So the main card of the deck is obviously Thatcher Revolt. At first glance it appears to be a pretty jank card. At second glance (in a draft or limited event) it is GODLY. It has great synergy with cards like Kruin Striker, Goldnight Commander, and Kessig Malcontents. Imagine this scenario...
TURN 1: Elite Vanguard
TURN 2: Kruin Striker, swing for 2 with Vanguard
TURN 3: Thatcher Revolt, swing for 10 with tokens, vanguard and striker
TURN 4: You get the idea...
Now let's say you have Goldnight Commander already out. Upon Casting your Thatcher Revolt your 1/1 red human tokens with haste will become 4/4's!!! Not to mention that the Commander turns into a 5/5 with them. So then your attacking for 17 damage there. NBD?!:rolleyes:
I have to say the best part of the deck is bringing in an Angel of Glory's Rise for the kill. Imagine bringing back a boatload of humans, a Lightning Mauler to give your now 10+/1 Kruin Striker haste, and a Kessig Malcontents. The Angel and Malcontents are the reason why 2 Cloudshifts are great in the deck.
So PLEASE everyone; comment, critisize, and keep in mind that this is a budget build because I want to show new players cheap decks that can win FNM's (I could totally go add Fiend Hunters, Hero of Bladeholds, Champion of the Parishes, Doomed Travelers, and Zealous Conscripts at any time lol).
Love the theme, definitely seems fun to play. I would definitely try this out!
Seems like Vigilante Justice could fit into the deck, considering it's synergy with Thatcher Revolt.
One thing I'm working on is B/r version, with some white. Why you ask? Blood Artist. Thatcher Revolt says they are sacrificed at end of turn, so technically there's this scenario:
Turn 1 = Land
Turn 2 = Land, Blood Artist
Turn 3 = Thatcher Revolt, Swing with three tokens.
Option A: they block, taking 3 damage from the tokens dieing
Option B: they take it, take 3 from tokens connecting, then three because of artist triggering when they are sacrificed
Just a concept Check out my post, as I have added White for some things into the deck too
Ginolard, I never thought of him! Maybe I'll say goodbye to the double W cost of Herald of War.
Firom, I considered Cathars' Crusade but decided I liked Cloudshift more in the deck for the synergy w/ Striker, Malcontents, and Commander and the fact that it can protect my creatures. I also have yet to go to my shop and get me a Slayers' Stronghold. Thanks for that reminder :]
fetyr2004, I like the idea of using Blood Artist a lot! Definitely something for me to try out since I have all that stuff in my binder.
I really appreciate all of your feedback! It's been so helpful! If you have a minute please look at my list for my main competitive deck GW Aggro (the link is in my sig).
haole, I think I like your build better than mine (I mean yours has champion and whatnot which I was trying to avoid for budget builders out there)! What was the average game for you? In other words turn 1, turn 2, turn 3...
It can get turn 4 and 5 wins But of course that's the nuts hand. Just played a quick game that stalled to turn 14. He was at 17 life and I was able to play both Thatcher revolt and blood artist with Falkenrath in play along with a kruin striker. That usually means a win right there. I took out the Hellriders and Brimstone Volley for Gather the Townsfolk and Shock, respectively. Hellrider is too clunky and competes with the Falkenrath for the 4 drop spot.
The deck is weak against control, or maybe I'm just really bad at playing against control type decks.
It can get turn 4 and 5 wins But of course that's the nuts hand. Just played a quick game that stalled to turn 14. He was at 17 life and I was able to play both Thatcher revolt and blood artist with Falkenrath in play along with a kruin striker. That usually means a win right there. I took out the Hellriders and Brimstone Volley for Gather the Townsfolk and Shock, respectively. Hellrider is too clunky and competes with the Falkenrath for the 4 drop spot.
The deck is weak against control, or maybe I'm just really bad at playing against control type decks.
Playing against control makes everyone feel that way cuz well...it controls things you should be in control of Anyways, thanks for that info^ Any issues getting the right lands out at the right time since it's a 3-color deck?
If you're sticking with humans, why not Vigilante Justice ? Play thatcher's revolt and get 3 tokens with haste, and 3 damage wherever you decide to aim it.
Blood Artist is pretty crucial to this deck. It makes Thatcher Revolt at worst a 6 point swing (opponent -3 life, you gain three) and at best 9 point swing when all the tokens go unblocked.
If I ran more Malcontents and it could bring back Thatcher Revolt I would run it. However, he can only bring back permanents and Malcontents is not the card you wanna draw at most times but changes/wins games sometimes (still worth playing, you guys).
If you're sticking with humans, why not Vigilante Justice ? Play thatcher's revolt and get 3 tokens with haste, and 3 damage wherever you decide to aim it.
Costs too much mana and I have better options like Oblivion Ring.
Another Concept that is Lethal: Instigator Gang.
I mean come on even if it doesn't flip it pumps them thatchers right? if it does flip, Well might as well say bai bai opposition
I feel like you might be better off with Hero of Oxidd Ridge over Instigator Gang. He avoids pesky Lingering Souls and can get in quicker than Instigator Gang can. I think both work and it's honestly preference. Just an idea.
TURN 1: Elite Vanguard
TURN 2: Kruin Striker, swing for 2 with Vanguard
TURN 3: Thatcher Revolt, swing for 10 with tokens, vanguard and striker
TURN 4: You get the idea...
Now let's say you have Goldnight Commander already out. Upon Casting your Thatcher Revolt your 1/1 red human tokens with haste will become 4/4's!!! Not to mention that the Commander turns into a 5/5 with them. So then your attacking for 17 damage there. NBD?!:rolleyes:
I have to say the best part of the deck is bringing in an Angel of Glory's Rise for the kill. Imagine bringing back a boatload of humans, a Lightning Mauler to give your now 10+/1 Kruin Striker haste, and a Kessig Malcontents. The Angel and Malcontents are the reason why 2 Cloudshifts are great in the deck.
So PLEASE everyone; comment, critisize, and keep in mind that this is a budget build because I want to show new players cheap decks that can win FNM's (I could totally go add Fiend Hunters, Hero of Bladeholds, Champion of the Parishes, Doomed Travelers, and Zealous Conscripts at any time lol).
CREATURES: 24
3 Elite Vanguard
1 Somberwald Vigilante
4 Kruin Striker
3 Kessig Malcontents
4 Lightning Mauler
3 Goldnight Commander
2 Moorland Inquisitor
2 Angel of Glory's Rise
2 Herald of War
SPELLS: 13
4 Thatcher Revolt
3 Incinerate
3 Oblivion Ring
1 Thunderous Wrath
2 Cloudshift
Lands: 23
4 Clifftop Retreat
2 Evolving Wilds
9 Mountain
8 Plains
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
Seems like Vigilante Justice could fit into the deck, considering it's synergy with Thatcher Revolt.
Turn 1 = Land
Turn 2 = Land, Blood Artist
Turn 3 = Thatcher Revolt, Swing with three tokens.
Option A: they block, taking 3 damage from the tokens dieing
Option B: they take it, take 3 from tokens connecting, then three because of artist triggering when they are sacrificed
Just a concept Check out my post, as I have added White for some things into the deck too
BWZombie ControlBW
RWBoros Humans $10 versionWR
BBBMono Black Zombie VampsBBB
BWExalted FalconsWB
In the Brewery:
RUIzzet Dead Yet?UR
UWBEsper TokensBWU
4x Elite Vanguard
4x Doomed Traveler
2x Zealous Conscripts
3x Blood Artist
3x Kessig Malcontents
4x Kruin Striker
4x Riot Ringleader
4x Pillar of Flame
4x Thatcher Revolt
4x Go for the Throat
1x Grafdigger's Cage
Land
13x Mountain
5x Plains
4x Dragonskull Summit
1x Isolated Chapel
Just something to think about:P
BWZombie ControlBW
RWBoros Humans $10 versionWR
BBBMono Black Zombie VampsBBB
BWExalted FalconsWB
In the Brewery:
RUIzzet Dead Yet?UR
UWBEsper TokensBWU
Firom, I considered Cathars' Crusade but decided I liked Cloudshift more in the deck for the synergy w/ Striker, Malcontents, and Commander and the fact that it can protect my creatures. I also have yet to go to my shop and get me a Slayers' Stronghold. Thanks for that reminder :]
fetyr2004, I like the idea of using Blood Artist a lot! Definitely something for me to try out since I have all that stuff in my binder.
I really appreciate all of your feedback! It's been so helpful! If you have a minute please look at my list for my main competitive deck GW Aggro (the link is in my sig).
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
4x Blood Artist
4x Kruin Striker
4x Champion of the Parish
4x Doomed Traveler
3x Hell Rider
3x Falkenrath Aristocrat
4x Oblivion Ring
4x Thatcher Revolt
4x Tragic Slip
3x Brimstone Volley
1x Devil's Play
2x Blackcleave Cliffs
4x Clifftop Retreat
3x Dragonskull Summit
6x Plains
4x Mountain
3x Swamp
Chile!
haole, I think I like your build better than mine (I mean yours has champion and whatnot which I was trying to avoid for budget builders out there)! What was the average game for you? In other words turn 1, turn 2, turn 3...
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
The deck is weak against control, or maybe I'm just really bad at playing against control type decks.
Playing against control makes everyone feel that way cuz well...it controls things you should be in control of Anyways, thanks for that info^ Any issues getting the right lands out at the right time since it's a 3-color deck?
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
4 Doomed Traveler
4 Goldnight Commander
4 Kessig Malcontents
4 Kruin Striker
4 Gather the Townsfolk
4 Thatcher Revolt
3 Vigilante Justice
9 Plains
12 Mountain
It looks fun as all heck to play.
Check out my expected lands table at:
https://spreadsheets.google.com/spreadsheet/ccc?key=0Airj6A6lYAz_dG05T2JETnVTak1xQ0tqOHNSdEJLWVE&hl=en_US#gid=0
If I ran more Malcontents and it could bring back Thatcher Revolt I would run it. However, he can only bring back permanents and Malcontents is not the card you wanna draw at most times but changes/wins games sometimes (still worth playing, you guys).
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
Costs too much mana and I have better options like Oblivion Ring.
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)
I mean come on even if it doesn't flip it pumps them thatchers right? if it does flip, Well might as well say bai bai opposition
BWZombie ControlBW
RWBoros Humans $10 versionWR
BBBMono Black Zombie VampsBBB
BWExalted FalconsWB
In the Brewery:
RUIzzet Dead Yet?UR
UWBEsper TokensBWU
11 Moutain
7 Plains
2 Slayer Stronghold
4 Dragonskull Summit
Creatures:
4 Championbof the Parish
4 Doomed Traveler
4 Blood Artist
4 Kruin Striker
2 Zealous Conscripts
2 Instigator Gang
2 Fiend Hunter
2 Kessig Malcontents
2 Killing Wave
4 Thatcher Revolt
4 Incinerate
4 Pillar of Flame
BWZombie ControlBW
RWBoros Humans $10 versionWR
BBBMono Black Zombie VampsBBB
BWExalted FalconsWB
In the Brewery:
RUIzzet Dead Yet?UR
UWBEsper TokensBWU
I feel like you might be better off with Hero of Oxidd Ridge over Instigator Gang. He avoids pesky Lingering Souls and can get in quicker than Instigator Gang can. I think both work and it's honestly preference. Just an idea.
STANDARD:
GWAggro
RWThatcher Revolt Combo
GRLiquimetal Coating
BBBBMBC
CASUAL:
WWW White Weenie Quest (Elbrus instead of Argentum Armor)