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Old 12-30-2012, 04:18 PM   #241
WoodWraith
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Originally Posted by Levgre View Post
"Dies to any removal" doesn't apply as much here imo, as the card is designed to grow.

They tragic slip it? Oh you flash in a Snapcaster mage.

Or you get rewarded if you save it with any mechanic that involves +1/1 counters.

Or, if you are fitting slitherhead into your deck for some reason(to cast, or just to mill), it can be close to entering the battlefield as a 2/2, and drawing you a card.
I dont know man. At 4cmc you better be playing this at turn 6 if you want those ideas to work. If i had a slip and you droped this on turn 4 or 5 I can promise you it would be DOA. Slip costing 1 and being instant really hurts this pretty little lady.
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Old 12-31-2012, 01:53 AM   #242
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I dont know man. At 4cmc you better be playing this at turn 6 if you want those ideas to work. If i had a slip and you droped this on turn 4 or 5 I can promise you it would be DOA. Slip costing 1 and being instant really hurts this pretty little lady.
How many decks are even playing slip right now? Answer is, 0. But still, being able to easily survive on turn 6(or 5 if you are ramping) makes it a lot more viable than if it did not have built in mechanisms for growth.

Furthermore, on early turns like 4 you are more often either playing sweepers to defend yourself from aggro, or still setting up your board. Obviously this does neither, meaning the more "natural" play for it could be around when you have 6 mana. Or, if you are against a deck you know doesnt have instant speed removal, you can decide to play it safely on turn 4.
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Old 12-31-2012, 05:32 AM   #243
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How many decks are even playing slip right now? Answer is, 0. But still, being able to easily survive on turn 6(or 5 if you are ramping) makes it a lot more viable than if it did not have built in mechanisms for growth.
If Falkenrath Aristocrat is big, Slip is the best answer to it.
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Old 12-31-2012, 05:50 AM   #244
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If Falkenrath Aristocrat is big, Slip is the best answer to it.
Aristocrat is already big. There are just so many other threats, many of them not phased at all by targeted removal. I guess you could say Aristocrat might become even bigger, but I see no evidence of that.
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Old 12-31-2012, 09:58 AM   #245
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I don't know about Standard, but this card is going to be insane for EDH, particularly my Mimeoplasm deck. Fantastic card for Mimeo to copy since he'll get the draws off the CIP with counters effect (I'm pretty sure anyway), and great card to just have on the battlefield too.
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Old 12-31-2012, 11:20 AM   #246
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What about a deck involving Evolve and 4x Tree of Redemption? *Evil Grin*
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Old 12-31-2012, 12:32 PM   #247
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With Evolve:
Tree of Redeptions+Deadeye Navigator=Profit

OR

Thragtusk+Deadeye Navigator=Super Profit
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Old 01-03-2013, 06:59 PM   #248
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Not sure if this has been posted anywhere. Artist Dan Scott just posted the alternate art Fathom Mage that I presume will be the guild pack card.



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Old 01-03-2013, 07:34 PM   #249
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Woah. That is easily as beautiful as the original art. Well then, I'll just have to go Simic at the prerelease, and then buy the Simic intro deck. Then, I will have both of them
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Old 01-03-2013, 07:36 PM   #250
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I want to pair this with forgotten ancient in multiplayer for a nice card-drawing engine, but I'm not entirely what to do with them beyond that...
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Old 01-05-2013, 09:23 PM   #251
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I want to pair this with forgotten ancient in multiplayer for a nice card-drawing engine, but I'm not entirely what to do with them beyond that...
Oh man I've been a bit late to the start of this rumor season, but I think this is the card that will get my johnny juices flowing. I mean, if you're going as far back to use forgotten ancient, I think bounty of the hunt definitely deserves a mention here. Pitch a card, use the bounty, target the mage 3 times, draw three for free +1 card advantage, and mage gets small again so it's just as easy to evolve it before the bounty...
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Old 01-05-2013, 09:52 PM   #252
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Oh man I've been a bit late to the start of this rumor season, but I think this is the card that will get my johnny juices flowing. I mean, if you're going as far back to use forgotten ancient, I think bounty of the hunt definitely deserves a mention here. Pitch a card, use the bounty, target the mage 3 times, draw three for free +1 card advantage, and mage gets small again so it's just as easy to evolve it before the bounty...
Shenanigans? I like incremental growth. Pump up 2 guys then drop 3 on her. And why stop at that? Even within the set we got combos. The new guild mage makes her keep gaining more evolve triggers, while removing counters for even more draw!

Of course this is if she isn't DOA. Or if some sneaky Dimir mage doesnt notice how fast your library is moving and deck you.
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Old 01-05-2013, 09:56 PM   #253
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Not sure if this has been posted anywhere. Artist Dan Scott just posted the alternate art Fathom Mage that I presume will be the guild pack card.

Here is my dilemma: I have a feeling that this card this card is just barely not playable enough that it gets my hopes up. It reminds me of Corpsejack Menace, in that it seems good enough in theory, but not quite good enough for reality. That is my fear anyway.

Problem is, the art on the promo is just so damn fine! I want to go Dimir at the pre-release, as they seem to have a solid strategy and limited-bomb promo. However, I am not guaranteed a victory, just a promo card. I would much rather a super sexy aqua mage than a crazy looking bug-alien.

What to choose what to choose?
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Old 01-05-2013, 10:03 PM   #254
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Here is my dilemma: I have a feeling that this card this card is just barely not playable enough that it gets my hopes up. It reminds me of Corpsejack Menace, in that it seems good enough in theory, but not quite good enough for reality. That is my fear anyway.

Problem is, the art on the promo is just so damn fine! I want to go Dimir at the pre-release, as they seem to have a solid strategy and limited-bomb promo. However, I am not guaranteed a victory, just a promo card. I would much rather a super sexy aqua mage than a crazy looking bug-alien.

What to choose what to choose?
She...is hot. For a scaly lady.
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Old 01-05-2013, 10:06 PM   #255
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Oh. My. God. The alternate art is amazing! I can't wait!
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