Time to vote for your favorite mechanic! Remember, these designs are subject to change, so you can vote for a mechanic you like even if you think it needs a tweak.
A:
Nonland permanents with converted mana cost equal to the number of charge counters on ~ do not untap during their controller's untap step.
B:
Whenever a player casts a spell, exile it with one time counter on it. If it doesn't have suspend, it gains suspend.
C:
Other artifact creatures you control get +1/+1.
Other artifacts you control are indestructible.
D:
Defender
You may choose not to untap NAME during your untap step.
N, T: Target creature has defender for as long as NAME remains tapped.
E:
Whenever ~ blocks or becomes blocked, put a token creature onto the battlefield that is a copy of ~.
F:
Artifact creatures you control assign combat damage equal to the number of artifacts you control.
G:
Sacrifice ~: Return to the battlefield each other artifact card put into a graveyard this turn.
H:
Players cannot cast spells with converted mana cost greater than ~ power.
N: Put a +1/+1 counter on ~. Any player may use this ability.
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"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Aww, disappointing not to see an artifact creature with transform.
I also have to admit, I wanted most to vote for H, but an artifact creature just seems to be too fragile for it. I'd rather see that one on an enchantment along with the ability for the controller to turn it into a creature, now that would be something.
Why can't I choose multiple favorites again? I'd generally like to increase the chance of all good mechanics advancing. I still don't get the idea behind a single choice system.
Private Mod Note
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Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Why can't I choose multiple favorites again? I'd generally like to increase the chance of all good mechanics advancing. I still don't get the idea behind a single choice system.
I agree, which is why the poll is usually multi-choice. This poll was single-choice entirely by accident, I set the poll up before leaving on a 4 day trip without internet access so I couldn't fix it. Sorry to inconvenience you.
Private Mod Note
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Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Everybody that voted for B probably didn't check what would happen... Any spell from suspend can still be countered by B after the suspend.
It should be reworded like this... Whenever a player casts a spell, if that spell cast from that player's hand, exile it with one time counter on it. If it doesn't have suspend, it gains suspend.
H is kind of stupid its like a super Chalice of the Void unless the activation cost is too hard for any player to activate.
Everybody that voted for B probably didn't check what would happen... Any spell from suspend can still be countered by B after the suspend.
It should be reworded like this... Whenever a player casts a spell, if that spell cast from that player's hand, exile it with one time counter on it. If it doesn't have suspend, it gains suspend.
I noticed it, but I also know that every card we make goes through a final pass to fix errors like that. I like the concept, even if the execution is a bit shaky.
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A:
B:
C:
Other artifacts you control are indestructible.
D:
You may choose not to untap NAME during your untap step.
N, T: Target creature has defender for as long as NAME remains tapped.
E:
F:
G:
H:
N: Put a +1/+1 counter on ~. Any player may use this ability.
This has made a lot of people very angry and been widely regarded as a bad move."
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I also have to admit, I wanted most to vote for H, but an artifact creature just seems to be too fragile for it. I'd rather see that one on an enchantment along with the ability for the controller to turn it into a creature, now that would be something.
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I agree, which is why the poll is usually multi-choice. This poll was single-choice entirely by accident, I set the poll up before leaving on a 4 day trip without internet access so I couldn't fix it. Sorry to inconvenience you.
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
It should be reworded like this...
Whenever a player casts a spell, if that spell cast from that player's hand, exile it with one time counter on it. If it doesn't have suspend, it gains suspend.
H is kind of stupid its like a super Chalice of the Void unless the activation cost is too hard for any player to activate.
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