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Old 08-12-2012, 04:22 AM   #1
PiMan
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Default Article from Japan, purported spoilers

No clue as to the accuracy of this, but I am posting for info:-

http://blog.livedoor.jp/usafox1100/a.../51353804.html

Blightwind Gust
2bbg
Sorcery (Rare)
Choose one - Destroy all artifacts; or destroy all creatures; or destroy all enchantments.

Scalp
b
Sorcery (Uncommon)
Target player discards a card. If you have contract with Rakdos, that player loses 2 life.
Contract with Rakdos br (You may reveal this card from your hand and pay its contract cost to contract with Rakdos. Contract only as a sorcery.)


255
Spinewhip Punisher
4b
Creature - Zombie (Common)
First strike
As long as you have contract with Rakdos, Spinewhip Punisher has "Sacrifice a creature: Put a +1/+1 counter on Spinewhip Punisher."
Contract with Rakdos br (You may reveal this card from your hand and pay its contract cost to contract with Rakdos. Contract only as a sorcery.)
3/3

Selectrician
2ur
Creature - Human Wizard (Rare)
2:Counter target spell you controll. Selectrician deals X damage to target player, where X is that spell's converted mana cost.
2/3

257
Jace, Adviser to the Firemind ur
Planeswalker - Jace (Mythic Rare)
+2: Put a card from your hand on top of your library.
0: Look at target player's hand.
-7: You get an emblem with "Whenever you draw a card, Jace, Adviser to the Firemind deals 2 damage to target creature or player."
Loyalty: 1

They look sort of plausible, especially the contract mechanic (given Krenko's backstory), I wonder if anyone else has better info?


Quote:
Originally Posted by Arcadic View Post
Given that this blog has never had any spoilers, the poster admits to being drunk AND the fact he links to our spoiler in his blog, i am moving this to speculation until more evidence supports the cards.

Last edited by Arcadic; 08-12-2012 at 10:02 AM. Reason: Learning to use mana symbols still!
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Old 08-12-2012, 04:28 AM   #2
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Jace seems Uberbad. And for a multicolorcord that seems weird. Also the emblem seems weird. So WEIRD.
Contract would be cool though.
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Old 08-12-2012, 04:30 AM   #3
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Yeah Jace seems shocking. A 2 mana planeswalker worse than Tibalt? We've fallen a long way since Worldwake.

Unless of course he has some kind of nuts interaction with the Izzet mechanic.

EDIT: Miracles *slaps forehead*
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Old 08-12-2012, 04:33 AM   #4
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"Contract with Rakdos" seems like a very bad name for a keyword. All abilities are designed to have a possibility of reusing it in the future, and that really can't be used anywhere but in a third Ravnica. There hasn't ever been a keyword with a specific name like that.
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Old 08-12-2012, 04:34 AM   #5
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Are you crazy that jace is absolutely insane.
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Old 08-12-2012, 04:35 AM   #6
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Jace's +2 seems good with miracles....and his emblem seems good. Pop it and you have no more than ten turns (barring Lifegain.) to win.
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Old 08-12-2012, 04:36 AM   #7
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Well, whenever there are good fakes around, there is allways a lot of discussion.

Given the source, this is nothing but gossip (not yet rumors) but nice to see one possible future for magic

I really like the contract mechanic, though it sort of reminds me mildly about forecast. But this is a real bomb mechanic, the way rakdos like it. Synergy is amplified when multiplied, you need only push for one contract each turn, but might get multiple benefits.

As for Jace. (or what's his (getting tired of his)face) Abilites seems plausible, especially the first one where he sacrifice options for power, and his ultimate is a nod over to Niv-Mizzet whom he shares a nice picture with.

All in all, could be a bright doom ahead of us!
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Old 08-12-2012, 04:36 AM   #8
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I'm going to say no.
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Old 08-12-2012, 04:38 AM   #9
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IF this is true, Jace's 1st ability is a perfect miracle enabler, second ability is meh, third is too hard to achieve... meh walker, unless there are some awesome izzet spells that helps him

edit: ooh well, jace + temporal mastery = time walk, so probably it's not that bad :P
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Old 08-12-2012, 04:40 AM   #10
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My very quick guess is that "contract" is not unique to Rakdos. We now have a world of wheeler dealers forever running errands between guilds that are very uneasy with each other.

Assuming these cards aren't total baloney that is.

EDIT: As in you could have contract with several guilds at one time, that would make limited play quite interesting, as you would have to decide whether to play a card straight off, or wait until you have contract.

Last edited by PiMan; 08-12-2012 at 04:45 AM.
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Old 08-12-2012, 04:42 AM   #11
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I'm not sure but I thought the new mechanics were supposed to work well with the old guild mechanics, so how does Hellbent work well with contract? If anything contract seems to make hellbent harder to enable...or maybe I'm not understanding the mechanic.
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Old 08-12-2012, 04:43 AM   #12
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Quote:
Originally Posted by Madding View Post
I'm going to say no.
I think it is the same site that spoiled jarad from the duel deck. So its not out of the question that these are real but the mechanics of rakdos just seem weird and badly wordly
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Old 08-12-2012, 04:45 AM   #13
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Quote:
Originally Posted by emeraldhero View Post
I'm not sure but I thought the new mechanics were supposed to work well with the old guild mechanics, so how does Hellbent work well with contract? If anything contract seems to make hellbent harder to enable...or maybe I'm not understanding the mechanic.
Maybe when you reveal the card - it stays revealed? You put it next to your lands or something and can cast it anytime you can normally cast a spell from your hand.
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Old 08-12-2012, 04:46 AM   #14
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So contract seems to work like a different timed kicker?
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Old 08-12-2012, 04:47 AM   #15
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Yeah, I noticed that and yeah that's really awkward. It's also not how emblems have ever worked in the past.

So could be bogus. Could also be a bad translation.
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