it.
- Open the Vaults - Already in the deck.
- Monk Ideallist - meh
Tutor - I've never really had any tutors until recently...
- Enlightened Tutor
- Idyllic Tutor
- Academy Rector
Card Selection - Again, I would want both for my deck first.
- Silvan Library
- Mirri's Guile
Reset Creatures (e.g.: for Auras like Faith's Fetters)
- Kor Skyfisher
- Emancipation Angel - I like her more, so hopefully boosters are kind to me.
Board Reset
- Austere Command - Um, is there something else that won't hit me quite as hard?
Random Stuff:
- Night Soil - I should have some grave hate...
- Vernal Equinox - I'd rather pony up for a second Vedalken Orrery
- Seal of Cleansing - Not sure how I forgot these either.
- Seal of Primordium -
- Qasali Pridemage - I. Hate. (MTG) Cats.
- Kor Sanctifiers - ...meh? I dunno
Responses in bold. Thanks for checking my list out, all that jazz
* Griffin Guide/Pollenbright Wings: I have learnt to not relay on the Commander that much. I count on it but I do not depent on it. These auras are on theme with the deck, does not have much card disadventadge and fit well in any on the non-general creatures you may. Not saying that these cards are great and must be in. They just simply make their job well and needs to be considered.
Right. I'll try to remember to grab them when possible, need to test everything after all
* Luminarch Ascension: In multiplayer this gets online quite fast. * Garruk: He does not fit flavour, agree. He is there for generating mana. Land enchantments + Garruk = lots of mana when lands are untapped.
* Arbor Elf: Sorry for being ambiguous. Friends for Arbor Elf are whatever that untaps lands too. e.g.: Magus of the Candelabra, Krosan Restorer, Argothian Elder, ... Again, enchantments on lands mean lot of mana when these lands are uptapped.
I've played against the Ascension, it took a while for it to go online. /shrug. Considering everything in the deck is gonna be cheap enough, I'm just not sure what I would need all that mana for. /shrug.
If commitement to green starts to be too heavy and flavor is more important, please consider to use Jenara, Asura of War as general.
- You can still use Sigarda in the deck but additionally you can also use Bruna, Light of Alabaster; so utility/lifespam of all auras you want to use gets multiplied.
- More support for Aura themes: Blue has some cards that cares about auras. Some in the common/uncommon slot (Totem Armor auras or Simic Guildmage). Other in the rare one, like Sovereigns of Lost Alara
I'm not against the deck being half/half :symgw:, or skewed either way, I was just saying I'm not sure where its gonna end up.
I hate Jenara's face lol. I don't really like Bruna either, she's much more combo-ish, which I just don't seem to play. /shrug.
That's my reasoning, anyway. Thanks for sharing your input
I've got a very similar deck brewing so I'll just post my thoughts here.
Not sure about the Vows in this deck (aside from Vow of Wildness for its trample). I don't find them particularly useful as there are far better buffs and soft removal available in these colours.
Not sure about Keen Sense. The card draw is nice but with a mere +2 to Sigarda means the game is over in 3 hits. I think that slot could be put to better use. Especially with the enchantresses providing good draw.
I'm loving the control aspect of this deck. Martyr's Bond and Stony Silence shut down (or at least seriously hinder) a lot of decks. Since you don't have to worry about edicts there's little points in flooding the field with tokens for fodder with things like Pollenbright Wings. Furthermore, you're going for relatively fast games here. Ward of Bones can ruin a lot of decks, especially when you'll likely only have Sigarda and maybe a mana producing creature or two on the board. Even Dosan the Falling Leaf provides some nice lockdown. Even if he's a double edged sword, you can close out a game you otherwise couldn't have when you cast him at the right time.
What's the point of Angelic Destiny? In Sigarda's case, all it gives her is +4/+4 and FS. +4/+4 is pretty easy to come by in green (at a much lower cost) and first strike isn't exactly a game changer. I know that it comes returns to your hand in case Sigarda is somehow killed but a) totem armor/indestructibility should always be on her and b) there are quite a few ways to get your auras back.
Praetor's Counsel has served me well, especially when you have a lot of card draw. After that resolves, a Hunter's Insight or a Soul's Majesty has left me holding a big chunk of my deck and an answer for everything that gets thrown at me.
Not sure about your meta, but mine has a lot of creatures. Everywhere. All the bloody time. Arrest, Faith's Fetters, Pacifism all deserve slots if you suffer from the same meta issue.
I've sometimes found that I just need to add raw strength to her. She's simply not tough enough at some points. Things like Increasing Savagery, Mythic Proportions, Epic Proportions and the like might deserve some attention. Hell, Untamed Might is one of my favourite cards in green thanks to ramp although I doubt it'll get a slot.
I've got a very similar deck brewing so I'll just post my thoughts here.
Not sure about the Vows in this deck (aside from Vow of Wildness for its trample). I don't find them particularly useful as there are far better buffs and soft removal available in these colours.
Yeah. Righteo, white vow's gettin' dropped like third period French. /I don't know...lol
Spirit Mantle is on my list of stuff to get in the deck already, and I think I have das boots somewhere. Unq. Authority might have to go in too...I hate kithkin, so no armor. I like the Flail, that might go in, but I just plain don't like Worldslayer. /shrug.
On the idea of equipment, I do have a SoFoF from a lucky booster I could slot it, but I'm sorta wondering about Stony Silence etc that would shut it down.
Not sure about Keen Sense. The card draw is nice but with a mere +2 to Sigarda means the game is over in 3 hits. I think that slot could be put to better use. Especially with the enchantresses providing good draw.
True. I've had a couple of them laying around for a while so I just throw them in randomly. lol, - Keen Sense...
I'm loving the control aspect of this deck. Martyr's Bond and Stony Silence shut down (or at least seriously hinder) a lot of decks. Since you don't have to worry about edicts there's little points in flooding the field with tokens for fodder with things like Pollenbright Wings. Furthermore, you're going for relatively fast games here. Ward of Bones can ruin a lot of decks, especially when you'll likely only have Sigarda and maybe a mana producing creature or two on the board. Even Dosan the Falling Leaf provides some nice lockdown. Even if he's a double edged sword, you can close out a game you otherwise couldn't have when you cast him at the right time.
Ya know, I have a Ward of Bones laying around too, I totally didn't think of it. Although, the artifact hate worry from earlier applies here too. /shrug
What's the point of Angelic Destiny? In Sigarda's case, all it gives her is +4/+4 and FS. +4/+4 is pretty easy to come by in green (at a much lower cost) and first strike isn't exactly a game changer. I know that it comes returns to your hand in case Sigarda is somehow killed but a) totem armor/indestructibility should always be on her and b) there are quite a few ways to get your auras back.
I traded for Destiny, and I just want to find a deck to use it in already...lol.
Praetor's Counsel has served me well, especially when you have a lot of card draw. After that resolves, a Hunter's Insight or a Soul's Majesty has left me holding a big chunk of my deck and an answer for everything that gets thrown at me.
I do have a Counsel and an Insight, they might go in, hmm...
Not sure about your meta, but mine has a lot of creatures. Everywhere. All the bloody time. Arrest, Faith's Fetters, Pacifism all deserve slots if you suffer from the same meta issue.
Same here, and at least two of those should already be in the deck.
I've sometimes found that I just need to add raw strength to her. She's simply not tough enough at some points. Things like Increasing Savagery, Mythic Proportions, Epic Proportions and the like might deserve some attention. Hell, Untamed Might is one of my favourite cards in green thanks to ramp although I doubt it'll get a slot.
There's a point for Destiny, IMO. 4 mana for +4/+4 isn't awful, off the top of my head. I like how the deck ATM is 6 mana or less, so some of those options might be out.
"Some of the other guys dared me to go out, but I knew it weren't no ordinary giant giga-blasting blaze of unending flames that would scorch the whole world."
—Norin the Wary
I'm 99% sure that Stony Silence does not shut down Ward of Bones. While it stops you from equipping Sigarda, there's little equipment here to begin with. I keep a few in my deck even with Stony Silence around. If he hits the board and I draw the Flail, oh well. I have many other buffs and chances are SS is hurting my opponents more than me.
Since you already own Destiny you may as well keep it there, although I'd probably go ahead and sell it to fund a lot of this deck.
Counsel and such are needed to get back your lost auras. Sure, she's tough to kill (and if you play her right she's nearly impossible to get rid of), but chances are it'll happen sooner or later.
I forgot to mention earlier that you need some more Naturalizeesque cards aside from just Krosan. It drives me nuts playing against people who have no answers for anything on the field except creatures.
I'm 99% sure that Stony Silence does not shut down Ward of Bones. While it stops you from equipping Sigarda, there's little equipment here to begin with. I keep a few in my deck even with Stony Silence around. If he hits the board and I draw the Flail, oh well. I have many other buffs and chances are SS is hurting my opponents more than me.
Since you already own Destiny you may as well keep it there, although I'd probably go ahead and sell it to fund a lot of this deck.
Counsel and such are needed to get back your lost auras. Sure, she's tough to kill (and if you play her right she's nearly impossible to get rid of), but chances are it'll happen sooner or later.
I forgot to mention earlier that you need some more Naturalizeesque cards aside from just Krosan. It drives me nuts playing against people who have no answers for anything on the field except creatures.
Alright, cool. Need to find a drop for SoFoF then.
I traded for Destiny from my best bud from high school, and I'm an angel junkie so it's not getting sold, lol.
Isn't there some green Shaman or another that does the same kinda job?
I was originally gonna pick up an Aura Shards, but ISB said it was a bad idea, lol. Bad ISB
Both seals were covered at some point or another, will have to pick up some copies.
Meh. A vanilla 3 mana 2/2 that might be a touch bigger isn't very good. At least Thran Golem is an ok-sized body with a much better buff. (not saying to run TG, just an example)
Say her name with me: S I G A R D A. Woe unto the poor soul that misspells her name, lest thee be smote.
Sorry Jasmine Boreal, you're pretty and all, but Sigarda kicks your bum.
Heeeeeello Enchantress/Voltron general XD. The number, as usual with my theory builds, denote the CMC, not the number of copies :p.
5 Sigarda, Host of Herons
Creatures (8)
1 Birds of Paradise
2 Auramancer
2 Kor Spiritdancer
3 Mesa Enchantress
3 Umbra Mystic
3 Verduran Enchantress
5 Dowsing Shaman
5 Oversoul of Dusk
Enchantments (29)
Fixing
1 Lush Growth
1 Utopia Sprawl
2 Spirit Mantle
3 Ancestral Mask
3 Armadillo Cloak (PvC)
3 Shield of the Oversoul
3 Snake Umbra
3 Unquestionable Authority
3 Vow of Wildness
4 Angelic Destiny
6 True Conviction
Protection
2 Sterling Grove
3 Ghostly Prison
4 Leyline of Sanctity
5 Privileged Position
1 Soul Snare
2 Stony Silence
3 Arrest
3 Aura of Silence
3 Dueling Grounds
3 Nevermore
3 Prison Term
4 Faith's Fetters
4 Kismet
6 Martyr's Bond
Instants (2)
3 Beast Within
3 Krosan Grip
Sorceries (7)
3 Cultivate
3 Kodama's Reach
3 Idyllic Tutor
4 Day of Judgment
5 Creeping Renaissance
5 Winds of Rath
6 Open the Vaults
2 Torpor Orb (?)
3 Skull of Orm
6 Ward of Bones
Mana (40)
1 Wooded Bastion
1 Sunpetal Grove
1 Saltcrusted Steppe
1 Riftstone Portal
1 Terramorphic Expanse
1 Evolving Wilds
1 Tranquil Thicket
1 Secluded Steppe
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Coming soon.
Secondary post for eventual bookkeeping, etc.
The ideal basics for this deck are this Plains and this Forest. For my own records, really.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Retether and Replenish?
Why Torpor Orb? Just as a defense?
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
...Eh? I have one, I just have the feeling that I'd rather have something else before him. There's an ok number of things like demons, dragons, titans, etc that I face, so I'd need to be buffing him pretty hard.
I'm liking Oversoul's protection, though, and that she's only a few bucks, looks like. And Sanctum absofrigginlutely falls under the whole budget restriction thing.
I've never seen Retether, need to pick one up lol. Replenish also falls under the "budget is pushed, might not be affordable"section. I know, I'm being a PITA.
Yeah, I have a copy so WTH right? And if my Riku playing buddy starts to improve his deck from precon status, it might be pretty handy.
Can't tell how sarcastic this post might sound, but I appreciate the feedback :).
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Does Primal Rage help that much? You don't have a ton of creatures. Do you plan on relying mostly on Sigil for critters? Would something like Sacred Mesa help?
I don't know where to go with the Enchantress idea, but I want to build something using those engines. I'm kinda waiting for the Planechase deck to drop before I go Raka, Selesnya, or Bant.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
I've wanted to build something with the engine for a while, too. I saw your recent post about how you hate checking other people's lists, so I'm hesitant to say this, but...
If it agrees with you, check out Weebo's Jasmine Boreal list. His is definitely not budget, features solid cards and strategies, and it'll let you know what cards in the engine you want to run.
And I was talking about how sarcastic my post might have sounded. It leaks out of my mouth so often...lol.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Two more things: The Expedition is in your sorceries section. Even though they're great, do you cut the ramp sorceries for more land enchantments that produce more mana...or add Endless Horizons? Just more thoughts. I'll look at Weebo's list.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Leyline of Sanctity is really hit and miss in my mind. It can be really good and it can be very very dull.
Aura Shards not enough creatures in your list to run this. You need to be playing creatures rather regularly and I dont think this is the deck for this.
Curse of Exhaustion it is hard to gauge how useful this is overall... My issue is that I don't really see something in the deck that this seems to work with.
Lush Growth fix without ramp is usually bad. I don't get the feeling that this will meet standards.
Birds of Paradise I usually find mana critters a bit underwhelming in a normal commander deck. These get swept up in sweepers and make it hard to recover sometimes.
Thran Golem on theme however I don't feel like it is a bit underwhelming as a creature. Baneslayer Angel feels like it would be as productive or more so.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Whoops, moved KHE. Hmm, I'm not really sure where the ramp is going. A lot of the good ones like Mana Reflection are expensive, for one, and I'd rather pick up some of them for my Kaysa deck first. Hmm.
Anywho, thanks for the input and thoughts, I appreciate it.
Psh, ninja'd that in ISB. lol
KHE - Fair enough, I guess.
Leyline - I have a copy, and Praetor's Grasp, when played on me, is irritating lol. /shrug
Aura Shards - Even with Sigil of the Empty Throne? /shrug. Fair enough, once again.
Curse - I figure that if it can slow down one player, I can get in with aura beats easier/faster/etc. Is that notion off?
Lush, Birds - I only have the two Sol Rings I got from the precons...But with Birds, I don't see a whole lot of wrathing, 'cause no one seems to really have the cards.
Golem - ...I have the feeling you worded that wrong. Is the golem underwhelming or not?...And I only have the one BSA in Kaalia, and she's still like $6 or something.
I know, budget players can be a PITA. I apologize, lol.
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
As for the curse... it only hits one opponent and even then it is really situational. I would love to play it on an Edric player but most people dont really have an issue playing around it. I just dont feel like it packs enough punch considering it only effects a single opponent.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Responses in bold. Thanks for checking my list out, all that jazz
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Right. I'll try to remember to grab them when possible, need to test everything after all
I've played against the Ascension, it took a while for it to go online. /shrug. Considering everything in the deck is gonna be cheap enough, I'm just not sure what I would need all that mana for. /shrug.
I'm not against the deck being half/half :symgw:, or skewed either way, I was just saying I'm not sure where its gonna end up.
I hate Jenara's face lol. I don't really like Bruna either, she's much more combo-ish, which I just don't seem to play. /shrug.
That's my reasoning, anyway. Thanks for sharing your input
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Not sure about the Vows in this deck (aside from Vow of Wildness for its trample). I don't find them particularly useful as there are far better buffs and soft removal available in these colours.
The way I see it, getting her indestructible is probably priority number one so I threw in all the green and white Umbras. Priority number two is making her unblockable. That means Spirit Mantle, Unquestioned Authority, Kithkin Armor, Trailblazer's Boots.
Indestructible general? Inquisitor's Flail. Worldslayer.
Not sure about Keen Sense. The card draw is nice but with a mere +2 to Sigarda means the game is over in 3 hits. I think that slot could be put to better use. Especially with the enchantresses providing good draw.
I'm loving the control aspect of this deck. Martyr's Bond and Stony Silence shut down (or at least seriously hinder) a lot of decks. Since you don't have to worry about edicts there's little points in flooding the field with tokens for fodder with things like Pollenbright Wings. Furthermore, you're going for relatively fast games here. Ward of Bones can ruin a lot of decks, especially when you'll likely only have Sigarda and maybe a mana producing creature or two on the board. Even Dosan the Falling Leaf provides some nice lockdown. Even if he's a double edged sword, you can close out a game you otherwise couldn't have when you cast him at the right time.
What's the point of Angelic Destiny? In Sigarda's case, all it gives her is +4/+4 and FS. +4/+4 is pretty easy to come by in green (at a much lower cost) and first strike isn't exactly a game changer. I know that it comes returns to your hand in case Sigarda is somehow killed but a) totem armor/indestructibility should always be on her and b) there are quite a few ways to get your auras back.
Praetor's Counsel has served me well, especially when you have a lot of card draw. After that resolves, a Hunter's Insight or a Soul's Majesty has left me holding a big chunk of my deck and an answer for everything that gets thrown at me.
Not sure about your meta, but mine has a lot of creatures. Everywhere. All the bloody time. Arrest, Faith's Fetters, Pacifism all deserve slots if you suffer from the same meta issue.
I've sometimes found that I just need to add raw strength to her. She's simply not tough enough at some points. Things like Increasing Savagery, Mythic Proportions, Epic Proportions and the like might deserve some attention. Hell, Untamed Might is one of my favourite cards in green thanks to ramp although I doubt it'll get a slot.
Yeah. Righteo, white vow's gettin' dropped like third period French. /I don't know...lol
Spirit Mantle is on my list of stuff to get in the deck already, and I think I have das boots somewhere. Unq. Authority might have to go in too...I hate kithkin, so no armor. I like the Flail, that might go in, but I just plain don't like Worldslayer. /shrug.
On the idea of equipment, I do have a SoFoF from a lucky booster I could slot it, but I'm sorta wondering about Stony Silence etc that would shut it down.
True. I've had a couple of them laying around for a while so I just throw them in randomly. lol, - Keen Sense...
Ya know, I have a Ward of Bones laying around too, I totally didn't think of it. Although, the artifact hate worry from earlier applies here too. /shrug
I traded for Destiny, and I just want to find a deck to use it in already...lol.
I do have a Counsel and an Insight, they might go in, hmm...
Same here, and at least two of those should already be in the deck.
There's a point for Destiny, IMO. 4 mana for +4/+4 isn't awful, off the top of my head. I like how the deck ATM is 6 mana or less, so some of those options might be out.
Thanks for the insight, gave me some ideas :).
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Cockatrice Username: seriph0
Herro :D. Now to find another drop...
(and thank you :D)
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Not liking Worldslayer? Eh, fair enough.
Since you already own Destiny you may as well keep it there, although I'd probably go ahead and sell it to fund a lot of this deck.
Counsel and such are needed to get back your lost auras. Sure, she's tough to kill (and if you play her right she's nearly impossible to get rid of), but chances are it'll happen sooner or later.
I forgot to mention earlier that you need some more Naturalizeesque cards aside from just Krosan. It drives me nuts playing against people who have no answers for anything on the field except creatures.
Alright, cool. Need to find a drop for SoFoF then.
I traded for Destiny from my best bud from high school, and I'm an angel junkie so it's not getting sold, lol.
Isn't there some green Shaman or another that does the same kinda job?
I was originally gonna pick up an Aura Shards, but ISB said it was a bad idea, lol. Bad ISB
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---
Throwawaykid has a thread on making Sigarda as well. Few good ideas there: http://forums.mtgsalvation.com/showthread.php?t=406596
I thought my idea had a lot of "you can't kill me" in it but wow. Gotta merge the three.
Also, Yavimaya Enchantress for the beatdown?
http://forums.mtgsalvation.com/showthread.php?t=406388
Meh. A vanilla 3 mana 2/2 that might be a touch bigger isn't very good. At least Thran Golem is an ok-sized body with a much better buff. (not saying to run TG, just an example)
--- Meren of Clan Nel Toth --- Jhoira of the Ghitu --- Prime Speaker Zegana ---
--- Drana, Kalastria Bloodchief --- Ghoulcaller Gisa --- Akroma, Angel of Fury --- Titania, Protector of Argoth ---