Sorry for the delay guys, here are our submissions:
A few notes. First, remember that numbers can be tweaked, so vote for the concept you like the most, not for balance. Second, lands will trigger their own landfall abilities when you play them.
Legendary Land
:symtap:: Add to your mana pool. Landfall — Whenever a land enters the battlefield under your control, ~ becomes a 2/1 Elemental creature with "When this creature dies, return it to its owner's hand." It's still a land.
Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a 2/2 colorless Eldrazi creature until end of turn.
Whenever ~ deals damage to a player, put that many 0/1 Eldrazi Spawn creature tokens onto the battlefield with "Sacrifice this creature: Add 1 to your mana pool."
:symtap:: Add to your mana pool.
:symtap:: Put a +1/+1 counter on target land you control. Landfall — Whenever a land enters the battlefield under your control, you may have ~ become a 1/1 colorless Elemental creature until end of turn. It's still a land.
Land - Forest (T: add G to your mana pool)
Landfall - Whenever a land enters the battlefield under your control, ~ becomes an X/X green Elemental creature with trample, where X is the number of forests you control.
~ enters the battlefield tapped.
T: Add or to your mana pool. Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a copy of target creature in your graveyard with converted mana cost 2 or less.
Tribal Land - Eldrazi T: Add 1 to your mana pool. Landfall - Whenever another land enters the battlefield under your control, you may pay 8. If you do Eldrazi Monolith becomes a 6/6 colorless Eldrazi creature with annihilator 1 until end of turn.
T: Add R to your mana pool. Landfall -R: Maw of Akoum becomes an X/X red Elemental creature with haste and trample until end of turn, where X is the number of Mountains you control. It's still a land. Activate this ability only if a land entered the battlefield under your control this turn.
T: Add 1 to your mana pool. Landfall - Whenever a land enters the battlefield under your control, ~ becomes a 1/1 Elemental creature with flying and haste until end of turn.
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on ~.
Remove a quest counter from ~: Add 2 to your mana pool.
As long as ~ has five or more quest counters on it, it's a 7/7 Eldrazi creature with annihilator 1.
Locus Glade enters the battlefield tapped. T:Add G to your mana pool and put a +1/+1 counter on ~. Landfall — Whenever another land enters the battlefield under your control, ~ becomes a 1/1 green Elemental creature until end of turn. It's still a land.
Land Creature
:symtap:: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control [Name] gets +2/+2 and gains your choice of haste, first strike, reach, shroud, or fear until the beginning of your next upkeep.
0/2
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Nice submissions overall. A lot of them are worthy.
Just curious to what people have in mind for the overall flavor of C. If it makes sense on any plane, that plane would be Zendikar. But what's going on there?
EDIT: How about a field of carnivorous plants with glowing pollen that is carried by the wind to other lands and makes new plants there.
:sympu::nod::sym2g::p:symgu:;):symu::cthulhu::symg::cool2::symug::grin3::sym2u::rolleyes::sympg: The Simic: we have glow-in-the-dark milk and self replicating cookies.
I didn't think I'd be voting for a more complex submission, but I is masterfully executed. A cross between Temple of the False God and a quest for Eldrazi is too cool. Land of Emrakul anyone?
'E' needs an "until end of turn" clause which I think is assumed by most people who read it.
Piar: 'I' wouldn't stay a homage to those cards if we tweak its numbers to be balanced I think, though we are far from that point currently, so who knows.
BTW: Nice to see you swimming these waters again.
:sympu::nod::sym2g::p:symgu:;):symu::cthulhu::symg::cool2::symug::grin3::sym2u::rolleyes::sympg: The Simic: we have glow-in-the-dark milk and self replicating cookies.
How is 'E' even remotely reminiscent of Zen? Don't get me wrong, it's creative in its own right, but in this context it looks like a Rav land with landfall stuck on it. Not only that, but a WB dual implies an entire cycle of enemy colored duals - a role already fulfilled by the Zen sac lands. And a colorless version would make nonsense.
I dont like the flavor of a lot of these. E is winning the poll right now and it would be the clear winner for me if it tapped for U or B...Why does it tap for white and then clone something??
Why does [E] tap for white and then clone something??
Because it clones something in the graveyard as opposed to something on the battlefield and (W/B) are the colors of Resurrection and Zombify effects of which this is a mechanical roundabout. It still looks like a Rav land with landfall to me though.
EDIT: Producing (W/B) doesn't mean it is black and/or white - it's quite colorless. But then so is Emeria, the Sky Ruin. *shrug*
I think both I's brokenness and E's color issues can be dealt with in the next rounds. What we need to do is choose the mechanic we want to go with from this point onward and work on that one. We can fix anything together if we want to. But we first need to choose which mechanic we feel is worth tinkering with more.
Private Mod Note
():
Rollback Post to RevisionRollBack
:sympu::nod::sym2g::p:symgu:;):symu::cthulhu::symg::cool2::symug::grin3::sym2u::rolleyes::sympg: The Simic: we have glow-in-the-dark milk and self replicating cookies.
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A few notes. First, remember that numbers can be tweaked, so vote for the concept you like the most, not for balance. Second, lands will trigger their own landfall abilities when you play them.
:symtap:: Add to your mana pool.
Landfall — Whenever a land enters the battlefield under your control, ~ becomes a 2/1 Elemental creature with "When this creature dies, return it to its owner's hand." It's still a land.
Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a 2/2 colorless Eldrazi creature until end of turn.
Whenever ~ deals damage to a player, put that many 0/1 Eldrazi Spawn creature tokens onto the battlefield with "Sacrifice this creature: Add 1 to your mana pool."
:symtap:: Put a +1/+1 counter on target land you control.
Landfall — Whenever a land enters the battlefield under your control, you may have ~ become a 1/1 colorless Elemental creature until end of turn. It's still a land.
(T: add G to your mana pool)
Landfall - Whenever a land enters the battlefield under your control, ~ becomes an X/X green Elemental creature with trample, where X is the number of forests you control.
T: Add or to your mana pool.
Landfall -- Whenever a land enters the battlefield under your control, you may have ~ become a copy of target creature in your graveyard with converted mana cost 2 or less.
T: Add 1 to your mana pool.
Landfall - Whenever another land enters the battlefield under your control, you may pay 8. If you do Eldrazi Monolith becomes a 6/6 colorless Eldrazi creature with annihilator 1 until end of turn.
Landfall - R: Maw of Akoum becomes an X/X red Elemental creature with haste and trample until end of turn, where X is the number of Mountains you control. It's still a land. Activate this ability only if a land entered the battlefield under your control this turn.
Landfall - Whenever a land enters the battlefield under your control, ~ becomes a 1/1 Elemental creature with flying and haste until end of turn.
Remove a quest counter from ~: Add 2 to your mana pool.
As long as ~ has five or more quest counters on it, it's a 7/7 Eldrazi creature with annihilator 1.
T:Add G to your mana pool and put a +1/+1 counter on ~.
Landfall — Whenever another land enters the battlefield under your control, ~ becomes a 1/1 green Elemental creature until end of turn. It's still a land.
:symtap:: Add 1 to your mana pool.
Landfall - Whenever a land enters the battlefield under your control [Name] gets +2/+2 and gains your choice of haste, first strike, reach, shroud, or fear until the beginning of your next upkeep.
0/2
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Just curious to what people have in mind for the overall flavor of C. If it makes sense on any plane, that plane would be Zendikar. But what's going on there?
EDIT: How about a field of carnivorous plants with glowing pollen that is carried by the wind to other lands and makes new plants there.
The Simic: we have glow-in-the-dark milk and self replicating cookies.
Piar: 'I' wouldn't stay a homage to those cards if we tweak its numbers to be balanced I think, though we are far from that point currently, so who knows.
BTW: Nice to see you swimming these waters again.
The Simic: we have glow-in-the-dark milk and self replicating cookies.
Club Flamingo Wins: 1!
How is 'E' even remotely reminiscent of Zen? Don't get me wrong, it's creative in its own right, but in this context it looks like a Rav land with landfall stuck on it. Not only that, but a WB dual implies an entire cycle of enemy colored duals - a role already fulfilled by the Zen sac lands. And a colorless version would make nonsense.
Help me with my custom cube project!!
EDH:
BGWDoran
Legacy:
GSuperland Eldrazi
Because it clones something in the graveyard as opposed to something on the battlefield and (W/B) are the colors of Resurrection and Zombify effects of which this is a mechanical roundabout. It still looks like a Rav land with landfall to me though.
EDIT: Producing (W/B) doesn't mean it is black and/or white - it's quite colorless. But then so is Emeria, the Sky Ruin. *shrug*
The Simic: we have glow-in-the-dark milk and self replicating cookies.