MTG Salvation Forums  
Home Articles Magic 2014 Spoiler (158/249) Radar Forums Blogs Wiki Chat About Register Now!

Go Back   MTG Salvation Forums > Magic Fundamentals > The Rumor Mill

Reply
 
Thread Tools
Old 01-01-2013, 08:38 PM   #331
Aegraen
Wizard Mentor
 
Join Date: Jun 2010
Location: New Port Richey, FL
Posts: 694

United States

Default

Quote:
Originally Posted by Master Moja View Post
I agree with all of this. There are plenty of cards that are weak to being bounced, and yet they're played all the time in Standard. Restoration Angel, Snapcaster Mage, and Thragtusk are the only ones that really don't fear being sprung.

I think the Ghost Council has a shot in the right deck. If your opponent is on the down, which they should be of you're playing control, The Council makes a great finisher to cast when your opponents are tapped out. There is not much they can do in their defense, especially since you will have other cards to help finish them off.

I am trying to think of cards that could maximize the Council's ability to exile itself. I am thinking some type of Instant-Speed Board Wipe; kill everything on your opponent's turn, and then the Council returns to haunt the opponent again. Unfortunately I can't think of anything.
Magmaquake is about as close as you are going to get.
Aegraen is offline         0

 
Reply With Quote
Old 01-01-2013, 10:01 PM   #332
caileb
Just Getting Started
 
caileb's Avatar
 
Join Date: Sep 2011
Location: Church of Deals
Posts: 2
Default

Quote:
Originally Posted by Aegraen View Post
Magmaquake is about as close as you are going to get.
Neither of which is really splashable.

=(
__________________
"His laugh, a bellowing, deathly din, slices through the heavens, making them bleed."
—The Seer's Parables
caileb is offline         0

 
Reply With Quote
Old 01-01-2013, 10:19 PM   #333
MasterSword50
Just Getting Started
 
Join Date: Jan 2013
Posts: 16
Default

Quote:
Originally Posted by Aegraen View Post
Magmaquake is about as close as you are going to get.
Not necessarily. You can use Think Twice and miracle a Terminus on your opponent's turn. No guarantee to work but at least it works with Esper.
MasterSword50 is offline         0

 
Reply With Quote
Old 01-01-2013, 10:22 PM   #334
Tasa
Ascended Mage
 
Join Date: May 2011
Posts: 263
Default

Nice cards..

No spoilers for today (January 2)?
Tasa is offline         0

 
Reply With Quote
Old 01-01-2013, 10:56 PM   #335
Passthechips
Ascended Mage
 
Passthechips's Avatar
 
Join Date: Jan 2012
Posts: 187
Default

Quote:
Originally Posted by Master Moja View Post
I agree with all of this. There are plenty of cards that are weak to being bounced, and yet they're played all the time in Standard. Restoration Angel, Snapcaster Mage, and Thragtusk are the only ones that really don't fear being sprung.

I think the Ghost Council has a shot in the right deck. If your opponent is on the down, which they should be of you're playing control, The Council makes a great finisher to cast when your opponents are tapped out. There is not much they can do in their defense, especially since you will have other cards to help finish them off.

I am trying to think of cards that could maximize the Council's ability to exile itself. I am thinking some type of Instant-Speed Board Wipe; kill everything on your opponent's turn, and then the Council returns to haunt the opponent again. Unfortunately I can't think of anything.
Really this is my problem with this Ghost Council... You don't do anything with it, you can't build around it. Decks will run it because it is a good card in it's colors and you run good cards in your colors. It is dumb fat.
Passthechips is offline         0

 
Reply With Quote
Old 01-01-2013, 11:17 PM   #336
Azel RavenWood
Ascended Mage
 
Azel RavenWood's Avatar
 
Join Date: Apr 2011
Location: Syracuse, New York
Posts: 330

United States

Send a message via AIM to Azel RavenWood
Default

I freaking love Shost Council 2.0 and Lazav is freaking cool. I might be playing blue black this time around lol.

Also did anyone else notice that Obzedat's bounce ability is a may affect, thus he could be used as a blocker and combined with Drogskol Captain and Cavern of Souls...he could just stick around indefinatly unless board swips happen.
__________________
Wield your heart, and the world will tremble!!!-Doran, the Siege Tower
bwg

Quote:
Originally Posted by Lormador View Post
The effect could prove so discombobulating to combo players, in particularly, they may fizzle and run away screaming. "From that day the Curse of the Plateau was upon me, and I found every hand I ever pull from a combo deck is a mulligan."
Member of Anti-Blue Alliance (Just Say "Yes" to Spells!) Members: 8 known, add to your sig to join!
Azel RavenWood is offline         0

 
Reply With Quote
Old 01-02-2013, 01:27 AM   #337
FieryBalrog
Balls of Fiery
 
FieryBalrog's Avatar
 
Join Date: Dec 2008
Location: Maryland, USA
Posts: 2,418

United States

Default

Quote:
Originally Posted by Kevin Nash View Post
Teysa is superior and they both call for the same type of deck, plentiful token abuse. The OG ghost council is unkillable, but it's ability is pretty uninteresting in a multiplayer format where everyone starts with 40 life. Keeping it alive is nice, but it's a 4/4 that doesn't really do anything else that Teysa does better. I prefer Teysa's exile clause.

They both belong in any EDH BW tokens deck though, and the new ghost council certainly is a nice finisher too. I'll still find a slot for it in my BW EDH deck, but it's not replacing Teysa as my general.
Passthechips is right, though, a repeatable and reliable sac outlet is very useful in EDH. This guy strikes me as cool for Standard, but kinda boring for EDH. He doesn't make a good Voltron general since all your voltron stuff falls off every turn, and the life loss doesn't count as general damage. He is actually quite a bit worse than Ghost Council 1.0 in EDH.

Also, Ghost Council 1.0 was amazing in Standard, which was before damage was taken off the stack. He was a nightmare to block or attack into. Just a much more fun design too, because you could control the blink effect while trying to derive value from the saccing.

I still like the new Ghost Council but the old one is more fun and useful in EDH, and was more fun and powerful in the Standard of its time, than the new one will be (probably- just a prediction).
FieryBalrog is offline         0

 
Reply With Quote
Old 01-02-2013, 05:31 AM   #338
Xctu
Experienced Mage
 
Xctu's Avatar
 
Join Date: Sep 2007
Posts: 103
Default

Quote:
Originally Posted by michaelangelo View Post
How does haste make its way into BW?
Stuff like Goryo's Vengeance and other hasty reanimation.
__________________
Quote:
Look what I got on my way home? Surprised? So was I.
Xctu is offline         0

 
Reply With Quote
Old 01-02-2013, 09:27 AM   #339
annedebeurs
Experienced Mage
 
Join Date: Sep 2009
Posts: 88
Default

Quote:
Originally Posted by Bazão View Post
You may be right, but I can hardly imagine Obzedat be in competitive decks, because you lose a turn to cast it, when it hits the field I can use Cyclonic Rift or even unsummon to put it in your hand. End result: I lose 4 live and you gain 4, but you lose 2 turns and I don't... (and snap is always an option in this case)

Lazav maybe will not be played must, but is a good card to SB not doubt about it, can destabilize a game very quickly. But the first problem that people have with it is that it makes them think, and they don't like it, but guess what, that is true control. You have to evaluate the situations of the game and choose the best one for you...And that Hexproof, oh god that hexproof...
snap is not a standard legal card, and bouncing a guy who has a drain cit is hugely underwhelming, as you need to do something with the time you have bought, being down a card is not a light cost, and the obzedat is way better in this respect then the much played hellkite
annedebeurs is offline         0

 
Reply With Quote
Old 01-02-2013, 09:47 AM   #340
dr_death28314
Ascended Mage
 
dr_death28314's Avatar
 
Join Date: Jan 2012
Location: Lawton, OK
Posts: 440

United States

Default

Quote:
Originally Posted by annedebeurs View Post
snap is not a standard legal card, and bouncing a guy who has a drain cit is hugely underwhelming, as you need to do something with the time you have bought, being down a card is not a light cost, and the obzedat is way better in this respect then the much played hellkite
He pretty obviously meant Snapcaster Mage.

And I disagree with him, as Extort will make most unsummon effects pretty bad against Orzhov decks... they'll just recast the spell and drain you for more life.

I really like Lazav. Havengul Lich, Lazav, Nightveil Specter, Consuming Abberration... Forcing the opponent to play against their own deck must have been the dream of someone in R&D (I think Chromatic Lantern even mentions the Dimir in the flavor text).

Does a Rites player even have a way to deal with a hexproof Griselbrand that isn't named Griselbrand (so the legend rule doesn't work)?
__________________
Why can't I target my opponent with Dreadbore?

Why does the game continue after I cast Merciless Eviction exiling planeswalkers?
dr_death28314 is offline         0

 
Reply With Quote
Old 01-02-2013, 09:58 AM   #341
Victor Sant
Wizard Mentor
 
Join Date: Sep 2012
Posts: 643

Brazil

Default

Quote:
Originally Posted by michaelangelo View Post
How does haste make its way into BW?
How knows? Because haste never showed up on black or white creatures ever...
__________________
The moderation on this forum is a joke. You can't even breath, and it's a trolling.
I'm outta here.
Victor Sant is offline         0

 
Reply With Quote
Old 01-02-2013, 12:50 PM   #342
annedebeurs
Experienced Mage
 
Join Date: Sep 2009
Posts: 88
Default

Quote:
Originally Posted by dr_death28314 View Post
He pretty obviously meant Snapcaster Mage.

And I disagree with him, as Extort will make most unsummon effects pretty bad against Orzhov decks... they'll just recast the spell and drain you for more life.

I really like Lazav. Havengul Lich, Lazav, Nightveil Specter, Consuming Abberration... Forcing the opponent to play against their own deck must have been the dream of someone in R&D (I think Chromatic Lantern even mentions the Dimir in the flavor text).

Does a Rites player even have a way to deal with a hexproof Griselbrand that isn't named Griselbrand (so the legend rule doesn't work)?
ah ofc how could i have missed that:P
annedebeurs is offline         0

 
Reply With Quote
Old 01-02-2013, 01:35 PM   #343
WoodWraith
Archmage
 
WoodWraith's Avatar
 
Join Date: Jun 2012
Location: I'm not telling a machine.
Posts: 937

United States

Default

Quote:
Originally Posted by Passthechips View Post
Really this is my problem with this Ghost Council... You don't do anything with it, you can't build around it. Decks will run it because it is a good card in it's colors and you run good cards in your colors. It is dumb fat.
You sir are ignorant of deck building principles. Saying you cant build around him is more then evidence of that. Anyone with any shread of W/B control building knowledge can see this card is a gold mine and sets life drain decks into over drive.

You shouldnt make such statements if you are bad at building W/B decks, it makes you sound silly.
__________________

There is buried treasure everywhere...in a graveyard.
Quote:
Originally Posted by Pseudofate View Post
Shut down the rumor mill. This man has everything under control.
WoodWraith is offline         0

 
Reply With Quote
Old 01-02-2013, 01:44 PM   #344
empathogen
Archmage Overlord
 
empathogen's Avatar
 
Join Date: Jan 2012
Location: Tolaria, California
Posts: 2,804

United States

Default

Quote:
Originally Posted by dr_death28314 View Post
I really like Lazav. Havengul Lich, Lazav, Nightveil Specter, Consuming Abberration... Forcing the opponent to play against their own deck must have been the dream of someone in R&D
That's always my #1 MO when playing ub,
so I'm quite ecstatic to see so many Dimir cards supporting that theme.

Now, if only the (other) Dimir Mythic is Praetor's Grasp with Cipher...
__________________




Reprint Stasis!
Control needs more love.


EDH:
Spoiler:
Sen Triplets
Momir Vig, Simic Visionary
Niv-Mizzet, the Firemind
Oona, Queen of the Fae
Bruna, Light of Alabaster
Gisela, Blade of Goldnight
Jarad, Golgari Lich Lord
empathogen is offline         0

 
Reply With Quote
Old 01-02-2013, 01:48 PM   #345
WoodWraith
Archmage
 
WoodWraith's Avatar
 
Join Date: Jun 2012
Location: I'm not telling a machine.
Posts: 937

United States

Default

Quote:
Originally Posted by empathogen View Post
That's always my #1 MO when playing ub,
so I'm quite ecstatic to see so many Dimir cards supporting that theme.

Now, if only the (other) Dimir Mythic is Praetor's Grasp with Cipher...
Now you settle down there mister, thats just friggin hax!
__________________

There is buried treasure everywhere...in a graveyard.
Quote:
Originally Posted by Pseudofate View Post
Shut down the rumor mill. This man has everything under control.
WoodWraith is offline         0

 
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:23 PM.


vBulletin, Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.