I wanted to share my 1v1 competitive Thada Adel deck and get some feedback. I play my deck as a combo deck that works off the opponents deck as well.
I believe Thada Adel is one of the strongest 1v1 generals there is in the game. She can take so much card advantage everytime she smacks someone and every artifact taken usually benefits the deck in some way.
Also, thada lovessss Arcum Daccsun. :D!
The deck is a combo deck and works off generally stealing opponents artifacts to help accelerate my deck in to combos. OR have the combo pieces already and steal the ones needed in order to go infinite. A lot of the time its really funny when i rip a grim from someones library and cast a power artifact on it and win.
The deck has some weakpoints but I honestly think its really strong. I just want to know what I can take out and put in to make it better.
Additionally, once this decklist gets to the final phase I plan on switching this to a primer thread on how to play Thada effectively.
As for your list, I'd probably suggest trimming some high casting cost cards in favor of more counterspells. I've tended to favor a control build, with a few high casting cost cards, but not too many. For example, Chancellor of the Spires seems terrible. You don't care about his opening hand ability (actually, it actively hurts you, if you mill a Sol Ring for example), and for 7 mana he's pretty underwhelming. Memnarch is good, but requires way too much mana to win games. I much prefer Capsize, which can be used for 3 mana in a pinch, and is 95% as good as Memnarch when you have 12+ mana.
As for your list, I'd probably suggest trimming some high casting cost cards in favor of more counterspells. I've tended to favor a control build, with a few high casting cost cards, but not too many. For example, Chancellor of the Spires seems terrible. You don't care about his opening hand ability (actually, it actively hurts you, if you mill a Sol Ring for example), and for 7 mana he's pretty underwhelming. Memnarch is good, but requires way too much mana to win games. I much prefer Capsize, which can be used for 3 mana in a pinch, and is 95% as good as Memnarch when you have 12+ mana.
Please reread Chancellor. It does not self mill and it is a may clause.
On another note, Chancellor and Memnarch are all-stars in the deck. I love dropping a chancellor to get a demonic tutor or something. Also, the ability to grab pretty much any sorcery or instant from an opponents graveyard is actually rather rediculous. Pair it with dead-eye navigator and you can consistently keep a combination of spells coming out. Usually, I don't bother to keep chancellor in my hand when I start a game because I mull for the fastest hand I can possibly grab. But I do agree that he costs too much, but for late game he can be pretty boss. I've actually thought about replacing him for mnemonic wall for consistently purposes.
Memnarch is actually a really good card. I can easily cheat him out. Nonetheless, Memnarch was the original general of this deck and the original gameplan was to use thada to excel into a memnarch win. I love dropping memnarch and taking peoples fields as it feels so rewarding. But also, with all the generation of infinite mana I can do, it seems too strong. (Hence I run too many infinite mana combos and ways to get them).
In reference to your decklist. I saw a lot of cards I have tried in the deck before. A lot I looked at and said no to. And a lot that are not good in EDH. For one, I find cards such as Power Sink, Condescend and Complicate to be underwhelming. Mostly because the first 2 have X in its mana cost and the second allows him to pay to nullify the effect. That gives too much leeway. I want to be able to play cards that get the job done without any conditions.
Also, you play a lot of cards in your reference deck that I consider sub-par to superior versions. These include Crystal Ball and Swiftfoot boots. Two slots I could fill with cards with more functionability. I guess what I am mostly trying to say, is that I want to keep my options OPEN. So that is why I play the big converted mana cost cards. So that when my late game comes around I have the ability to take control of it and dominate it just as much as my early game. I can see that in your list you lack the abilties to make infinite mana because I am guessing you expect to get it off your opponents, which is why I run all the pieces. This way I can go infinite and win very quickly and with much much ease. Another reason why memnarch and chanellor are in the deck is because by generating infinite mana I can infinitely trigger memnarch and never allow spells, and with deadeye and chancellor I am able to infinitely play spells from my opponents graveyard. I do not find any issues with that but your point of them being too costly is a very valid point but in this format, big cmc cards reign the format and always will.
Edit: Also, adding more counter-spells would upset the balance in the deck. I am running a balanced list and if I stop too long to control my opponent I am losing my own speed. So I run a balance of spells to adhere to that concept. As it is I believe I am running a high amount.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lathia: Spam again. I swear its contagious.
iRebel: The person who develops the SPAM vaccine will be a billionaire, I swear it..
Spammer: Deck = BAD
iRebel: SPAM = BAD
EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
You make 0 sense sir. I understand the rules completely and I know how my general works by a tenfold. I'm sorry that I am going to play good cards rather than mediocre cards. Please can we get back on topic thanks.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lathia: Spam again. I swear its contagious.
iRebel: The person who develops the SPAM vaccine will be a billionaire, I swear it..
Spammer: Deck = BAD
iRebel: SPAM = BAD
EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
I believe mikel123 was making the point here that when you mill your opponent by revealing the chancellor in your opening hand you can mill HIS sol ring that YOU could have stolen with your commander. And his point about rereading the rules of commander was that of course those are subpar choices. They are a second copy of lightning greaves and a second copy of top which he can only play one of because of commander rules. He is going for redundancy and thus has to play suboptimal versions of those cards to effectively have another
I'm sorry that I am going to play good cards rather than mediocre cards. Please can we get back on topic thanks.
To be honest, your deck is littered with fun, but obviously mediocre care choices.
Your curve is also way too high, and you're only playing 32 lands, both of which are recipes for disaster.
It's good to be able to take advantage of the huge amount of mana your general can generate by grabbing sol ring and mana crypt every game, but your entire game plan is reliant upon connecting with your general (lest you be stuck with a hand of 4-5 cards all of which cost 6 mana plus).
Cards like
-Deadeye Navigator
-Memnarch
-Chancellor of the Spires
-Time Stretch
-Long-Term Plans
-Jin-Gitaxias
-Master Transmuter
-Crystal Shard
-Spelljack
all are mediocre cards which should probably be cut (and that's just from a cursory glance of your deck - mycosynth lattice seems overly cute, as does advice from the fae).
Overall, its definitely fun to have a deck of battlecruiser cards, and Thada Adel is well suited towards it, but if you're sincere about making a competitive deck, you need to dramatically lower your curve, and instead play the cards a competitive mono blue deck plays - far more counters, bounce, and cheaper draw spells.
What are good cheap draw spells.. Serum visions, preordain and sleight of hand are not that great in edh. I like thirst for knowledge. But I don't think there's mana more. I was thinking mind springs for the x. Possibly putting leyline of anticipation back in my list.
Private Mod Note
():
Rollback Post to RevisionRollBack
Lathia: Spam again. I swear its contagious.
iRebel: The person who develops the SPAM vaccine will be a billionaire, I swear it..
Spammer: Deck = BAD
iRebel: SPAM = BAD
EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
Have you tested your deck online? Those meta are excessively brutal since there's a lot of 5cc, Edric, Zur, and even Hermit to face... Even Jin-Git are brutal since he can go online on turn 2-3 if unopposed.
That way you need to assess which cards are utterly useless against them. If your manage to give a good match despite losing, give yourself a praise.
I believe mikel123 was making the point here that when you mill your opponent by revealing the chancellor in your opening hand you can mill HIS sol ring that YOU could have stolen with your commander. And his point about rereading the rules of commander was that of course those are subpar choices. They are a second copy of lightning greaves and a second copy of top which he can only play one of because of commander rules. He is going for redundancy and thus has to play suboptimal versions of those cards to effectively have another
foiljunky, you complete me
As a general rule for the OP, if a card does X and Y, it's going to have a higher mana cost than if it just does X. So if you're saying you're not going to ever use the chancellor's opening-hand ability, then you're paying more than Mark Rosewater intended for the capabilities of the remainder of the card. So it's probably a bad deal just because of that. And in a format where you can use every blue card in the history of the game, odds are this isn't the 65th best use of a card slot, or even close to it.
[QUOTE=mikel123;/comments/11704775]foiljunky, you complete me
Blushes** I try I try
But seriously, I play an awful lot of mono blue (as does mikel) and this deck needs a makeover for interaction. Blue can be a very combo centric color especially with a commander like thada that can grant you free mana rocks, but blue makes its living countering and bouncing spells until it can draw and play one of its few win conditions. This format is so full of broken interactions like hermit Druid combo, zur attack for necropotence, Erdric tempo and card advantage, crucible/loam strip mine and more that can put you away in a few short turns. Seems like a very unfriendly place for cards like memnarch, chancellor of the spires and time stretch. Those cards rule multiplayer with the same banlist, but are so outclassed in 1v1
Have you tested your deck online? Those meta are excessively brutal since there's a lot of 5cc, Edric, Zur, and even Hermit to face... Even Jin-Git are brutal since he can go online on turn 2-3 if unopposed.
That way you need to assess which cards are utterly useless against them. If your manage to give a good match despite losing, give yourself a praise.
My thada deck is built in real life not online. I today took out chancellor and deadeye for future sight and hurkyls recall. Probably going to end up putting daze and stoic rebuttal back in. But besides that 11 counters is a good amount. I don't see a need and sitting on counters all day everyday when I know how to beat every silly combo. Edh is mostly about recut idiom anyways so I'm probably goin to add a relic of progenitus
Private Mod Note
():
Rollback Post to RevisionRollBack
Lathia: Spam again. I swear its contagious.
iRebel: The person who develops the SPAM vaccine will be a billionaire, I swear it..
Spammer: Deck = BAD
iRebel: SPAM = BAD
EDH UThada Adel AcquisitorU GB Savara, Queen of the Golgori BG GR Ulasht, the Hate Seed RG
You definitely need to test it online. Even if it's designed for competitive for your local meta, you need your deck to be tested in every top tier decks out there... If you survive them, you can survive other decks.
How does it do against other decks... Specifically Hermit decks and 5c control or combo those are the highest tier you could face. From my experience in French, your list isn't that great like the other two have mentioned... Like Long Term Plans?
I wanted to share my 1v1 competitive Thada Adel deck and get some feedback. I play my deck as a combo deck that works off the opponents deck as well.
I believe Thada Adel is one of the strongest 1v1 generals there is in the game. She can take so much card advantage everytime she smacks someone and every artifact taken usually benefits the deck in some way.
Also, thada lovessss Arcum Daccsun. :D!
Heres my super-awesome competitive EDH list.
0 Thada Adel, the Acquisitor
Creatures:
2 Snapcaster Mage
3 Phyrexian Metamorph
4 Consecrated Sphinx
5 Treasure Mage
6 Jin Gitaxias, Core Augur
7 Master Transmuter
8 Memnarch
9 Chancellor of Spires
10 Venser, Shaper Servant
11 Trinket Mage
12 Phantasmal Image
13 Ulamog, the Infinite Gyre
14 Vendillion Clique
15 Deadeye Navigator
16 Teferi, Mage of Zhalfir
Accel:
17 Mana Crypt
18 Basalt Monolith
19 Mana Vault
20 Lotus Petal
21 Gilded Lotus
22 Grim Monolith
23 Sol Ring
Equipment:
24 Sword of Feast and Famine
25 Umezawa's Jitte
26 Lightning Greaves
27 Sculpting Steel
28 Sensei's Divining top
29 Gauntlet of Power
30 Rings of Brighthearth
31 Crystal Shard
32 Crucible of Worlds
33 Caged Sun
34 Mycosnyth Lattice
35 Mindslaver
Counters;
36 Hinder
37 Counterspell
38 Force of Will
39 Dissipate
40 Spelljack
41 Spell Crumple
42 Cryptic Command
43 Faerie Trickery
44 Mana Drain
Search;
45 Fabricate
46 Long-term Plans
47 Transmute Artifact
48 Intuition
Utility;
49 Fact or Fiction
50 Ponder
51 Time Stretch
52 Bribery
53 Brainstorm
54 Advice from the Fae
55 Knowledge Exploitation
56 Commandeer
57 Blue Sun's Zenith
58 Time Warp
59 Into the Roil
60 Capsize
61 Cyclonic Rift
Planeswalkers:
62 Karn Liberated
63 Tezzeret the seeker
Enchantments:
64 Spreading Seas
65 Power Artifact
66 Copy Artifact
Lands:
67 Seat of Synod
68 Academy Ruins
69 Reliquary Tower
70 Hall of the Bandit Lord
71 Maze of Ith
72 Strip Mine
73 Halimar Depths
The deck has some weakpoints but I honestly think its really strong. I just want to know what I can take out and put in to make it better.
Additionally, once this decklist gets to the final phase I plan on switching this to a primer thread on how to play Thada effectively.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
http://forums.mtgsalvation.com/showthread.php?t=442721
I agree it's a very effective general.
As for your list, I'd probably suggest trimming some high casting cost cards in favor of more counterspells. I've tended to favor a control build, with a few high casting cost cards, but not too many. For example, Chancellor of the Spires seems terrible. You don't care about his opening hand ability (actually, it actively hurts you, if you mill a Sol Ring for example), and for 7 mana he's pretty underwhelming. Memnarch is good, but requires way too much mana to win games. I much prefer Capsize, which can be used for 3 mana in a pinch, and is 95% as good as Memnarch when you have 12+ mana.
Please reread Chancellor. It does not self mill and it is a may clause.
On another note, Chancellor and Memnarch are all-stars in the deck. I love dropping a chancellor to get a demonic tutor or something. Also, the ability to grab pretty much any sorcery or instant from an opponents graveyard is actually rather rediculous. Pair it with dead-eye navigator and you can consistently keep a combination of spells coming out. Usually, I don't bother to keep chancellor in my hand when I start a game because I mull for the fastest hand I can possibly grab. But I do agree that he costs too much, but for late game he can be pretty boss. I've actually thought about replacing him for mnemonic wall for consistently purposes.
Memnarch is actually a really good card. I can easily cheat him out. Nonetheless, Memnarch was the original general of this deck and the original gameplan was to use thada to excel into a memnarch win. I love dropping memnarch and taking peoples fields as it feels so rewarding. But also, with all the generation of infinite mana I can do, it seems too strong. (Hence I run too many infinite mana combos and ways to get them).
In reference to your decklist. I saw a lot of cards I have tried in the deck before. A lot I looked at and said no to. And a lot that are not good in EDH. For one, I find cards such as Power Sink, Condescend and Complicate to be underwhelming. Mostly because the first 2 have X in its mana cost and the second allows him to pay to nullify the effect. That gives too much leeway. I want to be able to play cards that get the job done without any conditions.
Also, you play a lot of cards in your reference deck that I consider sub-par to superior versions. These include Crystal Ball and Swiftfoot boots. Two slots I could fill with cards with more functionability. I guess what I am mostly trying to say, is that I want to keep my options OPEN. So that is why I play the big converted mana cost cards. So that when my late game comes around I have the ability to take control of it and dominate it just as much as my early game. I can see that in your list you lack the abilties to make infinite mana because I am guessing you expect to get it off your opponents, which is why I run all the pieces. This way I can go infinite and win very quickly and with much much ease. Another reason why memnarch and chanellor are in the deck is because by generating infinite mana I can infinitely trigger memnarch and never allow spells, and with deadeye and chancellor I am able to infinitely play spells from my opponents graveyard. I do not find any issues with that but your point of them being too costly is a very valid point but in this format, big cmc cards reign the format and always will.
Edit: Also, adding more counter-spells would upset the balance in the deck. I am running a balanced list and if I stop too long to control my opponent I am losing my own speed. So I run a balance of spells to adhere to that concept. As it is I believe I am running a high amount.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
Please reread your commander.
Please reread the rules of commander.
You make 0 sense sir. I understand the rules completely and I know how my general works by a tenfold. I'm sorry that I am going to play good cards rather than mediocre cards. Please can we get back on topic thanks.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
To be honest, your deck is littered with fun, but obviously mediocre care choices.
Your curve is also way too high, and you're only playing 32 lands, both of which are recipes for disaster.
It's good to be able to take advantage of the huge amount of mana your general can generate by grabbing sol ring and mana crypt every game, but your entire game plan is reliant upon connecting with your general (lest you be stuck with a hand of 4-5 cards all of which cost 6 mana plus).
Cards like
-Deadeye Navigator
-Memnarch
-Chancellor of the Spires
-Time Stretch
-Long-Term Plans
-Jin-Gitaxias
-Master Transmuter
-Crystal Shard
-Spelljack
all are mediocre cards which should probably be cut (and that's just from a cursory glance of your deck - mycosynth lattice seems overly cute, as does advice from the fae).
Overall, its definitely fun to have a deck of battlecruiser cards, and Thada Adel is well suited towards it, but if you're sincere about making a competitive deck, you need to dramatically lower your curve, and instead play the cards a competitive mono blue deck plays - far more counters, bounce, and cheaper draw spells.
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
That way you need to assess which cards are utterly useless against them. If your manage to give a good match despite losing, give yourself a praise.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
foiljunky, you complete me
As a general rule for the OP, if a card does X and Y, it's going to have a higher mana cost than if it just does X. So if you're saying you're not going to ever use the chancellor's opening-hand ability, then you're paying more than Mark Rosewater intended for the capabilities of the remainder of the card. So it's probably a bad deal just because of that. And in a format where you can use every blue card in the history of the game, odds are this isn't the 65th best use of a card slot, or even close to it.
Blushes** I try I try
But seriously, I play an awful lot of mono blue (as does mikel) and this deck needs a makeover for interaction. Blue can be a very combo centric color especially with a commander like thada that can grant you free mana rocks, but blue makes its living countering and bouncing spells until it can draw and play one of its few win conditions. This format is so full of broken interactions like hermit Druid combo, zur attack for necropotence, Erdric tempo and card advantage, crucible/loam strip mine and more that can put you away in a few short turns. Seems like a very unfriendly place for cards like memnarch, chancellor of the spires and time stretch. Those cards rule multiplayer with the same banlist, but are so outclassed in 1v1
My thada deck is built in real life not online. I today took out chancellor and deadeye for future sight and hurkyls recall. Probably going to end up putting daze and stoic rebuttal back in. But besides that 11 counters is a good amount. I don't see a need and sitting on counters all day everyday when I know how to beat every silly combo. Edh is mostly about recut idiom anyways so I'm probably goin to add a relic of progenitus
UThada Adel AcquisitorU
GB Savara, Queen of the Golgori BG
GR Ulasht, the Hate Seed RG
How does it do against other decks... Specifically Hermit decks and 5c control or combo those are the highest tier you could face. From my experience in French, your list isn't that great like the other two have mentioned... Like Long Term Plans?
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier