So, this is the deck I'm working on right now, and will continue to work on. I'll be at this thread regularly, and hope to get some input from people. I want this deck to be as competitive as possible, but won't throw the tag on it until I really feel it is up to par with everything else out there.
The deck wants to combo out with infinite mana and a stroke of genius type of effect. If all else fails, I can just beat people to death with Blightsteel Colossus or Kozilek, but the combo is the main win condition.
Deadeye Navigator + Archaeomancer + Turnabout is another option to generate infinite mana and can also act as an alternate win condition. Keep recycling the Turnabout by blinking Archaeomancer. Use it to tap/untap your lands, or do it during your opponent's turn to keep all their stuff tapped down.
I do agree with u-579 about including some mana doublers, especially since this is a mono-color deck. Caged Sun and Gauntlet of Power go into virtually every mono-color deck I make. And if you can switch over to Snow-Covered Islands, you can throw Extraplanar Lens in, too.
Psychosis crawler does not win me the game any harder than stroke of geniusing them to death does, and I do not want to be drawing cards that often. I have only one version of the combo in there because the deck is entirely control based, with the combo to finish the game after people are exhausted. Peregrine Drake may get an include, as may High Tide. I do not need the Medallion.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Getting Back into the swing of MTGS. Bear with me folks~
Psychosis crawler does not win me the game any harder than stroke of geniusing them to death does, and I do not want to be drawing cards that often...with the combo to finish the game after people are exhausted.
Crawler lets you kill everyone at the table simultaneously instead of decking out everyone one by one though. Not sure if that matters in your playgroup or not though. I assume it doesn't.
Not really, not when I have the double wincon, and most players will have killed each other in super large games by the time I go off. I did, however, test things like drake and whale before.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Getting Back into the swing of MTGS. Bear with me folks~
Hey man! I like this deck :))) Let me know when it gets all pretty and formal! I'm just thinking of enchantments off the top of my head if you want more of those, and the Totem Armors are always nice to have. Crab Umbra can do something crazy if you hit your infinite mana. Drake Umbra is another one you may wanna look at. There is also Vow of Flight which I'm not sure how good it is, but if you wanted to get into the red zone with Rayne, that is a thought
The deck wants to combo out with infinite mana and a stroke of genius type of effect. If all else fails, I can just beat people to death with Blightsteel Colossus or Kozilek, but the combo is the main win condition.
Here is the deck
1 Rayne, Academy Chancellor
Artifacts
1 Fellwar Stone
1 Gilded Lotus
1 Grim Monolith
1 Journeyer's Kite
1 Knowledge Pool
1 Mind Stone
1 Quicksilver Fountain
1 Scrabbling Claws
1 Sensei’s Divining Top
1 Sky Diamond
1 Sol Ring
1 Sword of Feast and Famine
1 Vedalken Shackles
1 Venser's Journal
Creatures
1 Consecrated Sphinx
1 Deadeye Navigator
1 Erayo, Soratami Ascendant
1 Gilded Drake
1 Jace's Archivist
1 Jin-Gitaxias, Core Augur
1 Kira, Great Glass-Spinner
1 Kozilek, Butcher of Truth
1 Palinchron
1 Phantasmal Image
1 Snapcaster Mage
1 Solemn Simulacrum
1 Spellskite
1 Teferi, Mage of Zhalfir
1 Tidespout Tyrant
1 Venser, Shaper Savant
1 Back to Basics
1 Curiosity
1 Diplomatic Immunity
1 Dream Tides
1 Meishin, the Mind Cage
1 Mystic Remora
1 Power Artifact
1 Rhystic Study
Instants
1 Blue Sun's Zenith
1 Brainstorm
1 Capsize
1 Counterspell
1 Cyclonic Rift
1 Dissipate
1 Faerie Trickery
1 Force of Will
1 Impulse
1 Long-Term Plans
1 Mana Drain
1 Muddle the Mixture
1 Mystical Tutor
1 Pongify
1 Thirst for Knowledge
Lands
1 Academy Ruins
1 Ancient Tomb
1 Buried Ruin
1 Flooded Strand
25 Island
1 Misty Rainforest
1 Polluted Delta
1 Riptide Laboratory
1 Scalding Tarn
1 Temple of the False God
1 Jace, the Mind Sculptor
1 Tamiyo, the Moon Sage
1 Tezzeret the Seeker
Sorceries
1 Braingeyser
1 Compulsive Research
1 Concentrate
1 Devastation Tide
1 Fabricate
1 Ponder
1 Recurring Insight
1 Time Spiral
1 Trade Secrets
Any advice is helpful, as always. Once I get a banner for this thread, I'll start working on making it pretty and everything!
Done by Rivenor of Miraculous Recovery signatures!
Also, what is the mana combo in this deck, I think that I missed it which is unusual.
UWRasputin DreamweaverUW
UWBSen TripletsUWB
Done by Rivenor of Miraculous Recovery signatures!
Do all of your infinite mana plays involve Palinchron?
UWRasputin DreamweaverUW
UWBSen TripletsUWB
u-579 - Phantasmal Image and Deadeye Navigator
Done by Rivenor of Miraculous Recovery signatures!
Similarly, Deadeye Navigator + Great Whale/Peregrine Drake is another option for an infinite mana outlet.
I do agree with u-579 about including some mana doublers, especially since this is a mono-color deck. Caged Sun and Gauntlet of Power go into virtually every mono-color deck I make. And if you can switch over to Snow-Covered Islands, you can throw Extraplanar Lens in, too.
And Psychosis Crawler would complement your main combo nicely.
Done by Rivenor of Miraculous Recovery signatures!
Done by Rivenor of Miraculous Recovery signatures!
Crawler lets you kill everyone at the table simultaneously instead of decking out everyone one by one though. Not sure if that matters in your playgroup or not though. I assume it doesn't.
Done by Rivenor of Miraculous Recovery signatures!
Epic Signature by the one and only Ace in Ace of Spades Studio
Proud member of the Spirit of EDH
BGW Teneb, the Harvester [Primer]
R Márton Stromgald
WUB Dakkon Blackblade
GR Atarka, World Render
{Writing and Rants}
WUBRG The Primeval Dragon's influence on EDH