Mine are that it's pretty good. It's a reliable mana dork with all the fetches floating around, and it's also a persistent source of both damage and life gain. It hates on graveyards generally, and if you have more than one pays for itself without needing to tap lands you many not have the colors for. It also has a relevant type.
I've been testing it in a Jund LD deck. I'd say its the scavenging ooze for our format. Not quite as insane, but still very good, possibilities with this guy are nearly endless.
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I've been testing it in a Jund LD deck. I'd say its the scavenging ooze for our format. Not quite as insane, but still very good, possibilities with this guy are nearly endless.
Interesting, I've been testing him in burn, as Lavamancer 5-8. He's been most useful against goyf and kotr so far, and occasionally useful against finks.
To be fair Goblin Guide has haste, but yes he plays like a 2/2 for G.
The most important thing is that he makes white, but do his other abilities make him better than Noble Heirarch.
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
I think that he makes black being more important than him making white. There aren't a lot of mana dorks outside of Birds that produce black mana. His other abilities do give him some extra utility that you don't see in a typical mana dork. Additionally, you can play him in mono black or non-green decks if you really wanted to. A turn 2 Liliana doesn't sound terrible to me.
That's true, the ability to play him in non green black decks is pretty strong.
Usually GB decks are black heavy, so I'm thinking in Doran if you fetched a Tomb or something you are worried about White more than Black
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Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
To be fair Goblin Guide has haste, but yes he plays like a 2/2 for G.
The most important thing is that he makes white, but do his other abilities make him better than Noble Heirarch.
I've pulled all my Noble Hierarchs in my Pod decks to play 4 of this guy, and yes, his other abilities make him better than Noble Hierarch. This guy punches for 1 more damage than Hierarch when sucking up instants and sorceries, turns present and future Tiagos into Ashcoat Bears, turns Gifts into Fatty-Rites into a dud, keeps Melira Pod from comboing off, shrinks Knight of the Reliquary and early Goyfs (in fact, he shrinks KotR so much that he can't agree with your own KotRs, especially if you're trying to cast them on Turn 2), makes Pyromancer Ascension more manageable, gains life in a pinch, makes Lingering Souls half as effective, sucks up Retrace spells (and doesn't die to one Flame Jab), keeps Persist dudes from coming back, turns Life from the Loam into a dud, and more. In fact, I've had this guy get removed against heavily controlling decks simply because they knew this guy would kill them next turn, even though they didn't use the graveyard at all.
Admittedly, I'm still trying to make room for 2 Noble Hierarchs in my Twin Pod deck (it's now 4 Birds 4 Deathrite 2 2-cmc mana dork), but I can't find a good 2-drop hate bear that I'm not already using maindeck and I don't want seconds of my hate bears. Yes, I tried Ash Zealot, and yes, she didn't hate enough.
I don't like it all that much. In play testing he's too slow, has zero board impact, and is too passive-aggressive to do much of anything.
It needs a dedicated attrition-control shell to be effective. He can be great in some situations and certainly acts as a soft stop to some strategies, but he's not an autoinclude in any deck.
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Also, consider that Liliana counts as occasional mana denial, and it starts to become a significant portion of our strategy.
He's a one mana Swiss Army knife with 3 relevant abilities that can be cast with 2 different colors with a 1/2 body with 2 relevant creature types. This guy has value written all over him. The number of strategies he can hose in Modern is pretty significant, and the ability to gain life from him can help more suicidal decks like Jund stay alive longer.
He's not something you base a deck on, but I don't see him being a bad main deck option for several different archetypes.
I absolutely love this card, it's freaking insane. At a baseline, it's a mana dork. Yes, he requires fetch lands to be useful, but if you play ~8, you should be fine. He'll be able to ramp often enough on turn 2, and your opponent is likely also playing fetches the way the format is. I'd say roughly half play fetches, so if there's 12-16 fetches total, it'll work out well.
His second ability is very good at stopping Storm. Sure, they can still do things and all, but when he gets to hit a spell they're looking to cast, it's amazing. Remember that you're the one choosing, so it gets full value. It's also insane against UW Tron, cause now my Unburial Rites blanks. You can even blank Snapcasters with it, and potentially make blocking Goyf better.
His third ability is just a bonus. If someone has undying or persist, you can hit those. That's going to affect both Pods, whether you're hitting Redcap, Finks or Glen Elendra. And again, it can blank Goyfs a bit as well, I'm not really asking for much here since he already does it all.
I definitely like this card in this format, and am excited to see people test it. I won't assume it's a home run now, but it certainly feels like one.
I don't like it all that much. In play testing he's too slow, has zero board impact, and is too passive-aggressive to do much of anything.
It needs a dedicated attrition-control shell to be effective. He can be great in some situations and certainly acts as a soft stop to some strategies, but he's not an autoinclude in any deck.
Yeah I agree. I don't think he'll be used much in any tier 1 deck. A new deck has to be made, and become tier 1.
I could see him fitting in a control deck. But then apparently you need 8 fetches to make this guy produce mana. Would a control deck really run 8 fetches?
1/2 for 1 cmc (b/g) is good but not incredible. But those 3 abilities are really awesome! In one card, you have so much hate! Goyf, Snapcaster mage, Kotr and reanimation targets will not like this elf very much. Yeah, he's also an elf...
Not sure where he fits so far. I kinda see him as a SB card for now but I'm willing to brew something around abusing this card.
This card makes so much sense in a deck that forces discard. I could see this card fitting into the TarmoRack decks that till now have been mostly fringe players. The ability to mana ramp in a strictly black deck has some good possibilities as well. And the card isn't a bad top deck as you can kill people with the second ability.
Might be a better in Standard but has real potential in Modern.
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In case I didn't tell you, I don't care about your opinion I just want your facts. And not the facts that make you seem smart. I want the ones that are actual facts.
he's silly. 1 mana creatures just don't have this kind of utility. he's a clock by himself, he's highly disruptive to a ridiculous number of powerful cards, and he's a mana jump. he's pretty much never useless, but very hateful at his best.
My buddy is rebuilding his Smallpox deck with this guy and Abrupt Decay in mind. It was pretty solid before, but these new cards might push it over the top.
I don't see why you wouldn't want to play him with Noble. They fill different roles, even if they are both essentially mana-dorks. Noble will actually give you G and U when this guy will not at all times. With Abrupt Deacy likely being a real card, having Mana Dorks to get you over that 3cmc barrier faster seems like something you'd want to do.
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Legacy Decks
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Too many to list efficiently. Find me online with the same SN if you want to play, or message me here to set up a time to play.
Modern
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Whatever pile of 75 I throw together the night before without testing. Usually: :symb::symu::symg:
I absolutely love this card, it's freaking insane. At a baseline, it's a mana dork. Yes, he requires fetch lands to be useful, but if you play ~8, you should be fine. He'll be able to ramp often enough on turn 2, and your opponent is likely also playing fetches the way the format is. I'd say roughly half play fetches, so if there's 12-16 fetches total, it'll work out well.
His second ability is very good at stopping Storm. Sure, they can still do things and all, but when he gets to hit a spell they're looking to cast, it's amazing. Remember that you're the one choosing, so it gets full value. It's also insane against UW Tron, cause now my Unburial Rites blanks. You can even blank Snapcasters with it, and potentially make blocking Goyf better.
His third ability is just a bonus. If someone has undying or persist, you can hit those. That's going to affect both Pods, whether you're hitting Redcap, Finks or Glen Elendra. And again, it can blank Goyfs a bit as well, I'm not really asking for much here since he already does it all.
I definitely like this card in this format, and am excited to see people test it. I won't assume it's a home run now, but it certainly feels like one.
Keep in mind, you can also exile your opponent's lands as well. Considering most decks play plentiful fetchlands, you wont always even need to exile your own lands to get full value off his mana ability.
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I've said it before, and I'll say it again, this guy is like our scavenging ooze...great grave hate-squire (see what i did there? eh? ehhh?) with tons of potential. and easily mainboardable in any deck running 6+ fetches...plus he works very well with IoK and Thoughtseize....again, very good...
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the guy just wrecks. Pox-loam seems decent. great in jund. great is black decks that would like to ramp, still an elf and might even put fetches into elf combo decks. hey other elfs still make him tap to do things, isn't that enough? anywho, the guy is amazing at play testing and just rips apart anything that get value from graves. say goodbye to flashback spells and persist/undying creatures and dredgeing spells!
"Punch him in the face" and "punch harder" are unacceptable in WCT. Advocating violence falls under the category of malicious advice. Suspension issued.
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Thoughts?
Mine are that it's pretty good. It's a reliable mana dork with all the fetches floating around, and it's also a persistent source of both damage and life gain. It hates on graveyards generally, and if you have more than one pays for itself without needing to tap lands you many not have the colors for. It also has a relevant type.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
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Interesting, I've been testing him in burn, as Lavamancer 5-8. He's been most useful against goyf and kotr so far, and occasionally useful against finks.
It's a mana dork and it's a Goblin Guide with Doran in play
So basically it puts seven power in play on turn two.
Frankly I like this card a lot.
The most important thing is that he makes white, but do his other abilities make him better than Noble Heirarch.
FREE BLOODBRAID ELF
Usually GB decks are black heavy, so I'm thinking in Doran if you fetched a Tomb or something you are worried about White more than Black
FREE BLOODBRAID ELF
I've pulled all my Noble Hierarchs in my Pod decks to play 4 of this guy, and yes, his other abilities make him better than Noble Hierarch. This guy punches for 1 more damage than Hierarch when sucking up instants and sorceries, turns present and future Tiagos into Ashcoat Bears, turns Gifts into Fatty-Rites into a dud, keeps Melira Pod from comboing off, shrinks Knight of the Reliquary and early Goyfs (in fact, he shrinks KotR so much that he can't agree with your own KotRs, especially if you're trying to cast them on Turn 2), makes Pyromancer Ascension more manageable, gains life in a pinch, makes Lingering Souls half as effective, sucks up Retrace spells (and doesn't die to one Flame Jab), keeps Persist dudes from coming back, turns Life from the Loam into a dud, and more. In fact, I've had this guy get removed against heavily controlling decks simply because they knew this guy would kill them next turn, even though they didn't use the graveyard at all.
Admittedly, I'm still trying to make room for 2 Noble Hierarchs in my Twin Pod deck (it's now 4 Birds 4 Deathrite 2 2-cmc mana dork), but I can't find a good 2-drop hate bear that I'm not already using maindeck and I don't want seconds of my hate bears. Yes, I tried Ash Zealot, and yes, she didn't hate enough.
It needs a dedicated attrition-control shell to be effective. He can be great in some situations and certainly acts as a soft stop to some strategies, but he's not an autoinclude in any deck.
-MTG Salvation.
Don't forget that he can be cast for black. He's a black mana dork as much as a green one.
Read the rest of what I said in that post....
FREE BLOODBRAID ELF
He's not something you base a deck on, but I don't see him being a bad main deck option for several different archetypes.
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His second ability is very good at stopping Storm. Sure, they can still do things and all, but when he gets to hit a spell they're looking to cast, it's amazing. Remember that you're the one choosing, so it gets full value. It's also insane against UW Tron, cause now my Unburial Rites blanks. You can even blank Snapcasters with it, and potentially make blocking Goyf better.
His third ability is just a bonus. If someone has undying or persist, you can hit those. That's going to affect both Pods, whether you're hitting Redcap, Finks or Glen Elendra. And again, it can blank Goyfs a bit as well, I'm not really asking for much here since he already does it all.
I definitely like this card in this format, and am excited to see people test it. I won't assume it's a home run now, but it certainly feels like one.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
Yeah I agree. I don't think he'll be used much in any tier 1 deck. A new deck has to be made, and become tier 1.
I could see him fitting in a control deck. But then apparently you need 8 fetches to make this guy produce mana. Would a control deck really run 8 fetches?
Not sure where he fits so far. I kinda see him as a SB card for now but I'm willing to brew something around abusing this card.
I agree with with the following quote:
WU Resto Blade
RUG Tron
BUG Infect
WBG Melira Pod
WBRG White Jund
Might be a better in Standard but has real potential in Modern.
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like jesus! how does he only cost one mana???
FREE BLOODBRAID ELF
~~~~~~~~~
Too many to list efficiently. Find me online with the same SN if you want to play, or message me here to set up a time to play.
Modern
~~~~~~~~~
Whatever pile of 75 I throw together the night before without testing. Usually: :symb::symu::symg:
Keep in mind, you can also exile your opponent's lands as well. Considering most decks play plentiful fetchlands, you wont always even need to exile your own lands to get full value off his mana ability.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
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