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#31 |
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I'm temperamental...95% temper, 5% mental
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I like the Evolve keyword. It appears that it works very well with the Graft Keyword. The synergy is there. So, looks it's time to build a Graft/Evolve deck with other fun +1/+1 tricks.
The two thing I am wondering: 1) How many way can they [WotC R&D] reinvent the +1/+1 counter? 2) This is 100% legit, I can tell, BUT this is kind of like how "Populate" keyword was found in a pack, and they [WotC] just ran it off like it was a "mistake"... believed it (mostly). Fool me once, shame on you, fool me twice... well, basically I think this was planted. How can there be a sloppy job again, after the last one. Wouldn't they be a bit more careful not to have a "slip" like there was last time. This has to be a publicity stunt to raise the hype.
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Last edited by Stoogeslap; 12-21-2012 at 09:03 PM. |
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god of cyanide says thank you! |
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#32 |
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Wizard of the First Order
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oh crap yeah that "if" kinda shoves a boot in that idea. i figured it would enter, trigger then check. oh well.
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#33 | |
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Wizard Mentor
Join Date: May 2011
Location: A land that taps for white or blue mana
Posts: 565
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Quote:
On topic: The mechanic is fine, but I still like Graft more. Then again that's how it usually is with original Ravnica vs RTR mechanics.
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#34 |
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Archmage
Join Date: Mar 2011
Posts: 835
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I thought that was just the rare "can't be countered" cycle. Shame. I like cycles.
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#35 |
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Archmage Overlord
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Of course the card from Gatecrash is an uncommon with a new mechanic. Seems very legit...for WOTC's marketing.
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Lord of Atlantis says thank you! |
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#36 |
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Ascended Mage
Join Date: Mar 2012
Posts: 185
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Honestly, my gut tells me this is legit. It seems like a satisfying, powerful, mechanic. It's definitely more green than blue though.
I also have a sinking sensation that this card will be a solid card in limited. It can be so scary, yet it isn't much of a threat by itself. Hmmm... it cold be too powerful depending on what they print. Hopefully they kept a close eye on it in development.
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#37 | |
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Ascended Mage
Join Date: Aug 2012
Posts: 343
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1.) Evolve was Ethan Fleischer's mechanic for the Great Designer Search 2.
2.) Ethan Fleischer is on the design team for Gatecrash. 3.) Evolve is perfect for the Simic.
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#38 |
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Archmage Overlord
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Not if it's intentional.
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#39 | |
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Archmage
Join Date: Jun 2012
Location: I'm not telling a machine.
Posts: 929
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That stupidity being said, I'd wager each enemy pair guild will get a rare one drop hybrid. The first two in RTR did after all. |
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#40 |
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Experienced Mage
Join Date: May 2010
Location: San Francisco, CA
Posts: 97
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So a common in M13, foreshadowing RTR.
Now an uncommon in RTR, foreshadowing GTC. Maybe we'll see a DGM rare in GTC? |
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mineralica says thank you! |
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#43 | |
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Archmage Overlord
Join Date: Apr 2012
Location: Whiteland, Indiana
Posts: 1,831
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No, in Return to Ravnica there was a full 5 card cycle of uncommon 1 drop hybrids, people keep assuming its coming back from Gatecrash. Maro said the cycle was RTR only and not returning for Gatecrash, which means no cycle of hybrid 1 drops for the guilds in Gatecrash. I wouldn't however rule out that there will be one drop hybrid cards, just that there won't be a 5 card cycle for all the guilds.
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#44 |
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Archmage Overlord
Join Date: Jan 2012
Location: Tolaria, California
Posts: 2,695
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HELL.YES.
Momir Vig, Simic Visionary is *most* pleased!!! I can't wait to see what other Evolve stuff there is to add to his growing arsenal!
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#45 |
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Experienced Mage
Join Date: Feb 2012
Location: Utah
Posts: 89
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As someone who is very much a fan of the simic, I'm very satisfied with the the new mechanic. I like how for limited it promotes a little higher mana curve to make sure your later creature drops will proc the evolution
I like how it screams growth, drop a big critter and all your evolving small critters get bigger, awesome. I also LOVE how it interacts with corpsejack menace. turn 2: play a 2/2 with evolve. turn 3: play a 3/3 with evolve, attack with your newly evolved 3/3. Turn 4: drop a corpsejack menace, attack with 2 5/5's |
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