So, I was thinking up a very casual deck using one of my favorite tribes: Minotaurs! I put this deck here rather than the Casual forum so it could get some better feedback...I have most of these cards so I do plan to make this deck.
Basic idea here is to play bad creatures and donate them to your opponents for profit from Zedruu. Play a bunch of enchantments that discourage attacking you and just sit back and see what develops.
Evil, I'm probably going to steal this decklist and build it. But I'll probably go into more of an aggro direction with Equipment. I really like your build though.
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For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
Boros Reckoner plus damage based sweepers and Pyrohemia seem like a good base to work with for aggro-control Minotaurs. Maybe Adaptive Automaton as a lord effect. Marshal's Anthem seems like it could be good here along with other mass-pump effects.
"..Where is the string that Theseus laid? Gotta get out of the Labyrinth maze." - Bauhaus, In the Flat Field
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For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
I really like you're supporting such a great tribe, even it it doesn't get much support. Why no Boros Reckoner? Seems like this card would be a definite include.
I'm a bit unsure about your Pillowfort subtheme. Seems odd to me.
I'd love to see this go just a bit more controlling and include a labyrinth subtheme.
Reckoner is already in the list.
Thank you everyone for all the suggestions...Once I complete the build I was going to run the pillowfort idea through some games to see how much it flies under the radar.
My concern is that trying to do something more aggro will not work so well because there are very few "good" minotaurs. They are pretty spendy for not a lot of gain, and a lack of ramp in these colors will really limit what I can do in one turn.
Thanks,
--Evil
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Basic idea here is to play bad creatures and donate them to your opponents for profit from Zedruu. Play a bunch of enchantments that discourage attacking you and just sit back and see what develops.
1 Anaba Ancestor
1 Anaba Bodyguard
1 Anaba Shaman
1 Anaba Spirit Crafter
1 Boros Reckoner
1 Canyon Minotaur
1 Etherium-Horn Sorcerer
1 Gorehorn Minotaurs
1 Hurloon Minotaur
1 Hurloon Shaman
1 Karplusan Minotaur
1 Kazuul Warlord
1 Labyrinth Minotaur
1 Lord of Shatterskull Pass
1 Minotaur Aggressor
1 Minotaur Explorer
1 Minotaur Illusionist
1 Minotaur Tactician
1 Minotaur Warrior
1 Mirror Entity
1 Ordruun Commando
1 Ordruun Veteran
1 Raging Minotaur
1 Raka Disciple
1 Ruinous Minotaur
1 Shapesharer
1 Tahngarth, Talruum Hero
1 Talruum Champion
1 Talruum Minotaur
1 Talruum Piper
1 Taurean Mauler
1 Warmonger
1 Zerapa Minotaur
1 Boros Signet
1 Chromatic Lantern
1 Darksteel Ingot
1 Didgeridoo
1 Izzet Signet
1 Collective Restraint
1 Ghostly Prison
1 Island Sanctuary
1 Norn's Annex
1 Powerstone Minefield
1 Propaganda
1 Sphere of Safety
1 Teferi's Moat
1 Vow of Duty
1 Vow of Flight
1 Vow of Lightning
1 War's Toll
1 Wild Research
1 Dizzy Spell (Didgeridoo tutor!)
1 Enlightened Tutor
1 Orim's Thunder
1 Smash (Apocalypse)
1 Cultural Exchange
1 Idyllic Tutor
1 Insurrection
1 Warp World (Crazy Cows!)
1 Homeward Path
7 Island
1 Maze of Ith
17 Mountain
1 Mystifying Maze
1 Nimbus Maze
10 Plains
Other cards with Minotaur art:
Maze/Labyrinth-related cards:
Other resources:
https://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/217
https://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/436
For Lists, Click Here
EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
Bummer that Rakavolver is not a Minotaur...sure looks like one.
--Evil
Really like it. Could become a little more competitive if you pushed your general's strength's a little more.
No one suspects the Minotaur!
| B Erebos, God of VampiresB | GYeva SmashG | RBosh ArtifactsR | GURAnimar +1 BeatsGUR | RBVial's Secret Hot SauceRB | UBRNekusar, Draw if you DareUBR | RGBDarigaaz'z DragonsRGB | GBSlimeFEETGB | UBOn-Hit LazavUB | URBrudiclad's Artificer InventionsUR | GUBMuldrotha's ElementalsGUB | WUGKestia's EnchantmentsWUG | GUTatyova - Draw, Land, Go!GU | WGArahbo's EquipmentWG | BUWVarina's ZOMBIE HORDESBUW | WLyra's Angelic SalvationW | WBChurch of TeysaWB | UAzami...WizardsU
"..Where is the string that Theseus laid? Gotta get out of the Labyrinth maze." - Bauhaus, In the Flat Field
For Lists, Click Here
EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
Reckoner is already in the list.
Thank you everyone for all the suggestions...Once I complete the build I was going to run the pillowfort idea through some games to see how much it flies under the radar.
Maze of Ith and Mystifying Maze added for thematic purposes.
My concern is that trying to do something more aggro will not work so well because there are very few "good" minotaurs. They are pretty spendy for not a lot of gain, and a lack of ramp in these colors will really limit what I can do in one turn.
Thanks,
--Evil