Hello, this is a deck I've been tinkering and tweaking for a couple of weeks. The plan is to drop Avacyn, Angel of Hope and then drop mass removal spells to clear a path to victory. It's been great in multiplayer, people tend to stay prevent raising my ire, and beating up on more immediate threats or players with weaker board positions. For those wanting to build and play this deck your going to want to have every piece of mass removal you can fit in, but you'll have to be patient and plan to play a long term strategy.
Edits 06/15/2012: Reya Dawnbringer out for Mageta the Lion
I'm finding there's not a lot I need to bring back and Emeria the Sky Ruin and Karmic Guide fill this role. Also, I want to add more destruction. Argentum Armor out for Mind's Eye
I want to put more cards in my hand and I have enough targeted removal and mass removal that it won't be missed.
One more note; I started this deck because I have a foil Worldslayer and I don't have any plans to take out, but it makes you the target when it hits. When you drop it you'd better plan to swing, wipe the board, and do it cleanly. Otherwise your going to have a bullseye on you for the rest of the game.
Voltaic key is excellent in a variety of ways. Being able to tap for mana with thran dynamo or grim monolith out, or giving Nevy's disk "haste" are great tools to have.
I've been wanting to make an Avacyn deck for awhile. How have you been at getting to 8 mana? I notice you don't run Sol Ring, Gilded Lotus, Mox Opal or any other artifacts that help get you that push. So you're talking a turn 8 commander. How does it do against blue decks? I feel like Zur would crush this before it could even get off the ground.
I've been wanting to make an Avacyn deck for awhile. How have you been at getting to 8 mana? I notice you don't run Sol Ring, Gilded Lotus, Mox Opal or any other artifacts that help get you that push. So you're talking a turn 8 commander. How does it do against blue decks? I feel like Zur would crush this before it could even get off the ground.
8 Avacyn, Angel of Hope
Mass Destruction:
2 Martial Coup
3 Oblivion Stone
4 Armageddon
4 Nevinyrral's Disk
4 Wrath of God
5 Mageta the Lion
5 Rout
6 Akroma's Vengeance
6 Austere Command
6 Catastrophe
6 Planar Cleansing
8 Myojin of Cleansing Fire
Mana Fixing:
1 Expedition Map
1 Land Tax
1 Sol Ring
4 Solemn Simulacrum
4 Thran Dynamo
5 Gauntlet of Power
6 Caged Sun
1 Weathered Wayfarer
4 Endless Horizons
Equipment:
2 Lightening Greaves
2 Swiftfoot Boots
3 Loxodon Warhammer
5 Batterskull
5 Worldslayer
1 Steelshaper's Gift
2 Stoneforge Mystic
5 Stonehewer Giant
Other Creatures:
1 Mother of Runes
1 Serra Ascendant
2 Eight-and-a-Half-Tails
3 Aven Mindcensor
3 Stonecloaker
4 Linvala, Angel of Silence
4 Magus of the Disk
5 Karmic Guide
6 Adarkar Angel
6 Sun Titan
6 Sunblast Angel
6 Admonition Angel
6 Twilight Shepard
7 Elesh Norn, Grand Cenobite
8 Akroma, Angel of Wrath
9 Iona, Shield of Emeria
Other Artifacts:
3 Mimic Vat
4 Vedelkan Orrery
5 Mind's Eye
Other Enchantments:
3 Crackdown
Instants:
1 Condemn
1 Enlightened Tutor
1 Path to Exile
1 Sword to Plowshares
3 Oblation
4 Return to Dust
4 Resurection
Planewalkers:
4 Elspeth, Knight-Errant
5 Elspeth Tirel
5 Gideon Jura
Land:
0 Arid Mesa
0 Emiria, the Sky Ruin
0 Ghost Quarter
0 Kor Haven
0 Marsh Flats
0 Tectonic Edge
0 Mouth of Ronom
0 Mistveil Plains
0 Mystifying Maze
0 Scrying Sheets
0 Strip Mine
0 Temple of the False God
0 Vesuva
0 Wasteland
0 Snow-Covered Plains x24
Edits: 09/13/2012:
Coldsteel Heart out for Land Tax
Extraplanar Lens out for Mimic Vat
Planar Portal out for Vedelkan Orrery
Angel of Jubilation out for Oblivion Stone
Baneslayer Angel out for Karmic Guide
Deathless Angel out for Adarkar Angel
Emiria Angel out for Aven Mindcensor
Leonine Abunas out for Twilight Shepard
Decree of Justice out for Resurection
Entreat the Angels out for Return to Dust
Evolving Wilds out for Strip Mine
Terramorphic Expanse out for Wasteland
Edits 06/15/2012:
Reya Dawnbringer out for Mageta the Lion
I'm finding there's not a lot I need to bring back and Emeria the Sky Ruin and Karmic Guide fill this role. Also, I want to add more destruction.
Argentum Armor out for Mind's Eye
I want to put more cards in my hand and I have enough targeted removal and mass removal that it won't be missed.
Edits 06/11/2012:
Armillary Sphere out Coldsteel Heart in
Moonsilver Spear out Scrying Sheets in
Return to Dust out Decree of Justive in
Tithe out Mouth of Ronom in
True Conviction out Karmic Guide in
24 Plains out 24 Snow-Covered Plains in
*Return to Dust will likely be coming back in the next update. I got a Decree of Justice and just had to try it
Cards I'd Like to try/add:
1 Voltaic Key
4 Leonin Abunas
5 Fountain Watch
5 Gilded Lotus
6 Sudden Disapearance
0 Flood Plains
I like to read all suggestions and comments, however if you say I should add/remove this or that tell me what I should remove/add.
An article for my original deck with explanations for the choices I mad can be found at: It's a Kind of Magic: Commander EDH Decks - Avacyn
One more note; I started this deck because I have a foil Worldslayer and I don't have any plans to take out, but it makes you the target when it hits. When you drop it you'd better plan to swing, wipe the board, and do it cleanly. Otherwise your going to have a bullseye on you for the rest of the game.
CommanderEDH Decks:CommanderEDH DecksWULavinia of the Blinking TenthUW RGURiku the Epic Experimenter’s StormUGR UBRThrax and his Super FriendsRBU RWUZedruu the Hard HeartedUWR
WBU Zur the UnstoppableUBW
Moat
Oblivion Stone
Shattered Angel doesn't really combo with avacyn but is just a very good card on his own.
Not of This World read as "counter path to exile into avacyn for free"
Moat 's not that expensive I suppose, but until I scrape together the money for that it may just be a Magus of the Moat. Oblivion Stone I'll add. Hall of the Bandit Lord will be added when I get a hold of one. I see the argument for Not of this World I think I'll give it a try and get back to you.
CommanderEDH Decks:CommanderEDH DecksWULavinia of the Blinking TenthUW RGURiku the Epic Experimenter’s StormUGR UBRThrax and his Super FriendsRBU RWUZedruu the Hard HeartedUWR
WBU Zur the UnstoppableUBW
Also, elish norn costs 7
Currently Playing:
Standard: Jund Midrange
Modern: Mono-U Faeries, Soul Sisters, Scapeshift
Legacy: Goblins, Dredge, BUG Agent
EDH: Zur, Azusa, Gisela, Hanna
I'm running Sol Ring, Thran Dynamo, Gauntlet of Power & Caged Sun. In addition I also run Weathered Wayfarer & Endless Horizons. With the amount of destruction getting Avacyn, Angel of Hope out is no problem. Keeping her around is another issue
CommanderEDH Decks:CommanderEDH DecksWULavinia of the Blinking TenthUW RGURiku the Epic Experimenter’s StormUGR UBRThrax and his Super FriendsRBU RWUZedruu the Hard HeartedUWR
WBU Zur the UnstoppableUBW
No Armagedon 's there
CommanderEDH Decks:CommanderEDH DecksWULavinia of the Blinking TenthUW RGURiku the Epic Experimenter’s StormUGR UBRThrax and his Super FriendsRBU RWUZedruu the Hard HeartedUWR
WBU Zur the UnstoppableUBW