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Quote from meep98324 I view this card as the white version of Smash to Smithereens. Does the lifegain make up for the fact that it can't hit enchantments?
Quote from wtwlf123There are a lot of sick enchantments in the cube. Gaining life is cute, but I'd rather have a true disenchant and not lose to control magic.
I view this card as the white version of Smash to Smithereens. Does the lifegain make up for the fact that it can't hit enchantments?
Image leeching replaced.
—Lanxal
In much the same way that Healing Salve is worse than Lava Spike, lifegain is no where near direct player damage. Maybe if it cost W?
Cheers,
rant
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Pretty much this. Utility > life gain (or damage for that matter, usually).
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