This thread is to be used as a reference tool before posting anything concerning Morningtide in the rumor mill, and also to keep track of the progression of information on the set thus far. The first post will be kept updated until it’s time for the partial spoiler to take over.
Logo
Symbol
Set NameMorningtide Block Set 2 of 2 in the Lorwyn Block Number of Cards: 150 (50 rare, 40 uncommon, 60 common) Release Date: February 1, 2008 Prerelease Tournaments: January 19-20, 2008 Previews start on magicthegathering.com: January 7, 2008 Minisite: here
Antoine Ruel’s Invitational card
Sometime after the release of FS, MaRo stated that the Antoine Ruel’s Invitational card would appear within the coming year but not in Lorwyn (the set). The secret card is a replacement for Bibi//Sleur, which is now confirmed to be a bad joke.
The card will either appear in Morningtide, Shadowmoor, or Doughnut.
Fomori Nomad (In Irish mythology, the Fomorians, Fomors, or Fomori (Irish Fomóiri, Fomóraig) were a semi-divine race who inhabited Ireland in ancient times.)
"Hunted by his own people and fleeing a pastoral world gone mad, Rhys must struggle not only to solve the mystery behind his master's cryptic suicide, but also to survive."
"The only thing she's ever wanted . . . is now the only thing she fears.
All her life Ashling has hunted her wild elemental, seeking a merging of beings and an awakening of power -- only to be forced into it years ahead of schedule. Now the elemental haunts her, turning her life into a nightmare. She knows it wants something. But can she figure out what before it's too late? "
The comment on Boldwyr Intimidator should be replaced with something a lot less idiotic. Come on, the guy supports a tribe that's confirmed to be supported in Morningtide for Tarmogoyf's sake! Why in the hell is that anagram garbage even still mentioned? It's not April anymore, everyone realizes it was just meaningless broken English. Unless you honestly believe there's a chance he was meant to hint at some other Celtic-inspired set that supports Warriors and is part of a block that supports Giants and has creatures that count as Cowards, ditch that wishy-washy bs and use the meaningful evidence we now have.
I'm really digging the 'monolithic' and 'epic' nature of the art and the themes in this set. That Treefolk is clearly either a Treefolk Wizard, or more likely, a Treefolk Shaman. He is casting a lightning spell, and has a familiar.
So much of the art just screams: "Kithkin Warrior" or "Merfolk Rogue." It's like they are designing Diablo 3 or something...
mm i know lorwyn is a more primitive plane, but still...white and black traditionally have the soldiers..warriors and shamans belong in red and green
oh well, atleast the art's still pretty cool
i just hope the guy who did tarfire/pitcher/hostility doesn't have more art in this set. wow it looks so bad
mm i know lorwyn is a more primitive plane, but still...white and black traditionally have the soldiers..warriors and shamans belong in red and green
oh well, atleast the art's still pretty cool
i just hope the guy who did tarfire/pitcher/hostility doesn't have more art in this set. wow it looks so bad
Omar! I love his land arts! It's such a unique style!
i like his mountain art, its definitely one of my favorite - but yeah hostility definitely irked me...the other greater elementals look so good, but his doesn't convey the same feeling i get from look at the others
i just hope the guy who did tarfire/pitcher/hostility doesn't have more art in this set. wow it looks so bad
Omar Rayyan, is my Rebecca Guay. All his pictures are so... granulated. It's annoying to look at. I still can't tell what Hostility is.
Rebecca Guay, meanwhile, just continues to be contracted to draw cards which her style is simply ill-suited for. Scryb Ranger was appropriate. Freewind Equenaut was good. Most everything else is a misuse of her style.
Private Mod Note
():
Rollback Post to RevisionRollBack
Epic banner by Erasmus of æтђєг.
Awesome avatar provided by Krashbot @ [Epic Graphics].
mm i know lorwyn is a more primitive plane, but still...white and black traditionally have the soldiers..warriors and shamans belong in red and green
oh well, atleast the art's still pretty cool
i just hope the guy who did tarfire/pitcher/hostility doesn't have more art in this set. wow it looks so bad
I think they choose his art feeling it fit the sets. In a way it does if you think about it, it feels sort of like those old cartoons from the 70's like the Hobbit or Wizards, and Lorwyn seems to have a lot of art reminiscent of that style/era.
Anyhow I'm hoping for some really nutty aggro stuff from this set. Like a GR dual that got a reveal a warrior or shaman option, some more good burn hopefully with changeling.
Oh...and Plow Under, please Wizard's whose leg to I have to hump to get you to reprint Plow!?!
Doesn't it seem dangerous to make the Faeries any better? O_o A whole precon dedicated to them, along with new additions, seems like they may be a dominant archetype in the coming season. They are already teir 1 material imho.
Yeah, you can be sure that the WBG is Treefolk. Doran's colors (Treefolk colors), with a treefolk on the front..? That Kithkin looks pretty cool (Kithkin need more cool Kithkin)- Staples is the man.
I don't get it- why is the Morningtide logo, which is really cool, different from the one on the insert card? (from Lorwyn- the one with the treefolk). Does this mean that there actually is some message in the insert, or was this already figured out??
Oh...and Plow Under, please Wizard's whose leg to I have to hump to get you to reprint Plow!?!
That would be a very bad idea. You can hump all you want, but I don't see the point. Plow under was hardly fun to play against, and cnsidering green has a load of acceleration right now, I can see it becoming just as out of hand as it was last time. Ugh...
Doesn't it seem dangerous to make the Faeries any better?
There'll be new Faerie creatures in Morningtide, but probably not any new tribal effects. It's possible that the Faerie Rogue deck will be really powerful, but just as possible in my opinion that one of the other races will get a "boost" from pairing with one of the new classes and start to eclipse the faerie deck.
Our rumor season starts again in usual fashion, with somemore fantastic work done by our most respected rumormonger Hunter. Choice bro!
Oh, and I may have some hi-res pics of the Precons coming soon, along with some other goodies to share, so I'll add them here as they come through to me.
I was just going to say something about that guy. Given that his name has that style of spelling that is exactly like English speakers think Gaelic is like, and that he's a Giant and a Warrior, I'd almost be more surprised if he wasn't in Morningtide.
That would be a very bad idea. You can hump all you want, but I don't see the point. Plow under was hardly fun to play against, and cnsidering green has a load of acceleration right now, I can see it becoming just as out of hand as it was last time. Ugh...
Well that could be true, but then again playing in a meta that's strangle-held by control with few solid aggro decks, and no combo ones, that's annoying too.
Plow just happens to be one of my all time favorite cards, hence the leg humping, but really any sort of strong tempo cards which could be utilized by aggro would be a welcomed additioned in my opinion. People are going to complain either way, you can't please everyone. If WOTC printed some hyper aggressive nutz aggro creatures some people would complain. If you have tempo swing cards that aggro could use some people would complain then too. I personally want the tempo cards over creatures cause they tend to be stronger in the long run, but really anything that would make aggro decks more playable would make me happy. Right now I feel like I'm being forced to play control, with combo not existing, and aggro luke warm as it is.
I was just going to say something about that guy. Given that his name has that style of spelling that is exactly like English speakers think Gaelic is like, and that he's a Giant and a Warrior, I'd almost be more surprised if he wasn't in Morningtide.
it is my personal belief that we will not see any direct reprint of a Future Sight card (outside of Xth) as long as Time Spiral block is legal in Standard. after it rotates out, we could see direct reprints. such reprints in non-core sets so close to each other is boring and player-unfriendly (as it shrinks the card pool).
frankly, i think the only reason we saw Mass of Ghouls in Xth was to prove it could be done, and underline the "future-ness" of Future Sight.
Actually, I think that Mass of Ghouls and Prodigal Pyromancer got in for the same reason that Kamigawa cards go into the base set. They make for interesting cards in limited or show off something base about the color they are in.
That said, this way of thinking doesn't really undermine your theory.
It only remains to see if you are right as the set gets closer to being released.
Private Mod Note
():
Rollback Post to RevisionRollBack
The guy who found the new art for shock and other 10th edition cards on the wizards site.
Butcher of Words.
it is my personal belief that we will not see any direct reprint of a Future Sight card (outside of Xth) as long as Time Spiral block is legal in Standard. after it rotates out, we could see direct reprints. such reprints in non-core sets so close to each other is boring and player-unfriendly (as it shrinks the card pool).
frankly, i think the only reason we saw Mass of Ghouls in Xth was to prove it could be done, and underline the "future-ness" of Future Sight.
Mass of Ghouls was designed in the first place specifically on behalf of the Tenth Edition team: They wanted a simpler replacement for Hollow Dogs, which evidently is too complicated to be a common or something. So they asked the people working on Future Sight to put a 5 mana vanilla black 5/3 creature into the set, thus making it eligible to be reprinted.
This gels with Prodigal Pyromancer and Cancel's inclusions in Time Spiral block and subsequent quick advancement to Tenth: They're just simpler 'corrected' versions of questionable staple cards (Vulshok Sorcerer, Hinder respectively) that they might have reprinted in a lot of core sets, but now won't have to.
We might see one or two Future Sight cards in Lorwyn/Shadowmoor blocks as a nod to us hardcore fans specifically.
But more likely, they decided that any specific (re)prints of futureshifted cards would have to wait some long amount of time, just as all the timeshifted cards in Time Spiral were from the old card face and, therefore, no newer than Scourge.
-----
-----
Two things interest me about the "Morningtide" picture, on the back of T&T/token cards from Lorwyn:
The set logo text is slightly different from all the subsequent set logo text we've seen. Look in particular to the "g" and the "e" on the Lorwyn-era material (the 8 and the upside-down a) and then on the Morningtide-associated material. Rather than changing fonts, I'd contend that they just remembered that most set logos have all capitalized letters. Lorwyn is notably excluded...
I always assumed the Treefolk pictured was a Wizard or a Shaman.
A lot of races seem to hate the elves... We might have Warriors/Shamans (is it Shamen?) vs. Soldiers/Wizards, with Rogues obviously playing both sides.
There'll be new Faerie creatures in Morningtide, but probably not any new tribal effects. It's possible that the Faerie Rogue deck will be really powerful, but just as possible in my opinion that one of the other races will get a "boost" from pairing with one of the new classes and start to eclipse the faerie deck.
The only tribal effects the Faerie decks use or need are Scion of Oona, Spellstutter Sprite, Mistbind Clique and occasionally Faerie Harbinger. An additional tribal effect is probably less likely to overpower the deck than another Oona's Prowler, a strong basic creature that happens to share the type the other Faeries play with.
The only tribal effects the Faerie decks use or need are Scion of Oona, Spellstutter Sprite, Mistbind Clique and occasionally Faerie Harbinger. An additional tribal effect is probably less likely to overpower the deck than another Oona's Prowler, a strong basic creature that happens to share the type the other Faeries play with.
That's probably true. I'm kind of taking my cue from the way (say) Ravnica block played out here: for the most part, I don't expect last set's breakout decks to necessarily remain powerful as new orthogonal strategies get supported.
In order to stay "on top," Faeries (or a new hybrid Faerie-Rogues) would have to remain more powerful than every other Lorwyn tribe when supplemented with Morningtide creatures, every new Morningtide class tribe, every non-Faerie class-race hybrid deck, and every non-tribal control deck in the format. I don't think there's anything inherent about the faerie deck that would make that likely -- it's a "good cards" deck, really, which makes it vulnerable to other good cards, or new strategies that are particularly strong against its good cards.
Been lurking for a long time, finally decided to join. Quick, small piece of info, but I didn't see it anywhere in the compiled bits:
Devin Low indicated in one of his Latest Developments columns that Morningtide will contain a rare changeling in G and R to fill out the cycle. Not earthshattering or anything, but certainly interesting to consider. It probalby also means that we won't see rare changelings in W, U, or B.
[quote=charlequin;/comments/6246167]That's probably true. I'm kind of taking my cue from the way (say) Ravnica block played out here: for the most part, I don't expect last set's breakout decks to necessarily remain powerful as new orthogonal strategies get supported.
Rav was all about building new decks in each set - pushing new guild decks each time round to overshadow the older ones (at least in principle, though neither the Boros nor the Golgari seemed to care about that particular principle). It doesn't look as though that's the plan this time round - we might well have another TS situation where decks like Dragonstorm and Teaching go undiminished throughout the block.
In order to stay "on top," Faeries (or a new hybrid Faerie-Rogues) would have to remain more powerful than every other Lorwyn tribe when supplemented with Morningtide creatures, every new Morningtide class tribe, every non-Faerie class-race hybrid deck, and every non-tribal control deck in the format. I don't think there's anything inherent about the faerie deck that would make that likely -- it's a "good cards" deck, really, which makes it vulnerable to other good cards, or new strategies that are particularly strong against its good cards.
Faeries have a distinct advantage in any tribal format - they all fly, which is unique in the block, and they have a lot of flash, which makes them faster than most creature-based decks by default. And Scion of Oona/Mistind Clique aren't going anywhere soon, making it a struggle for control to kill the deck. It could well be beaten by other 'good cards', but Eyes of the Wisent and Cloudthresher are good cards specifically designed as anti-Faerie, and decks sideboarding them haven't knocked the deck from its pedestal yet. Conversely, a 'good cards' deck can also gain more from a new 'good card' to include than, say, an Elf deck, which may love its Vanquishers and Garruks but uses them as part of a larger swarm without either relying on or benefitting from new 'good cards' overmuch.
Albeit being rather vague here, if you attend Worlds and see the area where most pros duke it out (there should be a platform in front of it), there should be three flatscreen TVs at the top of the area. It scrolls through various images.
The key here is that there is a Morningtide ad in them. Basically, a poster labeled "Soldiers Wanted", tribal theme, etc. The catch is...there are five white cards splayed on the poster. The middle card has the art of the Kithkin in the forest with the sword (not exactly sure which one, refer to the 21 arts from magictutor.com), and all the cards, at a distance, look to have the Morningtide symbol.
Therefore, I ask someone with a camera and savvyness to snap a picture of it and try to figure out if those five are actually cards in Morningtide. Might be irrelevant, but I figured I'd throw it out there. Have no working digital camera right now, so I can't do it. Anyone? (KEY: This is at Worlds.)
Logo
Symbol
Set Name Morningtide
Block Set 2 of 2 in the Lorwyn Block
Number of Cards: 150 (50 rare, 40 uncommon, 60 common)
Release Date: February 1, 2008
Prerelease Tournaments: January 19-20, 2008
Previews start on magicthegathering.com: January 7, 2008
Minisite: here
Characteristics of Morningtide
Product line
Theme-decks / precons
http://www.heo.com/images/200626/xwoc2161601.jpg
http://www.heo.com/images/200626/xwoc2161602.jpg
http://www.heo.com/images/200626/xwoc2161603.jpg
http://www.heo.com/images/200626/xwoc2161604.jpg
cards
See the partial spoiler
Also:
Possible cardnames
Antoine Ruel’s Invitational card
Sometime after the release of FS, MaRo stated that the Antoine Ruel’s Invitational card would appear within the coming year but not in Lorwyn (the set). The secret card is a replacement for Bibi//Sleur, which is now confirmed to be a bad joke.
The card will either appear in Morningtide, Shadowmoor, or Doughnut.
Possible associated cards from Future Sight
Art
Book
"Hunted by his own people and fleeing a pastoral world gone mad, Rhys must struggle not only to solve the mystery behind his master's cryptic suicide, but also to survive."
"The only thing she's ever wanted . . . is now the only thing she fears.
All her life Ashling has hunted her wild elemental, seeking a merging of beings and an awakening of power -- only to be forced into it years ahead of schedule. Now the elemental haunts her, turning her life into a nightmare. She knows it wants something. But can she figure out what before it's too late? "
thanks for putting this altogether in one place Hunter.
thank god there's Merfolk in the images thread. i was beginning to worry.
So much of the art just screams: "Kithkin Warrior" or "Merfolk Rogue." It's like they are designing Diablo 3 or something...
oh well, atleast the art's still pretty cool
i just hope the guy who did tarfire/pitcher/hostility doesn't have more art in this set. wow it looks so bad
Modern: URStormUR|BRGW Jund BRGW|GWUB Gifts GWUB
Commander:XKarnX
Cubes: Level 1: Pauper
Dude, he was a member of the art team for the set. They have pics of him hanging with the other guys.
Honestly, only hostility doesn't make me happy, but only becuase it is so random looking and doesn't get my eye.
Tarfire/pitcher is pretty good IMO
Butcher of Words.
Made by Spiderboy4
Modern: URStormUR|BRGW Jund BRGW|GWUB Gifts GWUB
Commander:XKarnX
Cubes: Level 1: Pauper
Omar Rayyan, is my Rebecca Guay. All his pictures are so... granulated. It's annoying to look at. I still can't tell what Hostility is.
Rebecca Guay, meanwhile, just continues to be contracted to draw cards which her style is simply ill-suited for. Scryb Ranger was appropriate. Freewind Equenaut was good. Most everything else is a misuse of her style.
Awesome avatar provided by Krashbot @ [Epic Graphics].
I think they choose his art feeling it fit the sets. In a way it does if you think about it, it feels sort of like those old cartoons from the 70's like the Hobbit or Wizards, and Lorwyn seems to have a lot of art reminiscent of that style/era.
Anyhow I'm hoping for some really nutty aggro stuff from this set. Like a GR dual that got a reveal a warrior or shaman option, some more good burn hopefully with changeling.
Oh...and Plow Under, please Wizard's whose leg to I have to hump to get you to reprint Plow!?!
Yeah, you can be sure that the WBG is Treefolk. Doran's colors (Treefolk colors), with a treefolk on the front..? That Kithkin looks pretty cool (Kithkin need more cool Kithkin)- Staples is the man.
I don't get it- why is the Morningtide logo, which is really cool, different from the one on the insert card? (from Lorwyn- the one with the treefolk). Does this mean that there actually is some message in the insert, or was this already figured out??
That would be a very bad idea. You can hump all you want, but I don't see the point. Plow under was hardly fun to play against, and cnsidering green has a load of acceleration right now, I can see it becoming just as out of hand as it was last time. Ugh...
Art Page
Alters for sale
There'll be new Faerie creatures in Morningtide, but probably not any new tribal effects. It's possible that the Faerie Rogue deck will be really powerful, but just as possible in my opinion that one of the other races will get a "boost" from pairing with one of the new classes and start to eclipse the faerie deck.
Our rumor season starts again in usual fashion, with somemore fantastic work done by our most respected rumormonger Hunter. Choice bro!
Oh, and I may have some hi-res pics of the Precons coming soon, along with some other goodies to share, so I'll add them here as they come through to me.
I was just going to say something about that guy. Given that his name has that style of spelling that is exactly like English speakers think Gaelic is like, and that he's a Giant and a Warrior, I'd almost be more surprised if he wasn't in Morningtide.
Well that could be true, but then again playing in a meta that's strangle-held by control with few solid aggro decks, and no combo ones, that's annoying too.
Plow just happens to be one of my all time favorite cards, hence the leg humping, but really any sort of strong tempo cards which could be utilized by aggro would be a welcomed additioned in my opinion. People are going to complain either way, you can't please everyone. If WOTC printed some hyper aggressive nutz aggro creatures some people would complain. If you have tempo swing cards that aggro could use some people would complain then too. I personally want the tempo cards over creatures cause they tend to be stronger in the long run, but really anything that would make aggro decks more playable would make me happy. Right now I feel like I'm being forced to play control, with combo not existing, and aggro luke warm as it is.
it is my personal belief that we will not see any direct reprint of a Future Sight card (outside of Xth) as long as Time Spiral block is legal in Standard. after it rotates out, we could see direct reprints. such reprints in non-core sets so close to each other is boring and player-unfriendly (as it shrinks the card pool).
frankly, i think the only reason we saw Mass of Ghouls in Xth was to prove it could be done, and underline the "future-ness" of Future Sight.
That said, this way of thinking doesn't really undermine your theory.
It only remains to see if you are right as the set gets closer to being released.
Butcher of Words.
Made by Spiderboy4
Mass of Ghouls was designed in the first place specifically on behalf of the Tenth Edition team: They wanted a simpler replacement for Hollow Dogs, which evidently is too complicated to be a common or something. So they asked the people working on Future Sight to put a 5 mana vanilla black 5/3 creature into the set, thus making it eligible to be reprinted.
This gels with Prodigal Pyromancer and Cancel's inclusions in Time Spiral block and subsequent quick advancement to Tenth: They're just simpler 'corrected' versions of questionable staple cards (Vulshok Sorcerer, Hinder respectively) that they might have reprinted in a lot of core sets, but now won't have to.
We might see one or two Future Sight cards in Lorwyn/Shadowmoor blocks as a nod to us hardcore fans specifically.
But more likely, they decided that any specific (re)prints of futureshifted cards would have to wait some long amount of time, just as all the timeshifted cards in Time Spiral were from the old card face and, therefore, no newer than Scourge.
-----
-----
Two things interest me about the "Morningtide" picture, on the back of T&T/token cards from Lorwyn:
A lot of races seem to hate the elves... We might have Warriors/Shamans (is it Shamen?) vs. Soldiers/Wizards, with Rogues obviously playing both sides.
The only tribal effects the Faerie decks use or need are Scion of Oona, Spellstutter Sprite, Mistbind Clique and occasionally Faerie Harbinger. An additional tribal effect is probably less likely to overpower the deck than another Oona's Prowler, a strong basic creature that happens to share the type the other Faeries play with.
Phil
That's probably true. I'm kind of taking my cue from the way (say) Ravnica block played out here: for the most part, I don't expect last set's breakout decks to necessarily remain powerful as new orthogonal strategies get supported.
In order to stay "on top," Faeries (or a new hybrid Faerie-Rogues) would have to remain more powerful than every other Lorwyn tribe when supplemented with Morningtide creatures, every new Morningtide class tribe, every non-Faerie class-race hybrid deck, and every non-tribal control deck in the format. I don't think there's anything inherent about the faerie deck that would make that likely -- it's a "good cards" deck, really, which makes it vulnerable to other good cards, or new strategies that are particularly strong against its good cards.
Devin Low indicated in one of his Latest Developments columns that Morningtide will contain a rare changeling in G and R to fill out the cycle. Not earthshattering or anything, but certainly interesting to consider. It probalby also means that we won't see rare changelings in W, U, or B.
Full article here:
http://www.wizards.com/default.asp?x=mtgcom/daily/dl13
Former US Southwest Regional Coordinator
Favorite cards of all time:
Overall - Peacekeeper
Flavor text - Blazing Archon
Rav was all about building new decks in each set - pushing new guild decks each time round to overshadow the older ones (at least in principle, though neither the Boros nor the Golgari seemed to care about that particular principle). It doesn't look as though that's the plan this time round - we might well have another TS situation where decks like Dragonstorm and Teaching go undiminished throughout the block.
Faeries have a distinct advantage in any tribal format - they all fly, which is unique in the block, and they have a lot of flash, which makes them faster than most creature-based decks by default. And Scion of Oona/Mistind Clique aren't going anywhere soon, making it a struggle for control to kill the deck. It could well be beaten by other 'good cards', but Eyes of the Wisent and Cloudthresher are good cards specifically designed as anti-Faerie, and decks sideboarding them haven't knocked the deck from its pedestal yet. Conversely, a 'good cards' deck can also gain more from a new 'good card' to include than, say, an Elf deck, which may love its Vanquishers and Garruks but uses them as part of a larger swarm without either relying on or benefitting from new 'good cards' overmuch.
Phil
The key here is that there is a Morningtide ad in them. Basically, a poster labeled "Soldiers Wanted", tribal theme, etc. The catch is...there are five white cards splayed on the poster. The middle card has the art of the Kithkin in the forest with the sword (not exactly sure which one, refer to the 21 arts from magictutor.com), and all the cards, at a distance, look to have the Morningtide symbol.
Therefore, I ask someone with a camera and savvyness to snap a picture of it and try to figure out if those five are actually cards in Morningtide. Might be irrelevant, but I figured I'd throw it out there. Have no working digital camera right now, so I can't do it. Anyone? (KEY: This is at Worlds.)
[GTC] Gatecrash Patch for MWS (249/249)