It looks like we're going to be making a landfall man land!
It's time for another round of submissions. This time, submit a design for a landfall manland. A couple of guidelines:
- Your land should produce mana, either directly or indirectly
- Your land should have a landfall ability that turns it into a creature.
- Your land should make sense on the plane of Zendikar
Also, remember to thumbs up submissions that you like!
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Zendikon Land Legendary Land
:symtap:: Add to your mana pool. Landfall — Whenever a land enters the battlefield under your control, ~ becomes a 2/1 Elemental with "When this creature dies, return it to its owner's hand." It's still a land.
Cardname [R]
Land Landfall -- Whenever a land enters the battlefield under your control, you may have [cardname] become a 2/2 colorless Eldrazi creature until end of turn.
Whenever [cardname] deals damage to a player, put that many 0/1 Eldrazi Spawn creature tokens onto the battlefield with "Sacrifice this creature: Add 1 to your mana pool."
[NAME]
Land
:symtap:: Add to your mana pool.
:symtap:: Put a +1/+1 counter on target land you control. Landfall — Whenever a land enters the battlefield under your control, you may have [NAME] become a 1/1 colorless Elemental creature until end of turn. It's still a land.
Guul Draz Bog
Land
Guul Draz Bog enters the battlefield tapped. T: Add B to your mana pool. Landfall - Whenever a land enters the battlefield under your control, you may have Guul Draz Bog become a 2/1 black Vampire creature with Deathtouch until end of turn. It's still a land.
Wakewood Grove
Land - Forest
(T: add G to your mana pool)
Landfall - Whenever a land enters the battlefield under your control, Wakewood Grove becomes an X/X green Elemental creature with trample, where X is the number of forests you control.
"The elves of Bala Ged knew to avoid the grove, they just never new where it would be at any particular time."
~ enters the battlefield tapped.
T: Add or to your mana pool. Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a copy of target creature in your graveyard with converted mana cost 2 or less.
It's a grave site that gets disturbed every time a land falls, so the ghosts wake up and boogie.
Private Mod Note
():
Rollback Post to RevisionRollBack
:sympu::nod::sym2g::p:symgu:;):symu::cthulhu::symg::cool2::symug::grin3::sym2u::rolleyes::sympg: The Simic: we have glow-in-the-dark milk and self replicating cookies.
I'm going to break my usual rule of not posting names. Feel free to ignore it though.
The Goma Fada
land t: Add W to your manapool. Landfall - Whenever The Goma Fada or another land enters the battlefield under your control, The Goma Fada becomes a 1/5 white giant creature with lifelink until end of turn. It's still a land.
Walking Mountain
Land (R)
CARD enters the battlefield tapped.
When CARD enters the battlefield, sacrifice a land. T: Add one mana of any color to your mana pool. Landfall - Whenever a land enters the battlefield under your control, CARD becomes a 4/4 colorless Elemental creature until end of turn. Its still a land.
Thumbs Up:
arbitraryarmor - The ability should only be active when its transformed via the landfall trigger, otherwise cool.
Bazzal - very cool, but a little too good as is methinks.
Wickedclowne - Cool pumps are cool. This is a little too good as is, but still very cool.
Land (R)
~ enters the battlefield tapped. t: Add U to your mana pool.
Landfall - You may have ~ become a 1/1 creature with Hexproof and "Whenever this creature deals damage to a player, draw a card"
Eldrazi Monolith
Tribal Land - Eldrazi T: Add 1 to your mana pool. Landfall - Whenever another land enters the battlefield under your control, you may pay 8. If you do, until end of turn, Eldrazi Monolith becomes a 6/6 colorless Eldrazi creature with annihilator 1 until end of turn.
LAND
Land
Whenever LAND deals damage to a creature or player, add X to your mana pool, where X is the damage dealt. Landfall - Whenever another land enters the battlefield under your control, LAND becomes an X/X <color + type> creature, where X is the total damage dealt to any one player this turn. (LAND is still a land.)
NAME
Land (R)
Sacrifice NAME: Add 1 to your mana pool for each charge counter on it.
Landfall - Whenever a land enters the battlefield under your control put a charge counter on NAME and it becomes a X/X colorless Eldrazi Drone creature with power and toughness equal to the number of charge counters on it. It's still a land.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Jwar Isle Mausoleum
Land (R)
Jwar Isle Mausoleum enters the battlefield tapped. T: Add 1 to your mana pool. Landfall - Whenever a land enters the battlefield under your control, Jwar Isle Mausoleum becomes a 1/1 colorless Spirit creature with flying until end of turn. It's still a land.
Maw of Akoum
Land (R) T: Add R to your mana pool. Landfall -R: Maw of Akoum becomes an X/X red Elemental creature with haste and trample until end of turn, where X is the number of Mountains you control. It's still a land. Activate this ability only if a land entered the battlefield under your control this turn.
NAME
Land T: Add 1 to your mana pool. Landfall - Whenever a land enters the battlefield under your control, ~ becomes a 1/1 Elemental creature with flying and haste until end of turn.
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Hedron Field (Rare)
Land Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Hedron Field.
Remove a quest counter from Hedron Field: Add 2 to your mana pool.
As long as Hedron Field has five or more quest counters on it, it's a 7/7 Eldrazi creature with annihilator 1.
Locus Glade
Land {R}
Locus Glade enters the battlefield tapped. T:Add G to your mana pool and put a +1/+1 counter on Locus Glade. Landfall — Whenever another land enters the battlefield under your control, Locus Glade becomes a 1/1 green Elemental creature until end of turn. It's still a land.
Flavorfully, this is Ulamog after consuming all of Zendikar's mana. He's become so large, he's essentially a plane unto himself. If you feed him lands/mana, he'll fight for you.
Ulamog, the Living Plane
Legendary Land - (M)
~ is indestructible. t: Add 1 mana to your mana pool for every +1/+1 counter on ~ Landfall - Whenever a land enters the battlefield, you may sacrifice it and add a +1/+1 counter to ~. If ~ has 4 or more counters on it, you may have ~ become a 0/1 colorless Eldrazi creature with Annihilator 4.
Awakened World
Land {R} t: Add 1 to your mana pool. Landfall - Whenever a land enters the battlefield under your control, until end of turn, Awakened World becomes a 1/1 Elemental creature with "Awakened World gets +1/+1 for each other land you control." It's still a land.
Private Mod Note
():
Rollback Post to RevisionRollBack
"You live and learn. At any rate, you live." -Douglas Adams
cardname
land (or tribal land- vampire) t: add BBB to your mana pool activate this abilty only if an opponent has 10 or less life
landfall- whenever a land enters the battlefield under your control you may have cardname become a 2/2 vampire creature with "tap two untapped vampires you control: target player losses 2 life" until end of turn, it's still a land.
arbitray armor has a good sub in my opinion.
Private Mod Note
():
Rollback Post to RevisionRollBack
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
[Name]
Land Creature
:symtap:: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control [Name] gets +2/+2 and gains your choice of haste, first strike, reach, shroud, or fear until the beginning of your next upkeep.
0/2
name
Land t: add 1 to your mana pool. Landfall - when a land comes into play under your control, ~ becomes a 2/2 beast creature that has "return a land you control to its owner's hand: ~ gets +1/+1 until end of turn." until end of turn.
Name
Land t: Add 1 to your mana pool. t, Remove a charge counter from ~: Add one mana of any color to your mana pool.
Landfall - Whenever a land comes into play under your control, put a charge counter on ~, then it becomes an X/X colorless elemental creature token until the end of turn, where X is the number of charge counters on it.
It's time for another round of submissions. This time, submit a design for a landfall manland. A couple of guidelines:
- Your land should produce mana, either directly or indirectly
- Your land should have a landfall ability that turns it into a creature.
- Your land should make sense on the plane of Zendikar
Also, remember to thumbs up submissions that you like!
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Legendary Land
:symtap:: Add to your mana pool.
Landfall — Whenever a land enters the battlefield under your control, ~ becomes a 2/1 Elemental with "When this creature dies, return it to its owner's hand." It's still a land.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Land
Landfall -- Whenever a land enters the battlefield under your control, you may have [cardname] become a 2/2 colorless Eldrazi creature until end of turn.
Whenever [cardname] deals damage to a player, put that many 0/1 Eldrazi Spawn creature tokens onto the battlefield with "Sacrifice this creature: Add 1 to your mana pool."
Land
:symtap:: Add to your mana pool.
:symtap:: Put a +1/+1 counter on target land you control.
Landfall — Whenever a land enters the battlefield under your control, you may have [NAME] become a 1/1 colorless Elemental creature until end of turn. It's still a land.
Land
Guul Draz Bog enters the battlefield tapped.
T: Add B to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, you may have Guul Draz Bog become a 2/1 black Vampire creature with Deathtouch until end of turn. It's still a land.
Modern RGRed/Green UrzatronRG
Land - Forest
(T: add G to your mana pool)
Landfall - Whenever a land enters the battlefield under your control, Wakewood Grove becomes an X/X green Elemental creature with trample, where X is the number of forests you control.
"The elves of Bala Ged knew to avoid the grove, they just never new where it would be at any particular time."
T: Add or to your mana pool.
Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a copy of target creature in your graveyard with converted mana cost 2 or less.
It's a grave site that gets disturbed every time a land falls, so the ghosts wake up and boogie.
The Simic: we have glow-in-the-dark milk and self replicating cookies.
The Goma Fada
land
t: Add W to your manapool.
Landfall - Whenever The Goma Fada or another land enters the battlefield under your control, The Goma Fada becomes a 1/5 white giant creature with lifelink until end of turn. It's still a land.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Land (R)
CARD enters the battlefield tapped.
When CARD enters the battlefield, sacrifice a land.
T: Add one mana of any color to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, CARD becomes a 4/4 colorless Elemental creature until end of turn. Its still a land.
Thumbs Up:
arbitraryarmor - The ability should only be active when its transformed via the landfall trigger, otherwise cool.
Bazzal - very cool, but a little too good as is methinks.
Wickedclowne - Cool pumps are cool. This is a little too good as is, but still very cool.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Land (R)
~ enters the battlefield tapped.
t: Add U to your mana pool.
Landfall - You may have ~ become a 1/1 creature with Hexproof and "Whenever this creature deals damage to a player, draw a card"
Tribal Land - Eldrazi
T: Add 1 to your mana pool.
Landfall - Whenever another land enters the battlefield under your control, you may pay 8. If you do, until end of turn, Eldrazi Monolith becomes a 6/6 colorless Eldrazi creature with annihilator 1 until end of turn.
Land
Whenever LAND deals damage to a creature or player, add X to your mana pool, where X is the damage dealt.
Landfall - Whenever another land enters the battlefield under your control, LAND becomes an X/X <color + type> creature, where X is the total damage dealt to any one player this turn. (LAND is still a land.)
Ashamed of posts from years ago.
Land (R)
Sacrifice NAME: Add 1 to your mana pool for each charge counter on it.
Landfall - Whenever a land enters the battlefield under your control put a charge counter on NAME and it becomes a X/X colorless Eldrazi Drone creature with power and toughness equal to the number of charge counters on it. It's still a land.
Land (R)
Jwar Isle Mausoleum enters the battlefield tapped.
T: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, Jwar Isle Mausoleum becomes a 1/1 colorless Spirit creature with flying until end of turn. It's still a land.
Land (R)
T: Add R to your mana pool.
Landfall - R: Maw of Akoum becomes an X/X red Elemental creature with haste and trample until end of turn, where X is the number of Mountains you control. It's still a land. Activate this ability only if a land entered the battlefield under your control this turn.
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Land
T: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, ~ becomes a 1/1 Elemental creature with flying and haste until end of turn.
(Yes, this would be able to attack on turn one)
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Land
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Hedron Field.
Remove a quest counter from Hedron Field: Add 2 to your mana pool.
As long as Hedron Field has five or more quest counters on it, it's a 7/7 Eldrazi creature with annihilator 1.
Land {R}
Locus Glade enters the battlefield tapped.
T:Add G to your mana pool and put a +1/+1 counter on Locus Glade.
Landfall — Whenever another land enters the battlefield under your control, Locus Glade becomes a 1/1 green Elemental creature until end of turn. It's still a land.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
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Ulamog, the Living Plane
Legendary Land - (M)
~ is indestructible.
t: Add 1 mana to your mana pool for every +1/+1 counter on ~
Landfall - Whenever a land enters the battlefield, you may sacrifice it and add a +1/+1 counter to ~. If ~ has 4 or more counters on it, you may have ~ become a 0/1 colorless Eldrazi creature with Annihilator 4.
Land {R}
t: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control, until end of turn, Awakened World becomes a 1/1 Elemental creature with "Awakened World gets +1/+1 for each other land you control." It's still a land.
land (or tribal land- vampire)
t: add BBB to your mana pool activate this abilty only if an opponent has 10 or less life
landfall- whenever a land enters the battlefield under your control you may have cardname become a 2/2 vampire creature with "tap two untapped vampires you control: target player losses 2 life" until end of turn, it's still a land.
arbitray armor has a good sub in my opinion.
Graham from Loading Ready Run
Land Creature
:symtap:: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control [Name] gets +2/+2 and gains your choice of haste, first strike, reach, shroud, or fear until the beginning of your next upkeep.
0/2
name
Land
t: add 1 to your mana pool.
Landfall - when a land comes into play under your control, ~ becomes a 2/2 beast creature that has "return a land you control to its owner's hand: ~ gets +1/+1 until end of turn." until end of turn.
Pretty sure of it, yup.
Ashamed of posts from years ago.
Land
t: Add 1 to your mana pool.
t, Remove a charge counter from ~: Add one mana of any color to your mana pool.
Landfall - Whenever a land comes into play under your control, put a charge counter on ~, then it becomes an X/X colorless elemental creature token until the end of turn, where X is the number of charge counters on it.
... I'll just shut up now.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren