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#1 | |
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The Theros-bred of Sin
Global Moderator |
A totally separate source has provided confirmation of this card and accurate wording, although not the name. The text is as follows:
Maze's End Land {M} Maze's End enters the battlefield tapped. : Add to your mana pool. , , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Old post v2:
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Last edited by TK-421; 03-23-2013 at 01:56 PM. |
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8 users say thank you: Flamebuster, jonnybgood23, AsianInvasion, Studoku, Sniffnoy, and 3 more. |
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#2 |
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Ascended Mage
Join Date: Sep 2012
Posts: 301
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Interesting. I wonder if it means 10 different gates, or just 10 gates. I think the latter is much more likely to be honest.
I'll be excited to play this with Expedition Map, Sylvan Scrying and such! |
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Riley says thank you! |
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#3 |
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Archmage Overlord
Join Date: Jan 2012
Location: Québec
Posts: 1,057
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Aw yeah! My foil Gatecreeper Vine will skyrocket in price!
They have been supporting gates a lot int GTC, so a card like that would make sense. |
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#4 | |
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Archmage Overlord
Join Date: Nov 2005
Location: utah
Posts: 2,012
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This is probably the reason Rogue's Passage wasn't a gate then.
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#5 |
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Trying to be a better man
![]() Join Date: Jan 2006
Location: New Mexico: Welcome to the Land of Enchantment (errata'ed to 'Enchant land')
Posts: 10,951
Blog Entries: 16
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Still, seems like a really hard win con since there's not a lot of ways to get a gate into play, other than as your land drop. The deck couldn't really win until turn 11, which makes it slower than Door to Nothingness.
Unless they made a few cards in the set around this mechanic, but making a set around one mythic goes against their design principles. |
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#6 | |
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Immortal One
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#7 |
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Wizard Mentor
Join Date: Aug 2011
Posts: 729
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I would think that if that was the case, we'd see cards like a Rampant Growth for Gates. That alone would be a rather balanced card as it'd require you to run a suboptimal land (Gates are after all worse then Checklands and Shocks), but it would be an enabler for this kind of deck. Or perhaps something like a terrain generator for Gates as well.
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#13 | |
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Archmage Overlord
Join Date: Aug 2009
Location: Tallahassee, FL
Posts: 1,325
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This land could also have an eye of ugin style ability of searching for gates...
Or maybe it IS a terrain generator for gates. Nothing says the land ONLY has the win condition on it.
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#14 |
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This is Dr. Teeth and its time to boogie!!
Join Date: Jun 2008
Posts: 2,463
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Damn this is news!! I think this is going to make for some fun times in dragons maze!!! I hope its all ten different gates!
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