Hello world. Just wanted to put up my Prossh, Kher Stampede list to make it easier to get some critique on it. I got the precon in order to try out commander on MTGO but have really come to enjoy it and have focused it down quite a bit since then. It is by no means perfect, but it's alot of fun to play. It wins about as often with overrun tactics as with general damage. If you have thoughts on the list, feel free to leave them. Thanks.
I'm not sure where I will put these but I guess I'll figure it out when/if I get them. The deck as it is above is the Precon + stuff I had from grinding Theros Drafts, and about 4 tix worth of things I picked up here and there. Below are several staple cards that I will add as soon as I get them but I'm not in a huge rush. The deck runs fairly well as it is. Some of them I just want to try out and will likely end up removing again but I'd like to try them.
A few cards you might find use for: Akroma's Memorial is a staple in any creature-based deck Ashnod's Altar lets you turn all those tokens into more mana, plus an additional sac outlet Márton Stromgald lets you attack for stupid amounts Phyrexian Altar is similar to Ashnod's, but only gives a single colored mana Tooth and Claw lets you draw your deck with Fecundity + Parallel Lives
Some cards off the top of my head that I'd put in my own deck.
Hey, so, after playing against this deck a few times, I can tell you it's already pretty solid. With that said, I guess I would make one big suggestion that you can take in a couple of different directions. Prossh is already one of the best sac outlets you can ask for, and is largely what you're building the deck around, so you probably don't need quite as many sac outlets. I would hold onto 2-3 of the best ones for redundancy's sake and cut the others. In those 3-4 slots it looks I would definitely include a handful of additional ramp spells. Cultivate is always good, Skyshroud Claim is another, but there are really an endless variety.
Another general note is I think you could probably stand to add a bit more haste. I really like the idea of having the deck be flexible between the Voltron and Overrun options, since people will often respond to one and fall victim to the other. Hazezon is one of my favorite decks and he is all about the overrun, and I can tell you, without haste, that deck is dead in the water. I would find room for at least two of Urabrask the Hidden/Anger/Fires of Yavimaya if you want to include an overrun suite.
To make room, I might cut at least two of Slum Reaper and Fleshbag Marauder, and Syphon Flesh. Fleshbag Marauder is a great card in a lot of decks, but he's great when you have numerous ways to recur him, which you don't have here. Without recursions, these are all somewhat mediocre. Especially once you've added Butcher of Malakir, I just think you'll find that you're all set for board control. Or, alternatively, you could include Savra, Queen of the Golgari and cut Plague Boiler and Life's Finale instead and then just cut Syphon Flesh and leave in Reaper and Maruader.
So, beyond adding more ramp and more haste, I would say that there are a couple of card in here that I would replace with other cards, but that's all stuff you can figure out as you play it. The only one that's really glaring is upgrading Primal Vigor for Doubling Season, which I would do as soon as feasible.
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1x Prossh, Skyraider of Kher
Land 37
1 Command Tower
1 Dragonskull Summit
1 Evolving Wilds
6 Forest
1 Golgari Rot Farm
1 Grim Backwoods
1 Jund Panorama
1 Kessig Wolfrun
1 Khalni Garden
1 Kher Keep
4 Mountain
1 Opal Palace
1 Reliquary Tower
1 Rogue's Passage
1 Rootbound Crag
1 Rupture Spire
1 Savage Lands
5 Swamp
1 Temple of Abandon
1 Temple of the False God
1 Terramorphic Expanse
1 Vivid Crag
1 Vivid Grove
1 Vivid Marsh
1 Woodland Cemetery
Creatures 26
1 Acidic Slime
1 Blood Artist
1 Bloodgift Demon
1 Burnished Hart
1 Champion of Lambholt
1 Duplicant
1 Endrek Sahr, Master Breeder
1 Farhaven Elf
1 Fell Shepherd
1 Fleshbag Marauder
1 Goblin Sharpshooter
1 Harvester of Souls
1 Kessig Cagebreakers
1 Mitotic Slime
1 Oger Battledriver
1 Phyrexian Plaguelord
1 Phurphoros, God of the Forge
1 Reaper of the Wilds
1 Sadistic Hypnotist
1 Sakura-Tribe Elder
1 Slum Reaper
1 Sprouting Thrinax
1 Stronghold Assassin
1 Sylvan Primordial
1 Viscera Seer
1 Wood Elves
1 Awakening Zone
1 Beastmaster Ascension
1 Dragon Breath
1 Fecundity
1 Goblin Bombardment
1 Grave Pact
1 Gruul War Chant
1 In the Web of War
1 Parallel Lives
1 Primal Vigor
Sorcery 12
1 Barter in Blood
1 Diabolic Tutor
1 Explosive Vegetation
1 Hull Breach
1 Increasing Ambition
1 Kodama's Reach
1 Life's Finale
1 Overrun
1 Reforge the Soul
1 Sudden Demise
1 Syphon Flesh
1 Tempt with Vengeance
Instant 5
1 Beast Within
1 Hero's Downfall
1 Fresh Meat
1 Putrefy
1 Rakdos Charm
Artifacts 8
1 Darksteel Ingot
1 Golgari Signet
1 Jar of Eyeballs
1 Mimic vat
1 Plague Boiler
1 Rakdos Keyrune
1 Sol Ring
1 Swiftfoot Boots
1 Xenagos the Reveler
Cards I want to add
I want to cut Fell Shepard for Butcher of Malakir as soon as I get one.
I'm not sure where I will put these but I guess I'll figure it out when/if I get them. The deck as it is above is the Precon + stuff I had from grinding Theros Drafts, and about 4 tix worth of things I picked up here and there. Below are several staple cards that I will add as soon as I get them but I'm not in a huge rush. The deck runs fairly well as it is. Some of them I just want to try out and will likely end up removing again but I'd like to try them.
Credit to Rivenor for the AWESOME sig.
RKrenko, Mob BossR
RWBAlesha, Who Smiles at DeathBWR
BRRakdos, Lord of RiotsRB
BGRProssh, Skyraider of KherDeckRGB
Modern:WBTokensBW
Standard: BUGSultai DeliriumGUB
Akroma's Memorial is a staple in any creature-based deck
Ashnod's Altar lets you turn all those tokens into more mana, plus an additional sac outlet
Márton Stromgald lets you attack for stupid amounts
Phyrexian Altar is similar to Ashnod's, but only gives a single colored mana
Tooth and Claw lets you draw your deck with Fecundity + Parallel Lives
Some cards off the top of my head that I'd put in my own deck.
Another general note is I think you could probably stand to add a bit more haste. I really like the idea of having the deck be flexible between the Voltron and Overrun options, since people will often respond to one and fall victim to the other. Hazezon is one of my favorite decks and he is all about the overrun, and I can tell you, without haste, that deck is dead in the water. I would find room for at least two of Urabrask the Hidden/Anger/Fires of Yavimaya if you want to include an overrun suite.
To make room, I might cut at least two of Slum Reaper and Fleshbag Marauder, and Syphon Flesh. Fleshbag Marauder is a great card in a lot of decks, but he's great when you have numerous ways to recur him, which you don't have here. Without recursions, these are all somewhat mediocre. Especially once you've added Butcher of Malakir, I just think you'll find that you're all set for board control. Or, alternatively, you could include Savra, Queen of the Golgari and cut Plague Boiler and Life's Finale instead and then just cut Syphon Flesh and leave in Reaper and Maruader.
So, beyond adding more ramp and more haste, I would say that there are a couple of card in here that I would replace with other cards, but that's all stuff you can figure out as you play it. The only one that's really glaring is upgrading Primal Vigor for Doubling Season, which I would do as soon as feasible.