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Old 07-04-2006, 07:20 AM   #1
darklord
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Default [CS] 27 new cards

I know its only 18 cards, missing 9 will come very soon...

edit: 9 cards added

edit: Note that expansion symbol for commons look on scan like uncommons and vice versa. For example both Aurochs are commons and that snow dual is uncommon.
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Last edited by darklord : 07-04-2006 at 09:15 AM.
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Old 07-04-2006, 07:21 AM   #2
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Wow, nice! finally a decent haul! Thanks! A cycle of Invasion-style snow dual lands...awesome...
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Old 07-04-2006, 07:25 AM   #3
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The Aurochs seems really powerful.... I think that i'll search for all aurochs to build a powerful monogreen deck
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Old 07-04-2006, 07:26 AM   #4
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very nice posting Thank you.
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Old 07-04-2006, 07:26 AM   #5
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Many many thanks!
That's all I can say for now - I'm rushing to see the cards, but I wanted to thank you before that.
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Old 07-04-2006, 07:27 AM   #6
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Pretty sweet...the common specter flyer will be great in limited and draft!

Love the common land!

The research seems very playable.
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Old 07-04-2006, 07:27 AM   #7
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Perilous Research + Hatching Plans = mucho card advantage.
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Old 07-04-2006, 07:29 AM   #8
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Excellent Haul. I quite like the ripple Soldiers. Thank you very much.

The dual cycle is nice limited material. So it Tevesh Szat's minion. Can't wait for the extra 9. Come on you rares!
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Old 07-04-2006, 07:29 AM   #9
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The blizzard specter is great, a real boost to black/blue decks with dimir cutpurse. It's nice to see some of the commons and the uncommons instead of all the rares we won't even play in the prerelease.
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Old 07-04-2006, 07:30 AM   #10
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Very cool, thank you for posting this. Getting close to pre-release, hopefully we have alot more cards revealed within the next few days.
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Old 07-04-2006, 07:31 AM   #11
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Specter is uncommon, actualy all cards that look on scan like uncommons are commons and vice versa.
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Last edited by urzassedatives : 07-04-2006 at 10:29 PM.
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Old 07-04-2006, 07:31 AM   #12
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Quote:
Originally Posted by Cochese
Perilous Research + Hatching Plans = mucho card advantage.
Uh, now we have an easy and efficient way to sacrifice hatching Plans. Hot tech right there
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Old 07-04-2006, 07:33 AM   #13
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Good to see snow duals, even if they are relatively weak (though considering that in a way they're TRIPLE lands....). The Snow Elves had already been called. Grim Harvest was inevitable (nice as an instant, though the recover cost is high. Still, given when recover triggers it could become VERY annoying).

It's kind of cool how all aurochs seem to have the original Aurochs abilities - trample and +1/+0 for each other attacking aurochs. Of course, Aurochs is mentioned 4 or more times on each card, so there can't be many Aurochs (in fact, no more than 3). The ripple creature could be awesome if you get many of them in a draft (i.e. 6+)... but as it's a 2/1 first strike for 3, which is semi-playable, I doubt you'd be able to get many.
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Old 07-04-2006, 07:34 AM   #14
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I guess the ripple mechanic would be quite powerful in limited. In my experience, when drafting 3x small set you can get 5-6 copies of a common and with 40 cards thats pretty nice odds of revealing one of the rest. I really hope it turns out so - I especially like the ripple 2/1 first-striker.

EDIT: Hivemaster, you're fast And... Grim Harvest could be very nice if you have 5 mana open - wait for a creature to die, in response return one, then when the creature dies pay the recover cost.
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Old 07-04-2006, 07:36 AM   #15
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Cool batch. As a mater of fact, I was thinking of a card exactly like Kjeldoran Outrider on my way to work today.

Thanks!
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