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#1 |
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Ascended Mage
Join Date: Apr 2012
Location: Copenhagen.
Posts: 401
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Whispering madness Creeping tar pit
I have a creeping tar pit animated into a creature. I then cast whispering madness. I then pass turn. Does Creeping tar pit stay encoded?
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#4 |
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Wizard Mentor
Join Date: Oct 2006
Posts: 556
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It is not an aura or equipment.
Without the exact ruling I am going to assume it follows the same standard of "exiling with ~". As long as it doesn't leave the battlefield it have the association of whatever it exiled.
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#5 |
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Ascended Mage
Join Date: Jun 2012
Posts: 241
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I can't say for sure without the comprehensive rules for Cipher, but there doesn't seem to be any "as long as its a creature" clause to the duration. So it should remain encoded even when it ceases to be a creature. Note that this is different from it leaving the battlefield, where the specific permanent itself ceases to exist.
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#6 | |
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A Beautiful Nightmare
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Yes, encoding is similar to any other trackers that are non-creature aura, like +1/+1 counters. It retains the encoding regardless of being animated or not as long as it remains on the battlefield.
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#7 | |||
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Chat Room Overlord
Join Date: Aug 2007
Location: Westfield, MA
Posts: 2,831
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I know bumping a thread is bad, but I do have some relevant info from Matt Tabak that he posted on his twitter to confirm what Anna said above.
Matt Tabak @TabakRules Because it's an FAQ: the creature keeps the encoded cipher card even if it changes controllers or stops being a creature, like the Keyrunes. Source: https://twitter.com/TabakRules/statu...42380842168320
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