I started off with this card in my peasant cube, and it feels like its one of those cards that either rots in hand at 4-5 mana, or is just a wrecking at the right time? How playable do you think this card is? It's definitely on the chopping block at 360 Peasant for me, but I might just be way underrating it.
Pretty much the only thing it's good at stealing is morphs and tokens. I'd rank it below Mind Control. I ran it when I first build my cube years ago but even then it wasn't that great and these days it's just outclassed. Not a bad card but not a very good card either.
One way to think about this card in a peasant context is, "Would I rather pay 4UU to steal something like Necrogen Scudder at instant speed, or pay the same amount to steal any permanent whatsoever at sorcery speed?"
Me too. I'd like one that has a kicker option that allowed you to keep the creature.
Or sac it, or keep it tapped for another turn or some such. It's such a fun card, but four cost blue creature stealing spells have a near insane power level bar to clear.
I started off with this card in my peasant cube, and it feels like its one of those cards that either rots in hand at 4-5 mana, or is just a wrecking at the right time? How playable do you think this card is? It's definitely on the chopping block at 360 Peasant for me, but I might just be way underrating it.
Thoughts?
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Seems pretty bad, mang.
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It is, I just wish it had one other mode or function.
Me too. I'd like one that has a kicker option that allowed you to keep the creature.
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My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Or sac it, or keep it tapped for another turn or some such. It's such a fun card, but four cost blue creature stealing spells have a near insane power level bar to clear.